Mount&Blade > Zendar Town Square - Mount&Blade Discussion
Compilation of 82 little tweaks to the text files to change your gameplay(links)
applepiepod:
I fuxing love you.
How do you read the code and make the things applicable for 1.003?
Do you just read through it in notepad and know how to change it?
Did your parents read to you in binary or something? :D!
I've done all the modifications you have, I'm hoping they work. (Haven't even gotten back into the game yet :D
CBCRonin:
I just wanted to say thank you for the fixes you have contributed to the game. Mount and Blade has always been a tremendous amount of fun to play, so having the little "tweaks" to adjust the small "qwirks" of the non-combat features is greatly appreciated :) ..... and now you have even improved the combat portion with your siege tower fix :D.
Sicnarf:
Thanks alot it's nice to have all the tweaks in one place.
TheMageLord:
The way I figure out what the 1.003 version text files are is to compare them with the .960 ones. Many of them are either the same or very similar. If they are then I can read the main numbers out of the .960 files, find them in the 1.003 files, and change them. Then I load up the game and run a quick test to make sure I didn't screw something up, and if it works I post it :)
The cattle spawning fix, for instance, is exactly the same as the one in .960. So I just looked up the relevant numbers in .960, found them in the 1.003 text files, and made a post with the important numbers highlighted.
silky7:
Magelord,
Just wanted to say thanks a ton for these! :D Was able to tweak 1.03 to be a little more suited to my tastes with them.
Last thing I'd like to change is the contribution to speed from pathfinding. Any idea on that one?
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