Mount&Blade > Eagle and the Radiant Cross
tEatRC: Struggle for Bermia RELEASED FOR WB.
Nikephoros:
--- Quote ---On early 1500 the construction of the "Aurora Cannon" begins on the province of Gunther-Piedmont. An era draws to it's close.
--- End quote ---
Yes but what happened before?
* REPOSITORY LINK*
(remember IT'S STILL A BETA)
MAP FIXES:
This one removes the forests outside the map:
*map hotfix*
This one also removes the forests outside the map, but also takes away the ship-icon triggers. I.e. you won't see ship icons anymore (but there will be naval battles anyway)
*unofficial fix by NacroxNicke*
It's year 1426.
No more than 14 years ago, the Laurian king, Luis Loher, seized the Duchy of Apulia, assuring for himself a bridge-head to the fertile Bermianese valleys.
On the East, fearing a Laurian conquest of the rich inland and the richer ports of Bermia, Haelmarian king Iohan IV does the same, preparing for a full-scale invasion of the Eastern Bank of river Eridanus.
In the middle, Bermianese petty duchies, republics and principalities look at this as one of the countless invasions of the past, knowing little about the refinment of Laurian administration and military.
For the Bermianese, it may be the last free spring.
Thanks to D'Sparil for the mod&the support.
Thanks to Somebody for the source & the endless technical support.
Thanks to Captured Joe for his dialogues.
CURRENT FEATURES:
- 8 New factions, complete with appropriate Claimants.
- New map
- New items, merchandise and unique.
- New lords
- Lots of new troops
- New mercenaries with backstory.
- Kingdom Management by Highlander
- Entrenchment by Tempered
- Naval battles code by ruthven (and a ship model i edited from James)
- Formations (by Chel, edited by D'Sparil)
- Recruiter's kit
- Lots of New Lore & Background stories
- Many hidden references to Movies and History!
- Live the experience of italian Reinassance and late middle-age without the unsubstainable weight of historical learning!
- Join the Alma Mater and fight to spread the light of knowledge in the world!
HOW THIS IS DIFFERENT FROM TEATRC
-Bermia is no Calradia, first of all. A completely new map awaits you.
-pike&shot vs pavise&crossbow: more infantry-focused battles (yes! it's possible!).
-less firearms (i know, i love them too. But they just don't fit the timeframe).
-of course, different factions etc.
KNOWN BUGS:
- naval battles can be buggy. Don't join battles, and do use the "lead your troop\take the field\charge the enemy" options.
Of course, you are kindly invited to give me your feedback
HOW TO USE FORMATIONS:
Press J to form ranks around the player.
Press K to form ranks around a standard bearer.
Press U to solve the ranks.
Only some (well, most of) the infantry units can form ranks.
NEW FACTIONS:
THE BRIXIAN LEAGUE
Since the times of the great Bermianese revolt against the late Ellis empire, in the XI century, the cities of Brixia, Fanum, Arretia and Partenope began steadily to grow in power and wealth. Soon enough, banished the old courtly titles, the cities declared themselves Communes, free cities ruled by merchant oligarchies.
Strong, unruly and particularistic to the bone, the cities agreed to form a temporary league to counter a possible Laurian invasion.
Every two years the League elects a new Grand Seneschal: for the pressure of the Haelmarian Party, the weak and old Ezzelino della Langa, Duke of Arretia, was put in charge.
The fragile alliance seems certainly destined to destruction, through the pikes of the Loher or the horses of the Hackapelles. Altough, an ambitious, determined Councilmen could surely be able to turn the tide, and help the cities retain their beloved freedom.
THE ALMA MATER
Exactly 300 years ago the city of Bonomia, once the main university in the province of Bermia Trasmontana (the Alma Mater), witnessed the retreat of the legions. Little time passed before the teachers and the professors became, from simple advisors, the core of the Bonomian ruling class.
Now, after three centuries, the Alma Mater is ruled according to the ancient philosophers' utopical prescription: the three classes, Commoners, Professors and Warriors alike, live in a world strictly regulated by the Speakers' council. No family, no private property, no freedom: only the dream of a world enlightened by the True Wisdom brought by the Bonomian Professors.
Firs Speaker Umberto is concious of the role of his University in the world's affairs. He knows that, with the Lohers at the gates, the Alma Mater cannot survive holding only the three cities of Bonomia, Forlivi and Ravenna. If the dream of a world enlightened by the true knowledge is to be made true, it will be with iron, gunpowder and blood.
THE REPUBLIC OF ERIDANIA
The eldest Bermianese Potentate, and undoubtedly the richest. Governing major seaside ports, and controllig trading routes passing through the whole world, Eridania will hardly die starving.
