Author Topic: (268) 268 B.C. suggestions and ideas / item requests  (Read 52087 times)

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ealabor

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Re: Legions Mod Extended suggestions and ideas
« Reply #30 on: March 25, 2008, 05:38:56 PM »
The Pugio is already in the mod, at least the model and texture is.

By the way, anyone want a new Scutum (or at least, texture)?  :lol:



cool

RayvenQ

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Re: Legions Mod Extended suggestions and ideas
« Reply #31 on: March 25, 2008, 07:12:14 PM »
I also did the same for the White Scutum (and on the same texture sheet the Green and Blue textures that aren't used) and it also changes the Clipeus, so if you want them, you can have then :)

Merlkir

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Re: Legions Mod Extended suggestions and ideas
« Reply #32 on: March 25, 2008, 07:19:46 PM »
the white scutum..it's used by samniti, right? they should use the aspis I think..or something resembling the roman shields, but smaller...RTR had a nice texture with swastikas...



this should make a good texture:

« Last Edit: March 25, 2008, 07:23:08 PM by Merlkir »

RayvenQ

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Re: Legions Mod Extended suggestions and ideas
« Reply #33 on: March 25, 2008, 08:37:43 PM »
I just though I'd do the White (and Green and Blue) Scutum while I was going the red one, nothing more.

Heiro

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Re: Legions Mod Extended suggestions and ideas
« Reply #34 on: March 25, 2008, 08:39:29 PM »
Ermm I just watched the movie "300" and I liked it - mainly I play this mod cause there are many factions and I can have spartan soldiers.

I know "300" is in 480 BC (or smthing), but there they have no body armor; only shield , sword , spear , helmet , Greaves and a cape.
So my suggestion in removing the body part and only leaving cape, it would look better also the armor they are wearing now has arms that dnt look good -   The muscles are kinda edgy + theres a "rigging prob?" - look at it on Screenshots post where I posted few SS about it.

Also It would be nice if you could make that soldiers in formation wouldn't move out of it , also that they wouldn't low down their shields when an enemy 20 Meters away is coming at them , while there are like 10 ranged troops shooting at them.

I dnt know myself how hard or easy it is to script and its a suggestion only.

Thank you

Heiro
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Kalev7


When the next book comes out, I'll orgasm right on the spot.

Merlkir

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Re: Legions Mod Extended suggestions and ideas
« Reply #35 on: March 25, 2008, 08:54:30 PM »
Ermm I just watched the movie "300" and I liked it - mainly I play this mod cause there are many factions and I can have spartan soldiers.

I know "300" is in 480 BC (or smthing), but there they have no body armor; only shield , sword , spear , helmet , Greaves and a cape.
So my suggestion in removing the body part and only leaving cape, it would look better also the armor they are wearing now has arms that dnt look good -   The muscles are kinda edgy + theres a "rigging prob?" - look at it on Screenshots post where I posted few SS about it.

Also It would be nice if you could make that soldiers in formation wouldn't move out of it , also that they wouldn't low down their shields when an enemy 20 Meters away is coming at them , while there are like 10 ranged troops shooting at them.

I dnt know myself how hard or easy it is to script and its a suggestion only.

Thank you

Heiro
aka
Kalev7



are you aware that the 300 is totally historically inacurate? the items should be removed from the mod..

RayvenQ

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Re: Legions Mod Extended suggestions and ideas
« Reply #36 on: March 25, 2008, 08:58:23 PM »
Ermm I just watched the movie "300" and I liked it - mainly I play this mod cause there are many factions and I can have spartan soldiers.

I know "300" is in 480 BC (or smthing), but there they have no body armor; only shield , sword , spear , helmet , Greaves and a cape.
So my suggestion in removing the body part and only leaving cape, it would look better also the armor they are wearing now has arms that dnt look good -   The muscles are kinda edgy + theres a "rigging prob?" - look at it on Screenshots post where I posted few SS about it.

