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Very nice, and i like the cartridge paper effects. However since you've enabled turbulence, you get the smoke sinking into the ground on occasions. I'm not sure if NW has this, but there's a flag for partice effects that allows 2d turbulence - i.e. not up or down.
Alternatively, you could do what i did here and divide the smoke into two pieces, one that comes out of the barrel and the other that drifts slowly in a global direction.
 
jacobhinds said:
I think it's 2d_turbulence. If it's not in NW then don't worry, it's the lesser of the two solutions anyway. Feel free to use bits of my code if it'll save you time.
Ah thank you! That's a very kind offer, and I will credit you even if I don't use it! Your support is very much appreciated!
 
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