Doge Orseolo, assisted by a council of Wisemen (Savi) and Captains, have assisted passively for too long time to the haelmarian expansion in southeastern Bermia. The white king must be stopped, if the republic is to survive.
THE REPUBLIC OF ZENA:
Bordering and always fighting with Eridania, the Zenoese Republic has a long history of trade, seamanship and mercenary-export.
Its people are though, more similar to the earth-footed citizens of the communes, than with the rich and exibitionists eridanian, with whom they share, nonetheless, uncommon commercial skills.
Doge Federico Doria and his Captains and Admirals are struggling to keep the court and the army efficient, since the day the Lion Throne conquered - and closed- the silk and spice routes from Ptia, Mylesia and Kara-Khitan.
THE DUCHY OF RONDA-FAVENTIA
The hills of Northern Bermia are a place of beauty, tradition and neverending military struggles. Since the times of the retreat of the Legions from the northern continent, not one single power has ever been able to unify the endless princes, dukes and counts claiming this or that title on this or that castle or city. Only recently, Prince Fiorenzo de'Cerusichi from Senna has been able to tame the dukes of Ronda, Faventia and Alba, unusually, counting on his (misterious) wealth and his uncanny diplomatical skills.
Now, his young son, Leone, has inherited a fragile situation. To the East, new-duke Aldobrando Aldobrandesco keeps threatening the border fortresses, while inside his own court, the families of Pazzi and Mascetti are endlessly plotting to seize throne of Senna.
THE DUCHY OF LIVANIA
Aldobrando Aldobrandesco used to be a footman in the army of Leonardo de'Cerusichi, brother of prince Fiorenzo. Now, he sits on the ducal throne of one of the richest, oldest and strongest cities in whole Bermia.
His hands still covered with the blood of former Duke Visconti, he made a law forbidding the lesser -but nonetheless ancient- nobles to raise private armies.
He is still paying for his decision, being forced to work with small armies of professional soldiers whose his court has given grants of land.
Altough few in numbers, those Ducal Companions, as they are called, are soldiers feared in the whole Bermian, and Beyond.
Screenies:
A few lore screenies:
(click to show/hide)
(click to show/hide)
The New Map:
Misc Screenshot:
(click to show/hide)
Outdated sea battles:
(click to show/hide)A Zenoese Patrol, looking for pirates infesting the Lion's Gulf.
Its travels end when it encounter's Eridanian Doge's personal Flotilla:
Credits:
(click to show/hide)Credits:
Nikephoros: setting-stealer\crappy modeller\crappier texturer
Colaborators:
D'Sparil for the great idea\setting and modding. Actually, he did 90%of the work.
Merlkir, Jan Boruta, Corvid, Justiciar, LordWedggie, TRC, Venitius, CinuzITA, Mimombo
People who have helped me or have lent resources:
Ruthven
James
Highlander
Archangel2k
Mirathei
Jager
Fisheye, Hardcode, Talak, RRRaptor64,theMageLord
Luigi
Chel
Diabelica and the Firearms Mod team
Ursca, Ancientwanker and the TLD team
The Pope
Raz
Spong
Ubberdorc
Muyiboy
Winter
Llew2
Nethoras
Kon AIR
Scion
Highelf
Kelavis
Ninja8181
-IYI-O-R-T-
Garnier
Ajm
Iberion & Kolba
Dain Ironfoot
Duinnin
Dstemmer
Hessuu
Kodo Day
Silver Wolf
I think that's everyone, but if I forgot someone please send me a PM.
BANNER:
--- Code: ---[url=http://forums.taleworlds.com/index.php/topic,79519.0.html][img]http://img198.imageshack.us/img198/9329/banner1lip.jpg[/img][/url]
--- End code ---
Feedback, of course, is more than welcome.
Angorod:
You know I'm ready. I'm not a coder or a mapper but I know weapons pretty well. If you need me, just ask :wink:
Venitius:
The Lore master of the Union is at your service, Emperor. I can do dialog, and when is it actually set? I could provide Haelmarian and Laurian Kings I should think.
Nikephoros:
I'm not really a mod historian, but it's set during the last bermianese campaign, a few decades (say, like, 30-40 years) before Lauria invaded Calradia.
I sent you a pm with my msn, add me whenever you can.
By the way, what does the Lore suggest about this time\place?
Venitius:
Well you could either have:
Halmar
Magnus XI, Iohann III, Margaret.
Lauria
Luis III, Ferdinand XV.
I suggest using either Magnus or Iohann for Halmar, as Margaret isn't a warlike leader, Magnus is described as dieing in a battle versus the Laurians and the Bermianese. I think Luis would be best for the Laurians as his reign spans all of the mentioned Halmarians, with the exception of most of Margaret as he dies in 1440.
Navigation
[0] Message Index
[#] Next page
Go to full version