Also It would be nice if you could make that soldiers in formation wouldn't move out of it , also that they wouldn't low down their shields when an enemy 20 Meters away is coming at them , while there are like 10 ranged troops shooting at them.

I dnt know myself how hard or easy it is to script and its a suggestion only.

Thank you

Heiro
aka
Kalev7



are you aware that the 300 is totally historically inacurate? the items should be removed from the mod..

Helmet Yes, Armour, maybe, Metal Lambda shields Yes, Normal Lambda shield, hell no. In my opinion that is.

Heiro

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Re: Legions Mod Extended suggestions and ideas
« Reply #37 on: March 25, 2008, 09:27:31 PM »
Ermm I just watched the movie "300" and I liked it - mainly I play this mod cause there are many factions and I can have spartan soldiers.

I know "300" is in 480 BC (or smthing), but there they have no body armor; only shield , sword , spear , helmet , Greaves and a cape.
So my suggestion in removing the body part and only leaving cape, it would look better also the armor they are wearing now has arms that dnt look good -   The muscles are kinda edgy + theres a "rigging prob?" - look at it on Screenshots post where I posted few SS about it.

Also It would be nice if you could make that soldiers in formation wouldn't move out of it , also that they wouldn't low down their shields when an enemy 20 Meters away is coming at them , while there are like 10 ranged troops shooting at them.

I dnt know myself how hard or easy it is to script and its a suggestion only.

Thank you

Heiro
aka
Kalev7



are you aware that the 300 is totally historically inacurate? the items should be removed from the mod..
Now I wasn't aware of that :P , Thanks for telling it to me...

When the next book comes out, I'll orgasm right on the spot.

felix77

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Re: Legions Mod Extended suggestions and ideas
« Reply #38 on: March 25, 2008, 10:08:09 PM »

The Spartans wore full bronze armor. Chest piece, shoulder guards, bronze leg wraps and their helmets had protective face plates that looked like a mans expressionless face. 300, while cool in it's own way has nothing to do with Thermopolis. There were actually 1200 Greek defenders. The Spartans took the lime light because they stayed on duty the whole time and stayed to die and sent the rest back to rejoin their families.

 About this mod, very nice for beta, all though combat is a little hard with all those unlimited supply of NPC javelins. Armor needs more texturing but looks pretty damn good! Starting with 1700 rep and 42 soldiers is too much, need to slow the pace, to pay the army I had to take a fief right off the bat. Dion was the one. Of coarse I got whiped trying to save it from being looted. Ground combat needs to be balanced a little, still forced on to horseback to keep from getting smashed.

ealabor

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Re: Legions Mod Extended suggestions and ideas
« Reply #39 on: March 25, 2008, 10:27:51 PM »

The Spartans wore full bronze armor. Chest piece, shoulder guards, bronze leg wraps and their helmets had protective face plates that looked like a mans expressionless face. 300, while cool in it's own way has nothing to do with Thermopolis. There were actually 1200 Greek defenders. The Spartans took the lime light because they stayed on duty the whole time and stayed to die and sent the rest back to rejoin their families.

 About this mod, very nice for beta, all though combat is a little hard with all those unlimited supply of NPC javelins. Armor needs more texturing but looks pretty damn good! Starting with 1700 rep and 42 soldiers is too much, need to slow the pace, to pay the army I had to take a fief right off the bat. Dion was the one. Of coarse I got whiped trying to save it from being looted. Ground combat needs to be balanced a little, still forced on to horseback to keep from getting smashed.

thanks.

I intentionally started players with an option to play rather established, so as to get to the root of an errors/bugs I may have missed.

The combat system is by no means finalized. I've been 2 shotted by a thracian peltast on full damage settings, and have heard horror stories of other javelineers  :mrgreen: . Once I get all the new models for equipment in house, thats when I plan on really sitting down and finalizing the system. Templates for tier types, ratings for armor, requirements for thrown weapons etc. I'd like to have it all in place before I start tweaking the numbers. I'd hate to spend time on getting a balance now, and then some new items are brought in that will make me have to change the whole system, such as the sarissa im working with now, or the elephants that will come shortly after.

