Author Topic: Get your mod some publicity  (Read 19162 times)

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Archonsod

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Get your mod some publicity
« on: July 06, 2007, 12:57:30 PM »
I'm currently looking for some adverts for this thread.

 Doesn't have to be fancy, just some screenshots, a brief description and a feature list for your mod. Don't worry about sounding dull, I'll sex it up if necessary ;)  Make sure to include links to your board/thread and download. The idea is to attract the millions of players who never plumb the dark depths of the modding section.

 When selecting screenshots, it'll help to pick something flashy that shows off the mod. The idea being prospective downloaders can scroll the thread till something catches their eye and makes them stop to find out what the hell it is. Just make sure they're a reasonable size.

Either PM them to myself, or post them into this thread.
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MAXHARDMAN

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Re: Get your mod some publicity
« Reply #1 on: May 06, 2008, 06:22:46 PM »
to Archonsod
I see you place my mod RST in you thread , and i desigen place here information about new relize RST 2.0 :wink: I hope you add this relize to your mod list too  :wink:

Mod Realistic Steel Textures 2.0  (for 0.952)

Mod replaces non-realistic dark and bluish steel textures of Native with new shiny and much more realistic ones.
This applies to ALL steel textures including weapons, horses, shields etc.

- Add new environment map to all plate armors , shields , weapons and helms .
- New diffuse and specular textures for all other steel staff .
- Many other improves .

CREDITS:
Author :                    MAXHARDMAN

Some basic textures: Septa Scarabae ( Scarabae Texture Pack v.2.4.0 )


DOWNLOAD:LINK TO M&B Repository

REQUIREMENTS:
For full effects , must be on DirectX 9 and shaders.

IMPORTANT NOTE:
Uninstall is impossible, only reinstall M&B .
Performance is not down on new generation video cards .


Armor before and after installing mod :




View in game :




Video ( 2.5Mb ), for more good presentation.   
http://www.rapidshare.ru/667558

For use with other mods :
1) Install mod for Native
2) Open module.ini in *\M&B\Modules\<mod> folder , and place two strings ( after string
load_resource = textures )
#NEW STRINGS
load_resource = new_textures
load_resource = new_materials
3) Copy tableau_materials.txt from *\M&B\Modules\Native folder to *\M&B\Modules\<mod> folder

ps You may use my work in your mods, just don't forget to put in credits  :wink:

pps If you like my mod , don’t be too lazy, go to and give you Rating in Repository ! Its need for take atention for other players !  :wink:
« Last Edit: May 22, 2008, 10:15:32 AM by MAXHARDMAN »

InstantBlade

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Re: Get your mod some publicity
« Reply #2 on: May 12, 2008, 06:38:10 PM »
Hi guys and Gals. Been a fan and player of M&B for quite a while, now. Not so much of a poster, myself... but that's life.  :)

A question:
Why is it that it's quite hard to find lists where "The Last Days" (probably one of the best mods ever) is present?
It's always been like this.

I think it's current version is .808, so why isn't it there?

Greets

Kolba

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Re: Get your mod some publicity
« Reply #3 on: May 12, 2008, 07:06:12 PM »

The Wandering Knight

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Re: Get your mod some publicity
« Reply #4 on: June 29, 2008, 11:01:44 AM »
The zwerch takes what comes from the roof.

vonBlood

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Re: Get your mod some publicity
« Reply #5 on: July 24, 2008, 05:46:28 AM »
By Popular Request Mount & Blade Assasin

I have recieved several requests to release this mini-mod.  Originally developed for personal use, I have touched it up a bit, and released it earlier today.

Features:
- New Assasin Robe, designed to get you in close and personal to do your dirty work.
- New damage calculation for the Assasin Dagger, to accurately reflect the fatal consequences of recieving a dagger in the chest.
- New damage realism calculation for Throwing Daggers, to increase appropriate level of lethality.
- Adjusted Characters in the game to further distinguish the uniqueness of the assasin trade.
- After you answer the initial native background questions on a new character you will recieve your tools of the trade (which can be upgraded at merchants).
- Minor graphic adjustments and enhancements.

Screenshots:




Mini-Mod can be downloaded at the M&B Repository
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=10&lid=817

Dimos

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Re: Get your mod some publicity
« Reply #6 on: October 28, 2008, 06:07:25 PM »
-Resered-

Britannia 1080 mod. Check&comment!  :mrgreen:
« Last Edit: January 04, 2009, 04:52:10 PM by Dimos »

Ruthven

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Re: Get your mod some publicity
« Reply #7 on: December 06, 2008, 06:00:08 AM »
Well, I am a bit of an attention whore, so I think I'll try this page to advertise my mod, Fury of Odin.

