Poll

Favorite character

Wandering Barbarian
434 (28.4%)
Khergit Prince
175 (11.4%)
Traveling Merchant
78 (5.1%)
Old Knight
480 (31.4%)
Skilled Hunter
363 (23.7%)

Total Members Voted: 931

Author Topic: Starting Characters  (Read 42429 times)

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Chel

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Re: Starting Characters
« Reply #45 on: May 28, 2009, 10:52:35 AM »
that the "ancient" armor in 0.95 >.> it looks stupid.

hm its not meant to be in the game. forgot to remove it I guess.

macethump

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Re: Starting Characters
« Reply #46 on: May 28, 2009, 03:17:40 PM »
I like it!  Looks like something a deep-sea diver would wear, and it's very strong.  Oh well.
Holy ******** shit... I am agreeing with Macethump :shock:
(highly specialized circumstances)

“Understanding requires words. Some things cannot be reduced to words. There are things that can only be experienced wordlessly... The act of saying that things exist that cannot be described in words shakes a universe where words are supreme.”
Frank Herbert

Ambalon

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Re: Starting Characters
« Reply #47 on: May 28, 2009, 07:41:04 PM »
So.. You're not adding a decent speed moving melee class with a shield? Just like the knight, only hes on foot...
Deyr fé,
deyja frændr,
deyr sjálfr et sama;
ek veit einn,
at aldri deyr:
dómr um dauðan hvern.                                                                                                                                                                                  
-Hávamál
Gold is for the mistress
Silver for the maid
Copper for the craftsman cunning at his trade
But iron - cold iron - is master of them all

Chel

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Re: Starting Characters
« Reply #48 on: May 28, 2009, 09:17:03 PM »
So.. You're not adding a decent speed moving melee class with a shield? Just like the knight, only hes on foot...

I am, in a later version.

Looks from the poll like the merchant became more popular since 0.95. That's good.

macethump

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Re: Starting Characters
« Reply #49 on: May 28, 2009, 09:18:38 PM »
I like the merchant the best.  Don't need the skills he can't advance in - that's what Borcha's for.
Holy ******** shit... I am agreeing with Macethump :shock:
(highly specialized circumstances)

“Understanding requires words. Some things cannot be reduced to words. There are things that can only be experienced wordlessly... The act of saying that things exist that cannot be described in words shakes a universe where words are supreme.”
Frank Herbert

Ambalon

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Re: Starting Characters
« Reply #50 on: May 28, 2009, 09:44:29 PM »
So.. You're not adding a decent speed moving melee class with a shield? Just like the knight, only hes on foot...

I am, in a later version.

Looks from the poll like the merchant became more popular since 0.95. That's good.
Cool, and what about a troop tree like that?
Deyr fé,
deyja frændr,
deyr sjálfr et sama;
ek veit einn,
at aldri deyr:
dómr um dauðan hvern.                                                                                                                                                                                  
-Hávamál
Gold is for the mistress
Silver for the maid
Copper for the craftsman cunning at his trade
But iron - cold iron - is master of them all

NordMann 2

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Re: Starting Characters
« Reply #51 on: May 29, 2009, 08:44:07 AM »
I tried being a merchant in native. Used cheats and got 10 in trade. BUT, and this may surprise you, it was dead boring. There is no fun avoiding a huge mountain bandit party trying to get to Praven with the latest shipment of wine  :x
*sighs*

RndmNumGenerator

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Re: Starting Characters
« Reply #52 on: May 29, 2009, 04:26:32 PM »

I tried being a merchant in native. Used cheats and got 10 in trade. BUT, and this may surprise you, it was dead boring. There is no fun avoiding a huge mountain bandit party trying to get to Praven with the latest shipment of wine  :x
*sighs*
I love playing merchants. Don't avoid the bandits though, use your profits to hire a huge army and crush them! Just make sure you don't crush your shipment of wine.

Saint of Blood

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Re: Starting Characters
« Reply #53 on: May 29, 2009, 05:52:38 PM »
I liked barb, but I wish I could change it to Hunter. I love having an elite team of 10-15 archers behind me, and the rest of my infantry going out to slaughter, with a rain of arrows backing them up.

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NordMann 2

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Re: Starting Characters
« Reply #54 on: May 29, 2009, 06:18:19 PM »
I wouldn't say 10-15 arrows make any good rain.

Ambalon

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Re: Starting Characters
« Reply #55 on: May 29, 2009, 07:12:52 PM »
I wouldn't say 10-15 arrows make any good rain.
No, it doesn't. If shot by skilled archers will make a lethal volley, but never a rain.
Deyr fé,
deyja frændr,
deyr sjálfr et sama;
ek veit einn,
at aldri deyr:
dómr um dauðan hvern.                                                                                                                                                                                  
-Hávamál
Gold is for the mistress
Silver for the maid
Copper for the craftsman cunning at his trade
But iron - cold iron - is master of them all

RndmNumGenerator

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Re: Starting Characters
« Reply #56 on: May 30, 2009, 12:08:10 AM »
I wouldn't say 10-15 arrows make any good rain.
No, it doesn't. If shot by skilled archers will make a lethal volley, but never a rain.

Not to mention, despite sounding cool an arrow rain is usually less effective then a normal volley... unless your enemy is hiding behind a wall.

Saint of Blood

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Re: Starting Characters
« Reply #57 on: May 30, 2009, 12:12:19 AM »
Okay. Not a rain. But good shots. Happy? When they're all Veteran Rangers of Reyvadin, its quite effective.

http://zailin1957.mybrute.com Fight me if you dare?

NordMann 2

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Re: Starting Characters
« Reply #58 on: May 30, 2009, 06:02:34 PM »
Yes, lethal shots, but no rain.

Saint of Blood

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Re: Starting Characters
« Reply #59 on: May 30, 2009, 06:30:26 PM »
Okay okay. Geeze. Everyones a critic.  :oops:

http://zailin1957.mybrute.com Fight me if you dare?