The Spartans wore full bronze armor. Chest piece, shoulder guards, bronze leg wraps and their helmets had protective face plates that looked like a mans expressionless face. 300, while cool in it's own way has nothing to do with Thermopolis. There were actually 1200 Greek defenders. The Spartans took the lime light because they stayed on duty the whole time and stayed to die and sent the rest back to rejoin their families.
About this mod, very nice for beta, all though combat is a little hard with all those unlimited supply of NPC javelins. Armor needs more texturing but looks pretty damn good! Starting with 1700 rep and 42 soldiers is too much, need to slow the pace, to pay the army I had to take a fief right off the bat. Dion was the one. Of coarse I got whiped trying to save it from being looted. Ground combat needs to be balanced a little, still forced on to horseback to keep from getting smashed.
thanks.
I intentionally started players with an option to play rather established, so as to get to the root of an errors/bugs I may have missed.
The combat system is by no means finalized. I've been 2 shotted by a thracian peltast on full damage settings, and have heard horror stories of other javelineers

. Once I get all the new models for equipment in house, thats when I plan on really sitting down and finalizing the system. Templates for tier types, ratings for armor, requirements for thrown weapons etc. I'd like to have it all in place before I start tweaking the numbers. I'd hate to spend time on getting a balance now, and then some new items are brought in that will make me have to change the whole system, such as the sarissa im working with now, or the elephants that will come shortly after.
I'll tell you right now that I plan on nerfing horses to bring cavalry in line. when phase 2 comes out, people will have to throw what they've learned about mounted combat right out the window. Of course I intend to keep it reasonable to where the AI isnt throwing away units all the time, but the goal is that cavalry will be a force that is best used at certain moments, not for every single occasion