Author Topic: Error.  (Read 543 times)

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lilyeti

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Error.
« on: February 10, 2010, 07:52:07 PM »
Ok. I exited the game, it was working perfectly the entire time. And when I go to start it up again, I get this error, and it exits.

Any ideas? I didn't do anything between the time I quit the game, and the next time I started it.


Evilnightz

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Re: Error.
« Reply #1 on: February 11, 2010, 03:43:40 AM »
First try going to configure and lowering texture quality than start up again
If you get another one, than try restarting your computer, the #2 cause of lag and errors on computers is corrupt
RAM which is fixed simply by restarting (#1 would be virus's)

lilyeti

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Re: Error.
« Reply #2 on: February 11, 2010, 06:14:09 AM »
First try going to configure and lowering texture quality than start up again
If you get another one, than try restarting your computer, the #2 cause of lag and errors on computers is corrupt
RAM which is fixed simply by restarting (#1 would be virus's)

I tried lowering the textures, and restarting my computer. I was still getting the error, so I just reinstalled  Native. Works now. Btw, Great Mod :P

lilyeti

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Re: Error.
« Reply #3 on: February 11, 2010, 12:54:00 PM »
Ok, Another problem. I raided a town (Empty 49) which I now don't think is supposed to be attacked. We spawned inside the enemys, and after about 14 seconds of spam clicking, we won. I escorted the resource caravan to my camp, and when it got there, the screen turned black, and I crashed. The game saved after I defeated the town, so I tried it again, and it crashed at the same place.

Lol...any ideas? Also, I recently crashed when going to a weapons merchant, I decided to avoid buying weapons for a while. A fix for this too would be appreciated.

Berpol

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Re: Error.
« Reply #4 on: February 11, 2010, 03:19:11 PM »
Ok, Another problem. I raided a town (Empty 49) which I now don't think is supposed to be attacked. We spawned inside the enemys, and after about 14 seconds of spam clicking, we won.
Yes, this town has no scenes so all units spawn at the same place with the resulting combat you witnessed. Should this hinder you in your game you could copy scenes from another settlement (scene files and entry in scenes.txt) so you can use the settlement.

I escorted the resource caravan to my camp, and when it got there, the screen turned black, and I crashed. The game saved after I defeated the town, so I tried it again, and it crashed at the same place.
That bug was already mentioned in the bug thread. You should search there, possibly you had too many different units in your settlement after the caravan reached your settlement.

Also, I recently crashed when going to a weapons merchant, I decided to avoid buying weapons for a while. A fix for this too would be appreciated.
Possibly the torch, search the bug thread for it.
Schadenfreude ist die ehrlichste Form von Mitleid.

lilyeti

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Re: Error.
« Reply #5 on: February 11, 2010, 04:40:36 PM »
Ok, Another problem. I raided a town (Empty 49) which I now don't think is supposed to be attacked. We spawned inside the enemys, and after about 14 seconds of spam clicking, we won.
Yes, this town has no scenes so all units spawn at the same place with the resulting combat you witnessed. Should this hinder you in your game you could copy scenes from another settlement (scene files and entry in scenes.txt) so you can use the settlement.

I escorted the resource caravan to my camp, and when it got there, the screen turned black, and I crashed. The game saved after I defeated the town, so I tried it again, and it crashed at the same place.
That bug was already mentioned in the bug thread. You should search there, possibly you had too many different units in your settlement after the caravan reached your settlement.

Also, I recently crashed when going to a weapons merchant, I decided to avoid buying weapons for a while. A fix for this too would be appreciated.
Possibly the torch, search the bug thread for it.

Definately not the torch,it shouldn't be showing up in vendors at all. If the items that crash it are pinpointed, I can just disable them with the item editor. Also, I made a troop tree, and I would like to keep them. Will downloading the fix, and replacing the new troops text, with the one that has my troops make the patch useless?

Berpol

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Re: Error.
« Reply #6 on: February 11, 2010, 04:51:38 PM »
Also, I made a troop tree, and I would like to keep them. Will downloading the fix, and replacing the new troops text, with the one that has my troops make the patch useless?
To save your troops you have to copy your additions into the new file, don't forget to save the original and to adjust the total number of troops (second line of the file).
Schadenfreude ist die ehrlichste Form von Mitleid.

lilyeti

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Re: Error.
« Reply #7 on: February 11, 2010, 05:04:00 PM »
Also, I made a troop tree, and I would like to keep them. Will downloading the fix, and replacing the new troops text, with the one that has my troops make the patch useless?
To save your troops you have to copy your additions into the new file, don't forget to save the original and to adjust the total number of troops (second line of the file).

Another problem, The items file from OSP has 614 items, and the one I'm currently using has 658. Wouldn't this messup nearly every troop?

Berpol

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Re: Error.
« Reply #8 on: February 12, 2010, 07:32:53 AM »
Another problem, The items file from OSP has 614 items, and the one I'm currently using has 658. Wouldn't this messup nearly every troop?
If the new items are at the end of the file you have no problem, the same rule applies to all files including troops.txt because the entries in the different files are referenced by number.
Schadenfreude ist die ehrlichste Form von Mitleid.