Whenever your troops upgrade, they receive a lot of new good and costly items. How where they able to buy them? I mean, imagine knights for example, whenever they 'evolve' we have to pay a small price for the process. But the price should be much higher, it should be the medium cost of all their items minus the cost of their previous stuff that they would sell to help raise cash. Hipotecticaly of course.
So, my point is, shouldn't the player the obligated to pay the all expences of the upgrade?, say... 6000 8000 denars for knight? maybe more...
It souds scary, but it would make us value our best troops more. Plus, it would help ending the tendency that many of us have to raise top tier troops and large soms of money in a short period of time, thus making the game boring.
Of course, if we joined a faction, the upgrading price could be cut in half due to the influence of the kingdoms' treasury.
The overal idea is to make the game look more realisticaly chalenging.
Discuss.
(ps- I dont think this should be moved to the privy counsil, but you guys do what you think its best.)
I agree.
Not only money. For high end troops, steel was a rare comodity. Iron and coal (which was often used) were relatively common.
But the rare ingredients making up high grade steel were not
Make me wonder if &B shouldn't have some ressource production tied in into the economy system
Makes protecting key caravans a lot more important.
The player would spend more time deciding between protecting his caravans or raiding others.
If productions facilities get hurt everyone get hit
(err can't raid iron caravan if no iron get mined)
Battle for Scicily had a nice abstrat way to do it by landing the knights. But I think even tier 3 and tier 4 uits need to be restricted in numbers
tier 2 are a non issues, they got minimal equipment and basic training, they're just militia
It sounds like an average to OK idea, only there's no way a set of plate costs 6-8K. If you're talking normal equipment (no modifiers) then even a swadian knight is only looking at 2K maximum.
For it to be worth considering you'd have to make troops upgrade a lot faster than they do now so your money would at least go towards something. Otherwise, you could just wait for them to upgrade the normal way, through looting off corpses.
Another thing you have to take into account is that, sure right now you have tons of excess cash, but would you have so much success if your knights all cost 7K? Would you be able to do the things that get you money if your troops were shite? I think what you're suggesting wouldn't balance out in the long term with new players needing ridiculous amounts of playtime to get even a basic corps of troops together.
I don't think he mean faster
He mean an ADDITIONAL requirement based on money
You need both xp AND money
As it is now, the troops get most of the equipment from the battlefield; they use it or sell it and buy other equipment. The other way to organize it would be that you got all the loot, sell it and then pay for your soldier’s equipment, this would be more work for you selling the items and you would use more inventory slots, the bonus is that you would get more items for yourself and heroes.
One other way might be that you had to pay something to upgrade troops to the higher levels or to get them mounted.
So fighting river pirates they found a charger... nice try
