Author Topic: Healing Weapon/item; Self Heal weapon/item  (Read 1509 times)

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HokieBT

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Re: Healing Weapon/item; Self Heal weapon/item
« Reply #15 on: June 09, 2009, 03:14:50 AM »
ConstantA - thanks very much, I still need to test your bottom code, but the original use_healthpack worked great.   This will definetely be added to the next release of the star wars mod and I'll add you to the credits.     :)

edit:

In case anybody is interested, I modified the code a bit so it now uses an injector and capsules.



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« Last Edit: June 09, 2009, 05:09:34 AM by HokieBT »
 

spiritwind

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Re: Healing Weapon/item; Self Heal weapon/item
« Reply #16 on: June 09, 2009, 04:53:07 PM »
Alright, thanks a ton for the help!  You definitely get credit with the fallout mod! 

Visit endlessages.com for more details =)

CommissarMike

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Re: Healing Weapon/item; Self Heal weapon/item
« Reply #17 on: May 16, 2012, 10:04:30 PM »
I am sorry to raise this from the dead, as I know it is quite old and I am unsure if Hokie is around anymore.

Can the owner of this code mode grant me permission to use it in my mod?  Since it is not explicitly in the OSP thread, I want to ask for permission and will of course credit its use to the appropriate parties.

Caba`drin

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Re: Healing Weapon/item; Self Heal weapon/item
« Reply #18 on: May 16, 2012, 10:18:10 PM »
If it is posted in public like this, it is free to use.

See also Arch3r OS: Health boxes and weapon boxes



CommissarMike

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Re: Healing Weapon/item; Self Heal weapon/item
« Reply #19 on: May 16, 2012, 10:21:38 PM »
Great thank you very much!  I just wanted to make sure not to overstep or assume I could benefit from someone elses work without asking.  Thanks much for the speedy clarification!