Author Topic: Version 0.731 is out!  (Read 6022 times)

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Armagan

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Version 0.731 is out!
« on: February 17, 2006, 06:38:22 PM »
Hi everyone,

Version 0.730 came out in sort of a hectic way and I was unable to write a proper announcement for it.  Luckily, our dear forummates made up for it and announced and documented the new features much more throughly than I could have hoped for.  Anyway, I took my time in releasing version 0.731, and I mean to make a proper announcement this time.

Before I go on to the changelog, I'd like to give my thanks to those who have contributed to these new versions. Firstly, I want to thank our new artists Hilmi Aric and Ozgur Saral who have put their creative effort to bring Calradia to life and designed and created a lot of buildings and town setups.  Also, many many thanks to module authors and mod tool designers who have inspired us with their fantastic ideas and enthusiasm (Special thanks to Stonewall, who demonstrated the feasablity of sieges in Mount&Blade with his wonderful Siege mod :D)  And of course my deepest thanks to the forummates who have contributed with their suggestions,  views and ideas. I can in no way express how much I appreciate and enjoy hearing your feedback.

Now on with the changelog for 731:


  • Fixed "Kidnapped girl not returning to her parents" bug.
  • Fixed "Ambient lighting not showing" bug, which made interiors too dark.
  • Fixed "Borcha can't be freed" bug.
  • Fixed glitches with some towns / shops
  • Fixed barriers being visible out of edit-mode.
  • Character Import button now imports XP correctly.
  • Athletics speed bonus is somewhat reduced and character movement now takes into account inertia.
  • Fixed bug in ranged AI which made archers target the furthest enemy instead of the nearest one.
  • Fixed bug which made merchants and town NPCs killable.
  • Some new building interiors.
  • [/list:u]

    Well, that's about it. You can grab the full installer at:

http://www.taleworlds.com/download/mountandblade_0731_setup.exe

And the upgrade patch at:

http://www.taleworlds.com/download/mountandblade_0731_upgrade.exe

*New version is compatible with savegames from version 0.730 but not with version before that.

Have fun!

fisheye

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Version 0.731 is out!
« Reply #1 on: February 17, 2006, 06:40:54 PM »
Sounds good! Nice work guys.

When can we expect the next version of the official module system?

Janus

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Version 0.731 is out!
« Reply #2 on: February 17, 2006, 06:42:18 PM »
Hey, looks cool. downloading now.

Quote from: fisheye
When can we expect the next version of the official module system?

Took the words right outta my mouth.  :wink:
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The dwarf puffed on his pipe. "It is a glory hole, laddie. When my people mined this area, we fashioned many such areas."
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DaLagga

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Version 0.731 is out!
« Reply #3 on: February 17, 2006, 06:42:30 PM »
Hail Armagan!!!  New patch looks great, downloading now.  I have to say, version .730 is the best release i've seen yet!  Very nice work!  I was wondering, now that you have two new members on the team, are you still looking to expand it?  Just wondering if there are any set plans, or if this is a "hire more as needed" kind of thing.  But hey, either way you've essentially doubled your work force already!   :D

okiN

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Version 0.731 is out!
« Reply #4 on: February 17, 2006, 06:48:17 PM »
That was quick, as always. Good job, I'm eagerly awaiting more work by Ogzur and Hilmi.

You haven't removed the flintlock pistol, have you? Because even if you left it in by accident, I don't think anyone here minds having it available. :)
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Be seeing you.

Version 0.731 is out!
« Reply #5 on: February 17, 2006, 06:48:22 PM »
you guys must be the most caring devs ever, bug fixes this quick is just amazing

Vilhjalmr

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Version 0.731 is out!
« Reply #6 on: February 17, 2006, 06:50:49 PM »
Quote from: DaLagga
Hail Armagan!!!  I have to say, version .730 is the best release i've seen yet!


I should hope so.  :roll:

Thanks for all your work, Armagan and co.

Winter

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Re: Version 0.731 is out!
« Reply #7 on: February 17, 2006, 06:51:11 PM »
Quote from: armagan
(Special thanks to Stonewall, who demonstrated the feasablity of sieges in Mount&Blade with his wonderful Siege mod :D)

Dangit, I'm gonna get bitter about this very soon! Everyone seems to forget that Storymod was the first to have a working siege.

<Insert more moaning and whining here>

...Okay, sorry, got that out of my system. The siege mod is far better than mine was, anyway. :P

Nice work on the update, Armagan. It's making me want the new module system even more. I need to release the new Storymod soon or I swear I'll go insane...

Peripatetically,
Winter

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Version 0.731 is out!
« Reply #8 on: February 17, 2006, 06:51:16 PM »
Thank you very much, Armagan & team!

This game just keeps getting better.
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Lancer

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Version 0.731 is out!
« Reply #9 on: February 17, 2006, 06:52:29 PM »
Much gratitude for the prompt update.  8)

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dagorkan

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Version 0.731 is out!
« Reply #10 on: February 17, 2006, 06:52:48 PM »
While you are releasing the new python files could you please update the Module System Doc Forum at the same time (including the mission Part 2!)?

Thanks.

Flaming Eyes

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Version 0.731 is out!
« Reply #11 on: February 17, 2006, 06:55:47 PM »
I thank you a lot.
CHEEEEEEEEEEEEEEEEEERSSSSSSSS!!!!!!!!
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SPARTACVS

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Re: Version 0.731 is out!
« Reply #12 on: February 17, 2006, 06:56:09 PM »
Fast reaction. I like it. Good job!
I'm the resistance, and I shoot the gestapo!

CXZAR

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Version 0.731 is out!
« Reply #13 on: February 17, 2006, 07:04:28 PM »
Downloading now ;) Thank's a lot man, i didnt expected the patch this week, nice job!!!  :)


Armagan

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Version 0.731 is out!
« Reply #14 on: February 17, 2006, 07:05:34 PM »
Thanks a lot  for those kind messages. :D

fisheye, Janus:

I'll try to release the module system for 731 tomorrow (unless there is some critical bug with the new version that  needs to be fixed)

DaLagga:  Yep, we'd like to expand further. Hilmi and Ozgur -while very talented- both work as part-time artists/freelancers. Hilmi is a university student and Ozgur enjoys being independent.  So we wish to expand our team while continuing to work with them.

okiN: Oops! I did forgot to remove the flintlock pistol although I was planning to do that.   :P