fisheye
Python script takes an OBJ file and outputs a BRF collision manifold based on the mesh in the OBJ.
Python File
Batch (executable) File
Usage: Edit mesh2manifold.bat, change the meshname variable to whatever you like (e.g. foobar). Also change Native to whatever your mod is called.
Input file: foobar_colli.obj
Output file: bo_foobar.brf
Collision object name: bo_foobar
Usage of collision object:
Python File
Batch (executable) File
Usage: Edit mesh2manifold.bat, change the meshname variable to whatever you like (e.g. foobar). Also change Native to whatever your mod is called.
Code:
set meshname=foobar
Input file: foobar_colli.obj
Output file: bo_foobar.brf
Collision object name: bo_foobar
Usage of collision object:
Code:
("my_funky_scene",0,"my_visual_meshname", "bo_foobar", (-100,-100),(100,100),-100,"0", [],[]),