Author Topic: Shield bash?  (Read 48453 times)

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Winterwolf00

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Re: Shield bash?
« Reply #510 on: May 28, 2010, 05:37:57 PM »
This is just a random thought i had. What if you had a spear in one hand and you were blocking? If you click the attack while blocking could you stab over your shield with your spear? (think 300)

fatman123131

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Re: Shield bash?
« Reply #511 on: May 29, 2010, 09:13:29 AM »
But theres already the Kick function with E which is basicly shield bash
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sharptooth

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Re: Shield bash?
« Reply #512 on: May 31, 2010, 09:04:09 AM »
Quote from: wxs
Quote from: Bigwig
I'm all for shield bashes. I think this would be a good way to keep in uncluttered:

Tap right mouse = bash
Hold right mouse = block

Best suggestion i think!  :D
But when you are moving quickly, sometimes a tap is all you use to block.  What about stealing a page from Mac's and using CTRL + Right Click?  Then CTRL + Left click could do a pommel/butt punch with your weapon.

Why not use E, the 'kick'-key?
It's basically the same effect: a short melee hit to stun your enemy.
When you press E WITH a shield, you perform a shieldbash.
When you press E without a shield, you perform a kick.

Shieldbashing is something i really miss right now, so it'd be great to have.
good idea.
But theres already the Kick function with E which is basicly shield bash
not quite. where a kick leaves you open and defenseless if you miss, a shieldbash keeps you guarded. i think shieldbahs would be useful in keeping people in lines and groups. in sieges/battles there could be a line of shieldbashers holding the enemy at bay so theyy dont cut right through your line so easily and go behind until theres just a big uncoordinated slashing frenzy which happens everytime two large groups clash. there could be bashers in front and pikemen behind them :D.

sharptooth

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Re: Shield bash?
« Reply #513 on: May 31, 2010, 09:06:06 AM »
Shield bash has worked in mods by simply clicking attack when your shield is raised, since you cant swing your sword while protecting anyway.

that would work and as it is all mouse control, the mouse direction could be used to determine what type of bash it is and give a litte variety
directional shield bash? how would that work?/be useful?

fileNotFound

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Re: Shield bash?
« Reply #514 on: June 01, 2010, 12:05:57 AM »
Shield bash has worked in mods by simply clicking attack when your shield is raised, since you cant swing your sword while protecting anyway.

that would work and as it is all mouse control, the mouse direction could be used to determine what type of bash it is and give a litte variety
directional shield bash? how would that work?/be useful?

I think the directional controls may influence what type of shield bash attack/push is conducted... of course that would also depend on the shield... just like how some weapons can thrust and slash while others are mainly slash or mainly thrust or completely either or.


ex.

left to right motion + bash button =
left to right swing with shield (attacking/swinging with edge of shield); course, that leaves your head and feet open; basically you are no longer blocking.

right to left + bash =
face of the shield is slammed against enemy personnel from right to left. Pushes/knocks a bit to the left

bottom to up = straight forward bash/charge with shield; plows them back - or tries... STR and weight of both should be considered

top to bottom = defensive bump(?); something like a quick jab? up to you guys if you can think something more logical for this action

*exceptions for shields that cannot be attacked with edges (huge towers/boards) so you are only able to charge and collide and a quick bump and bucklers (which you just punch with; think gauntlet "weapon" damage if such a thing had existed)

but definitely need some sort of cooldown or endurance system...
« Last Edit: June 01, 2010, 12:10:02 AM by fileNotFound »

Urlik

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Re: Shield bash?
« Reply #515 on: June 01, 2010, 01:20:25 AM »
Shield bash has worked in mods by simply clicking attack when your shield is raised, since you cant swing your sword while protecting anyway.

that would work and as it is all mouse control, the mouse direction could be used to determine what type of bash it is and give a litte variety
directional shield bash? how would that work?/be useful?