I'll tell you right now that I plan on nerfing horses to bring cavalry in line. when phase 2 comes out, people will have to throw what they've learned about mounted combat right out the window. Of course I intend to keep it reasonable to where the AI isnt throwing away units all the time, but the goal is that cavalry will be a force that is best used at certain moments, not for every single occasion

Lord_Kosmos

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Re: Legions Mod Extended suggestions and ideas
« Reply #40 on: March 25, 2008, 11:36:16 PM »
Roma Surrectum is a great source of ancient gear (skinwise). Check out the units for inspiration.

http://www.twcenter.net/forums/showthread.php?t=148842

here are the larger unit pics for your viewing pleasure

http://www.twcenter.net/forums/showthread.php?t=138853

And whoever demands 300 gear in this mod (or claims it is accurate) should be shot on sight  :twisted:

don't belive the hoolywoods *smack* no no don't

Spawn Of Achilles

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Re: Legions Mod Extended suggestions and ideas
« Reply #41 on: March 25, 2008, 11:38:00 PM »

The Spartans wore full bronze armor. Chest piece, shoulder guards, bronze leg wraps and their helmets had protective face plates that looked like a mans expressionless face. 300, while cool in it's own way has nothing to do with Thermopolis. There were actually 1200 Greek defenders. The Spartans took the lime light because they stayed on duty the whole time and stayed to die and sent the rest back to rejoin their families.

 About this mod, very nice for beta, all though combat is a little hard with all those unlimited supply of NPC javelins. Armor needs more texturing but looks pretty damn good! Starting with 1700 rep and 42 soldiers is too much, need to slow the pace, to pay the army I had to take a fief right off the bat. Dion was the one. Of coarse I got whiped trying to save it from being looted. Ground combat needs to be balanced a little, still forced on to horseback to keep from getting smashed.

While I don't want to get off topic, there were actually almost 7,000 Greek defenders.  But they all got disheartened, all but the Spartans and some 700 Thespians.  Any way I agree with the starting point and the thing about the combat.  Horse combat is incredibly overrated in my book.
Also I did NOT demand 300 gear, but I thought since we had the helmet why not just go the whole 9 yards.  Also I know that 300 is a graphic novel, not a historical book, so there is no need to point that out ANYMORE!
I think I'm gonna have to start calling you "The Negotiator", Spawn. And that's just one short step from Obi-Wan in my book.


UBERMANN

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Re: Legions Mod Extended suggestions and ideas
« Reply #42 on: March 26, 2008, 03:41:30 AM »
the macedonians are too powerful gotd in himmel! i had full 100 greek , roman, and even macedonian troops against 90 and we got killed, power them down plz maybe with the spear damage mostly

artaxerxes

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Re: Legions Mod Extended suggestions and ideas
« Reply #43 on: March 26, 2008, 04:02:09 AM »
Im new to this but i think it would be cool to have roman, egyptian, and persian chariots and Scythed Chariots. The chariots could hold 2 or 4 horses and you could add better horses as you buy them. Also for the arena we could have ancient roman games like gladiator fighting and fighting animals like tigers. If you pulled off the elephant i think you can pull off the tigers too. Also Hippodrome racings would be cool too.

Xenophon

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Re: Legions Mod Extended suggestions and ideas
« Reply #44 on: March 26, 2008, 04:28:28 AM »
the macedonians are too powerful gotd in himmel! i had full 100 greek , roman, and even macedonian troops against 90 and we got killed, power them down plz maybe with the spear damage mostly


My man Al conquered the whole known world to the east, and was heading for Carthage and Italy when he died. The invasion of Arabia was scheduled for two days after his death. And he did it with a mere 45,000 of those "overpowered Macedonians". They were one of the world's first professional armies, and in 272, the Romans were still farmers with shields...with a few notable exceptions of course.

And Ealabor, I still can't find a pugio anywhere. I don't mean to be buggy, but I think the model already exists, it's just not showing up for some reason.
"Oh bother," said Pooh as he chambered another round...