Author Topic: [Variant] - Sword of Damocles V4 - Gunpowder Invasion V1  (Read 30529 times)

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Sir Steffen of Bernburg

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #45 on: June 07, 2009, 10:09:15 AM »
I have a question is it good or bad that the USC made peace with every faction?  :?:

vonmistont

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #46 on: June 07, 2009, 10:11:14 AM »
Before or after invasion? If before then don't worry they will declare war to everyone at arrival. If after, then it looks like they are peacefull bunch anyway ;) They will declare war just like the other factions after that (randomly).

Sir Steffen of Bernburg

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #47 on: June 07, 2009, 10:13:28 AM »
OK thanks for the quick answer, I began to make worries why they would attack a country they made peace with.  :D

Sir Steffen of Bernburg

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #48 on: June 09, 2009, 04:45:54 PM »
I have an idea about  uniforms, what about using the OSP 18th century uniforms for the USC troops. It would look realistic.  :idea:
Edit: I know that the USC troops are like the Portuguese when they landed in America but it would definitely look good.  :mrgreen:

jasonxfri13th

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #49 on: June 29, 2009, 05:56:51 AM »
I have an idea about  uniforms, what about using the OSP 18th century uniforms for the USC troops. It would look realistic.  :idea:
Edit: I know that the USC troops are like the Portuguese when they landed in America but it would definitely look good.  :mrgreen:
This takes place before the 18th century.

sgtalex86

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #50 on: July 08, 2009, 06:36:32 PM »
I installed this variant today on 4.1 F2 version of invasion and got some really weird bugs all over (mostly wrong dialogs like read a book dialog when entering town :D so i was just wondering if someone could specify what version of damocles is this variant for?  :D

jasonxfri13th

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #51 on: July 09, 2009, 04:25:31 PM »
I installed this variant today on 4.1 F2 version of invasion and got some really weird bugs all over (mostly wrong dialogs like read a book dialog when entering town :D so i was just wondering if someone could specify what version of damocles is this variant for?  :D
All mini mods so far are for V4.0, since that is the version that the source code is released for.

JuniorD

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #52 on: August 23, 2009, 04:46:45 PM »
Same issue here, too. My big bug is that the character's pictures disappear. :P

Poppakrub

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #53 on: August 24, 2009, 04:17:30 PM »
WHAAAA!.... Why carrn't it be RAR?!

Thomas di Hookton

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #54 on: August 26, 2009, 05:25:18 PM »
is it compatible with SoD 4.1 full version?

SanDiego

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #55 on: August 28, 2009, 05:34:34 PM »
Look some three posts up you lazy slacker.
The "spikes"?
You mean those prickly things?
Yes, I do believe those, sharp, pointy things.  Bascially the parts that would cause your mother to have a fit if you ran with it or swung it at your friends.

Thomas di Hookton

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #56 on: September 18, 2009, 03:38:24 PM »
D'oh

Sir Steffen of Bernburg

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #57 on: November 23, 2009, 08:11:47 PM »
Another question: I tried to add the muskets and pistols to Lords and Realms (just for me). I added them to the end of the file and checked Merchandise in the unofficial Item Editor so they can be bought at the trader. Then in-game I waited for about 4 days, then went to the trader just to see there weren't any muskets to be sold. It's so embarrassing to ask this but WHY?  :|  :oops:

Big Boss

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #58 on: December 06, 2009, 10:47:29 AM »
Interesting..

Zyghor

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Re: [Variant] - Sword of Damocles - Gunpowder Invasion
« Reply #59 on: December 31, 2009, 07:20:03 PM »
Forgive me but I didnt get it at all...  :oops:
Can player loot firearms and use them in this mod?
Thanks!