I think the directional controls may influence what type of shield bash attack/push is conducted... of course that would also depend on the shield... just like how some weapons can thrust and slash while others are mainly slash or mainly thrust or completely either or.


ex.

left to right motion + bash button =
left to right swing with shield (attacking/swinging with edge of shield); course, that leaves your head and feet open; basically you are no longer blocking.

right to left + bash =
face of the shield is slammed against enemy personnel from right to left. Pushes/knocks a bit to the left

bottom to up = straight forward bash/charge with shield; plows them back - or tries... STR and weight of both should be considered

top to bottom = defensive bump(?); something like a quick jab? up to you guys if you can think something more logical for this action

*exceptions for shields that cannot be attacked with edges (huge towers/boards) so you are only able to charge and collide and a quick bump and bucklers (which you just punch with; think gauntlet "weapon" damage if such a thing had existed)

but definitely need some sort of cooldown or endurance system...

that is how I pictured it  :mrgreen:
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Crossbow Joe

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Re: Shield bash?
« Reply #516 on: June 07, 2010, 01:51:09 PM »
I agree with the cooldown rather than endurance. But I was thinking like someone else said with shield its like a kick and does little damage just knocks them back/stuns them (maybe the scroll click as the button) and without a shield and a one handed weapon you can punch with your free hand (with the same button) it would add another advantage to having a one hander and no shield however slight but it would be faster perhaps a cooldown though not much on that as well to prevent spamming but still being faster than a normal attack

murhis

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Re: Shield bash?
« Reply #517 on: June 16, 2010, 09:33:53 AM »
This would be a nice alternative for a kick. Infact I think it could be a more likely option when wearing a shield rather than kicking. Since you might not want to give your foot for slicing line if you have some other safer options for melee combat. It would give a new spice for shield walls as well. :)

Crossbow Joe

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Re: Shield bash?
« Reply #518 on: June 16, 2010, 10:46:19 AM »
Another thing if you have a pole arm without a shield you could whack them with the butt

EnigmaJD

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Re: Shield bash?
« Reply #519 on: June 18, 2010, 11:41:37 PM »
I remember playing a MOD in standard Mound and Blade that gave you the ability to shield bash. They coded it to where they would swing the shield forward, and the opponent that got hit would fall using the "Falling from a horse" animation before scrambling back to his feet.

The idea of running to put some momentum behind it is a good idea, and if it was coded, it could be used for several other disciplines as well: Like spear charges.

siprus

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Re: Shield bash?
« Reply #520 on: June 25, 2010, 12:41:42 AM »
not quite. where a kick leaves you open and defenseless if you miss, a shieldbash keeps you guarded. i think shieldbahs would be useful in keeping people in lines and groups. in sieges/battles there could be a line of shieldbashers holding the enemy at bay so theyy dont cut right through your line so easily and go behind until theres just a big uncoordinated slashing frenzy which happens everytime two large groups clash. there could be bashers in front and pikemen behind them :D.
yeah great. you can just spawn shield bash till you hit  enemy. and then you can finish him off with your sword. there should be away to counter shield bash like there is for every other attack... expect for kick.
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Crossbow Joe

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Re: Shield bash?
« Reply #521 on: June 25, 2010, 08:35:01 AM »
Quote
The idea of running to put some momentum behind it is a good idea, and if it was coded, it could be used for several other disciplines as well: Like spear charges.

that's already there its called a speed bonus, to get a spear charges you hold down a thrust attack whilst charging and stabbing them when you get close achieving extra damage with the speed bonus
« Last Edit: June 25, 2010, 08:37:05 AM by Crossbow Joe »

Robis

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Re: Shield bash?
« Reply #522 on: June 26, 2010, 01:56:22 PM »


I think one of the original reasons for having a shield bash, is for going up against archers.  You have your shield up, and you approach an archer, he draws back his bow and waits for you to drop your shield when you swing at him.  If you don't swing, then you both just stand there - but if you could whack into him with your shield you could cause him to have to drop the bow and get out a sword and fight - instead of just waiting to headshot you...

DE

this is the main reason because of shield bash would be necessary

Frosty

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Re: Shield bash?
« Reply #523 on: June 26, 2010, 04:46:37 PM »
I like the idea of shield bashing
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Jdog

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Re: Shield bash?
« Reply #524 on: June 26, 2010, 09:00:17 PM »
some mods have shield bashing