Author Topic: Chronicles of Zendar v.1.5 for 1.011  (Read 97126 times)

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Kolba

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Re: Return of Zendar v. 1.0 is out!
« Reply #45 on: June 30, 2008, 08:56:45 AM »
there's no one in Dhorak's Keep.
What's the point of this place?
Exactly what is use for '4 Ways Inn'?

Nostalgia for the older folks.

Didn't you see Quick Jimmy near the Four Ways Inn lake? And right, Dhorak Keep is right now empty.

LittleJohn

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Re: Return of Zendar v. 1.0 is out!
« Reply #46 on: June 30, 2008, 09:54:15 AM »
Ok I found Kwik Jimmy he is part way around the lake past the 4 ways inn. I didn't find any option to sell slaves at the salt mine though can trade with the dude outside but he doesn't buy slaves and I couldn't find any doors that work.

Ps. Oh and someone gets knocked out every time I try to talk to one of my companions too
« Last Edit: June 30, 2008, 09:57:11 AM by LittleJohn »

Phatorax

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Re: Return of Zendar v. 1.0 is out!
« Reply #47 on: June 30, 2008, 11:15:35 AM »
When I went to Zendar there were no merchants in the shops inside the town..

Kolba

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Re: Return of Zendar v. 1.0 is out!
« Reply #48 on: June 30, 2008, 01:24:07 PM »

Ok I found Kwik Jimmy he is part way around the lake past the 4 ways inn. I didn't find any option to sell slaves at the salt mine though can trade with the dude outside but he doesn't buy slaves and I couldn't find any doors that work.

Ps. Oh and someone gets knocked out every time I try to talk to one of my companions too

Slave trader in Salt Mine is behind player, on the small hill.

Hey, could someone give me a list of current version ALL bugs? When I'll fix them, new release will be featuring more things:
- River Pirates quest
- Fixed bugs
- Tournaments at Zendar
- Recruit troops in Happy Boar
- Witch Hunters in Dhorak Keep
- More stuff...

As you see I'm going to fill Dhorak Keep with some Witch Hunters :P. They will have special, unique names and dialogues, so ask you for little help:
Do you want to be NPC in Dhorak Keep? Just give me your name (not too long and not too short), equipment (must be from Native) and I'll put you to mod :D. In total I need 6 NPC's. One example and six slots are for you:

0. Baalor - plate armor, skull cap, wrapping boots, bastard sword, axe, leather gloves.
1. Empty -
2. Empty -
3. Empty -
4. Empty -
5. Empty -
6. Empty -

Thanks,
Kolba

Phatorax

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Re: Return of Zendar v. 1.0 is out!
« Reply #49 on: June 30, 2008, 03:19:27 PM »
The only bug that I found was no merchants in zendar..

Kolba

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Re: Return of Zendar v. 1.0 is out!
« Reply #50 on: June 30, 2008, 03:31:16 PM »
It's not bug. I didn't put yet merchants to Zendar.

Phatorax

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Re: Return of Zendar v. 1.0 is out!
« Reply #51 on: June 30, 2008, 03:39:12 PM »
Oh, oke..

I don't know if you put it in the mod yet, but can you also make something like, when you kill darkknights then you can recive there armour?
Because there armour rocks..  :D

Kolba

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Re: Return of Zendar v. 1.0 is out!
« Reply #52 on: June 30, 2008, 03:42:29 PM »
You mean Black Armor? Doesn't it appears in loot screen? :P

Somnolent

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Re: Return of Zendar v. 1.0 is out!
« Reply #53 on: June 30, 2008, 03:46:22 PM »
I think you need to add more than one set of armor to the troop type if you want it to appear as a loot option.  If you have only one set of armor for that troop type, then it will be a wearable option but will never show up as "loot".
"Eyegrim the Devourer? Yeah baby...game on! GAME ON!"

-Denros the Merchant

If you ain't in Pendor...you're missin' out...

Phatorax

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Re: Return of Zendar v. 1.0 is out!
« Reply #54 on: June 30, 2008, 04:06:00 PM »
Yup it doesn't appear, I killed like 8 party's of dark hunters and there were always more then 3 darkknights in every party, but I didn't get 1 time of them an black armour..

Verito

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Re: Return of Zendar v. 1.0 is out!
« Reply #55 on: June 30, 2008, 05:00:58 PM »
I know that this is kind of a stupid question, judging by the way you guys are talking about it, but is the black armour any good?

Oh, and also:
Do you want to be NPC in Dhorak Keep?
Could we post a pic of our character? Explaining what equipment we have and stuff?
I cannot help with the mechanics of the game, but it is generally agreed upon that Swadian Knights are the best cavalry, Vaegir Marksman are the best archers, Nord Huscarls are the best infantry, Khergit Veteran Horse Archers are the best mobile archers, and Rhodoks don't exist.

galava

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Re: Return of Zendar v. 1.0 is out!
« Reply #56 on: June 30, 2008, 05:37:54 PM »
I really want to be NPC in Dhorak Keep.
Galava - coat of plates, mail boots and mittens,
black hood, great axe, war bow

Kolba

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Re: Return of Zendar v. 1.0 is out!
« Reply #57 on: June 30, 2008, 05:41:18 PM »
Do you want to be NPC in Dhorak Keep?
Could we post a pic of our character? Explaining what equipment we have and stuff?

Not required of course, but it will really help me. Yes, you can post pictures :P.

I really want to be NPC in Dhorak Keep.
Galava - coat of plates, mail boots and mittens,
black hood, great axe, war bow

Great! Current list:

1. Galava -  coat of plates, mail boots and mittens, black hood, great axe, war bow
2. Empty -
3. Empty -
4. Empty -
5. Empty -
6. Empty -


Verito

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Re: Return of Zendar v. 1.0 is out!
« Reply #58 on: June 30, 2008, 05:54:08 PM »
Then add one of my characters:

Takira
War bow, barbed arrows, military scythe
Mail Shirt, Splinted Greaves.

Screenie:
« Last Edit: June 30, 2008, 06:36:57 PM by Verito »
I cannot help with the mechanics of the game, but it is generally agreed upon that Swadian Knights are the best cavalry, Vaegir Marksman are the best archers, Nord Huscarls are the best infantry, Khergit Veteran Horse Archers are the best mobile archers, and Rhodoks don't exist.

Kamos32

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Re: Return of Zendar v. 1.0 is out!
« Reply #59 on: June 30, 2008, 05:57:10 PM »
I wouldn't mind meeting myself if you don't mind :P.
Cuir Bouilli, Black Greaves, Regular Gloves, a Straw hat, and finally a Bastards Sword