Author Topic: Fire Arrow - Turn into an inferno(1.004) [Download/Features/Video]  (Read 136712 times)

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Jagenfox

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #15 on: February 21, 2009, 07:28:26 AM »
This looks great, downloading now..

FrisianDude

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #16 on: February 21, 2009, 09:03:44 AM »
  • Custom banner: You can make new banner by combine background pattern, color, charge,and flag type. Shield and Heraldic Mail with Surcoat show your custom banner.
(click to show/hide)


How the HELL did you get this working properly? I did think when I saw the picture before the text that you made it with that, but I thougt it didn't work yet.  :shock:

Edit; I got an error when I wanted to enter a battle, and if one starts as the son of a nobleman, the banner-creator doesn't appear, but you have to select an existing one. :P
« Last Edit: February 21, 2009, 10:53:39 AM by FrisianDude »
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

Merlkir

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #17 on: February 21, 2009, 10:21:43 AM »
someone made burning structures in sieges before, but I don't think it was this sophisticated. Good job. :)

Amman de Stazia

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #18 on: February 21, 2009, 12:04:22 PM »
so, does it work?

And, rucchi - does it work?   How did you get it working, because we still haven't figured out how to get the custom banners onto shields and armours...


  • Custom banner: You can make new banner by combine background pattern, color, charge,and flag type. Shield and Heraldic Mail with Surcoat show your custom banner.
(click to show/hide)


How the HELL did you get this working properly? I did think when I saw the picture before the text that you made it with that, but I thougt it didn't work yet.  :shock:

Edit; I got an error when I wanted to enter a battle, and if one starts as the son of a nobleman, the banner-creator doesn't appear, but you have to select an existing one. :P
http://forums.taleworlds.net/index.php/topic,12250.msg208344.html#msg208344

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PS - this line plugs TPW - The Peninsular War mod.http://forums.taleworlds.net/index.php/topic,42454.0.html

Sidus Preclarum

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #19 on: February 21, 2009, 01:11:38 PM »
And, rucchi - does it work?   How did you get it working, because we still haven't figured out how to get the custom banners onto shields and armours...



Well, I chose a banner (as a non-noble) and have it on my shield all right, both in inventory and in battle ...


*edit* And I was able to modify it. It shows properly on the surcoats, too...



HOWEVER, it didn't work for any further character I would create.
The editor works just fine, but no banner appears on the strat map, it doesn't display on the items in the inventory
And when I enter battle, I get a
"SCRIPT WARNING ON OPCONE 1855: Invalid scene_prop instance ID:1965262760 LINE NO:19
At script : place_player_banner_near_inventory.
At script : place_player_banner_near_inventory.
At script : place_player_banner_near_inventory."
warning, and the stuff doesn't show on items.


Also, the fact that the fire arrows are bound to "r" is somewhat annoying.
« Last Edit: February 21, 2009, 01:47:59 PM by Sidus Preclarum »

WarlordG

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #20 on: February 21, 2009, 02:52:13 PM »
 :shock:
i need buy a new pc to this >_>

mine

Intel Celeron M CPU
330 @ 1.86GHz
1.86 GHz, 448MB RAM
>_>
but now i have 628 ram
'cuz i did some pc confi  :twisted:

FrisianDude

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #21 on: February 21, 2009, 02:59:18 PM »


HOWEVER, it didn't work for any further character I would create.
The editor works just fine, but no banner appears on the strat map, it doesn't display on the items in the inventory
And when I enter battle, I get a
"SCRIPT WARNING ON OPCONE 1855: Invalid scene_prop instance ID:1965262760 LINE NO:19
At script : place_player_banner_near_inventory.
At script : place_player_banner_near_inventory.
At script : place_player_banner_near_inventory."
warning, and the stuff doesn't show on items.


Also, the fact that the fire arrows are bound to "r" is somewhat annoying.

Yeah, that's that error I mentioned. And I thought the computer randomly decided when fire arrows should be used.  :lol: All of a sudden I had it order.
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

Munx

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #22 on: February 21, 2009, 03:13:30 PM »
Damn man, good job, Ill have to test this later today.

rucchi

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #23 on: February 21, 2009, 03:22:48 PM »
And, rucchi - does it work?   How did you get it working, because we still haven't figured out how to get the custom banners onto shields and armours...



Well, I chose a banner (as a non-noble) and have it on my shield all right, both in inventory and in battle ...


*edit* And I was able to modify it. It shows properly on the surcoats, too...



HOWEVER, it didn't work for any further character I would create.
The editor works just fine, but no banner appears on the strat map, it doesn't display on the items in the inventory
And when I enter battle, I get a
"SCRIPT WARNING ON OPCONE 1855: Invalid scene_prop instance ID:1965262760 LINE NO:19
At script : place_player_banner_near_inventory.
At script : place_player_banner_near_inventory.
At script : place_player_banner_near_inventory."
warning, and the stuff doesn't show on items.


Also, the fact that the fire arrows are bound to "r" is somewhat annoying.

Thank you for your reports. It is just what you say, When Player had not  any banner, It show you this error.
Up to that time I fix it next update , Please play "noble" or select some banner in select camp > take an action > Modify your banner.
And you can bind some key for fire arrow in option menu. I'm sorry I didn't fix readme.

Ljas

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #24 on: February 21, 2009, 05:01:09 PM »
What a great moment for the repository to go down.

*Sigh* Testing it later, looks cool.

Rams

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #25 on: February 21, 2009, 05:25:30 PM »
Nice!
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Ljas

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #26 on: February 21, 2009, 07:46:26 PM »
You can customize your banner from the camp menu.

Rams

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #27 on: February 21, 2009, 08:31:34 PM »
Best mod since Band of Warriors
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AWdeV

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #28 on: February 21, 2009, 08:47:36 PM »
Very impressive. The flames look delicious and I like the new sounds, very squishy with sometimes the fitting cough to accompany the smoke and flames. Lovely!

pentagathus

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Re: New release: Fire Arrow - Turn into an inferno
« Reply #29 on: February 21, 2009, 09:02:52 PM »
Looks great. Will download tomorrow.
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