What is Persistent Sagas?
Download link : http://persistent-sagas.com/downloads/PS_1.0.zip
Persistent Sagas is a mod for mount and blade warband similar to persistent world. The time is set at the start of the viking age. we aim to create a certain hardship, giving you nearly nothing at the start, leaving all options open for you to develop your own wealth and rank within fixed, historically correct factions (No more COOKIEMONSTER LANNIMARTELLS KINGPIRE).
You will be able to grow from serf to lord, over a period of hard work and write your own history. Fighting will be a privilege because weapons are expensive tools and thus reserved for those who are worthy. Classes themselves will cost you a small fortune in order to make you think twice before you make a choice in your Saga. You will have to work for personal gain, yet also for communal gain, because the better your faction gets, the better you get. Roleplay will not be enforced by rules, but in a way by hardship of the mod.
Serfs will be able to obtain lower class gear, tools and weapons in order to defend their turf while they grow.
You will be able to grow from serf to lord, over a period of hard work and write your own history. Fighting will be a privilege because weapons are expensive tools and thus reserved for those who are worthy. Classes themselves will cost you a small fortune in order to make you think twice before you make a choice in your Saga. You will have to work for personal gain, yet also for communal gain, because the better your faction gets, the better you get. Roleplay will not be enforced by rules, but in a way by hardship of the mod.
Serfs will be able to obtain lower class gear, tools and weapons in order to defend their turf while they grow.
Will you fall into the unknown or become part of the saga?
Can I apply for beta testing?
Yes you can! Join our steamgroup to receive an invite at a later date that will be anounced.
Can I apply for an admin position?
Yes you can! On our forum : www.persistent-sagas.com
[CURRENTLY UNDER CONSTRUCTION]
When will this mod be released?
To be announced
Will this mod be avaiable for hosting?
No, we will host our own server(s)
This mod is particularly bound to it's map and the way it's played to it's vision, therefor it is not in the mods best interest to condone individual hosting.
Preview of map plan
Features:
• All the features PW4.4 has to offer
• A detailed map of relevant England and a part of scandinavia
• Locked factions in order to keep it more or less historically accurate
• Calradia in Darkness for a better looking scene
• All native items replaced by new ones, better fitting to the age
• An invading viking faction who are able to kill and be killed on sight
• 3 Saxon factions : Kingdom of Northumbria / Wessex / Mercia
• 1 Viking faction : Agðir
• Banking / position save / item save scripts
• Global chat disabled
• New animations
• Many more, that you will have to discover for yourself
• A detailed map of relevant England and a part of scandinavia
• Locked factions in order to keep it more or less historically accurate
• Calradia in Darkness for a better looking scene
• All native items replaced by new ones, better fitting to the age
• An invading viking faction who are able to kill and be killed on sight
• 3 Saxon factions : Kingdom of Northumbria / Wessex / Mercia
• 1 Viking faction : Agðir
• Banking / position save / item save scripts
• Global chat disabled
• New animations
• Many more, that you will have to discover for yourself
We will keep working on the mod
How much do we let the mod be inspired by history channels "Vikings" :
Wether you agree with it or not, obviously many future players of this mod will have watched and probably liked the history channel tv show "Vikings".
We thought it would be a fun idea to immerse as much as we can from that world into our own, as long as it's not to much of a penalty on the historic accuracy.
Wether you agree with it or not, obviously many future players of this mod will have watched and probably liked the history channel tv show "Vikings".
We thought it would be a fun idea to immerse as much as we can from that world into our own, as long as it's not to much of a penalty on the historic accuracy.
Rules:
To be announced
We would like to say thank you to the following people for their contributions and content they allowed us to use.
CHUR (For making Calradia in Darkness)
The Brytenwalda Team (For being so generous and let us use many useful things from their mod)
Vornne (For making the beauty that is Persistent World)
Wardruna (For their beautiful collection of norse music)
A special thank you to S0mebody, Danyele and Vikingr!
S0mebody has been a great help on many aspects of this project, and we could not have done this without his help.
Danyele, for without his help, the mod would not yet have seen the light of day.
Vikingr, for allowing us to use numerous resources. If you enjoy the Anglo-Saxon/Norse setting of this mod, but would like to experience a beautiful,
graphically enhanced and solely combat-focused mod, check them out
Links:
www.persistent-sagas.com
http://www.moddb.com/mods/persistent-sagas
http://steamcommunity.com/groups/Persistent-Sagas
Staff:
- Dobas : Mod manager/Coder/Scener
- Bbopa27 : Head Scener
- Jaakko : 3D Modeler/Texturer
- Gonam : Artwork
- Reus : Web developer / Administrator
- Borridian : Coder
Screenshots ( All a work in progress )
Agder ( Scandinavia ) [WIP]
Lindsefarne [WIP]
Lindesfarne Interiors [WIP]
Some Northumbrian Screenshots
Abbey in Mercia
Some warriors [WIP]
Saxon woodcutting village [WIP]
Saxon screenshots [ Work In Progress ]
Agder ( Scandinavia ) [WIP]
Lindsefarne [WIP]
Lindesfarne Interiors [WIP]
Some Northumbrian Screenshots
Abbey in Mercia
Some warriors [WIP]
Saxon woodcutting village [WIP]
Saxon screenshots [ Work In Progress ]
Some more new models
A bit of Wessex
SIGNATURES
Code:
[url=http://forums.taleworlds.com/index.php/topic,296254.0.html][IMG]http://i61.tinypic.com/28kllkj.png[/IMG][/url]
Code:
[center][url=http://forums.taleworlds.com/index.php/topic,296254.0.html][IMG]http://i59.tinypic.com/6zvw9u.png[/IMG][/url][center]
Code:
[center][url=http://forums.taleworlds.com/index.php/topic,296254.0.html][IMG]http://i62.tinypic.com/rm8pkz.png[/IMG][/url][center]
Code:
[center][url=http://forums.taleworlds.com/index.php/topic,296254.0.html][img width=600 height=198]http://i.imgur.com/KGU7w5X.png
PLEASE KEEP IN MIND, ALL RULES AND BALANCE/ECONOMY ARE BOUND TO CHANGE IN THE COMING WEEKS AFTER RELEASE.
We have a vision, but what doesn't work, simply needs to change.
Bare with us.