Linky: http://forums.taleworlds.net/index.php/topic,49453.0.html

Story: After years of bloodshed, the Kingdom of Rhodoks were eliminated by the Swadians. The Swadians used their new resources to launch an attack on the Kingdom of Vaegirs, and sure enough,the Vaegirs succumed to the Swadians' power. Continuing on their conquest, they began attacking the Kingdom of Nords, using their vast numbers of soldiers and their advanced technology to wipe them out. Almost. But the Kingdom of Nords had sent word back to the Nordic island, asking for reinforcements.

But it was too late. Konungr Olaf, a man from a land even farther North, had already taken over the Nordic island. The letter arrived to him, and, hearing about more land to conquer, readied his ships and set sail for Calradia.

The Khergits, in the meantime, hed decided to retreat from Calradia, forseeing what would become of them. Back over the mountains, they found hundreds of small colonies, small tribes, some larger and more advanced than others. The large Khergit armies easily gained control of these tribes, assembling a mighty Empire. It was then they decided to attempt to resettle Calradia.

But these men from the North brought soldiers unlike any other seen in Calradia. They made the hardy Nordic Huscarls look like children, able to run over any terrain all day, fight all night, then continue on the very next day. The Swadians, (who now referred to themselves as "Calradians") fearing the power of these Northmen, began to retreat away from the coastline. And with the Khergits attacking from the south... It was sure to be bloody.

Screenshots:




« Last Edit: December 06, 2008, 06:02:48 AM by Ruthven »





Dain Ironfoot

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Re: Get your mod some publicity
« Reply #8 on: December 06, 2008, 07:49:53 PM »
Also, posting your mods here http://www.moddb.com/games/mount-blade/mods would keep the game and your mods getting publicity.
Ry'n ni yma o hyd

NICK.ALTMAN

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Ryuzaki

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Re: Get your mod some publicity
« Reply #10 on: December 28, 2008, 12:26:05 AM »
16.01.09

Hello gyus! I'm glad present you new version of my mini-mod.

In this version was added new swing animation with onehanded weapon, shield defend animation was former, and minor defects have been removed.

A collision with a horse and shield bash was more funny.

File with new shield bash animations was updated too (you need a special mod for this).
In result, was updated:

  • Swing animation with onehanded weapon  (new)
  • Three slashright animation with onehanded weapon (they are playing randomly)
  • Slashleft animation with onehanded weapon
  • Slashright animation for horseman
  • Slashleft animation for horseman
  • Thrust animation with onehanded weapon
  • Swing animation with twohanded weapon
  • Reaction on atacking in the shield
  • Thrust animation with onehanded lance
  • Shield bash
  • Shield defend (new)
  • Stun (new)


If you want this, just download this file and replace old actions.txt in Modules/<mod name>/ folder.
http://depositfiles.com/files/n96u1isa5


If you want update this handly, just change:
(click to show/hide)

If you have mod with shield bash (for example, Peloponnesian Wars):
(click to show/hide)

Updated file: http://depositfiles.com/files/z97di90cq

P.S. Thanks Mirathei for shield bash and sorry for my english. =)
« Last Edit: January 16, 2009, 05:17:44 PM by Ryuzaki »


Archevious

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Re: Get your mod some publicity
« Reply #11 on: December 29, 2008, 10:58:28 AM »
Sword of Damocles!

You must get ready for invaders who have attacked your motherland and are probably attack calridia too. You must prepare an army in one year to fight off the invaders!

http://forums.taleworlds.net/index.php/board,117.0.html

vuk

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Re: Get your mod some publicity
« Reply #12 on: January 04, 2009, 03:17:23 PM »
Are you still looking for mods?

saxondragon

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Re: Get your mod some publicity
« Reply #13 on: January 12, 2009, 02:55:19 AM »
Prophesy of Pendor 
 
 
Synopsis
Prophesy of Pendor is full and complete module for Mount&Blade.   It is part literature, part performance art and of course it is a game.  It will challenge your notions of what entertainment is, and it will challenge your concept and perception of reality. It may even challenge your notion of man’s place in the universe.

Prophesy of Pendor introduction thread and module details:
http://forums.taleworlds.net/index.php/topic,53027.0.html

 
From the Founding of Pendor – the year is 354
A King has not ruled the shattered land of Pendor for many generations.  What was once a proud accomplishment of man now is steeped in the myths of folklore and told as children’s bedtime stories.  Yet, the legends live on of a prophesy of hope.  A tale of a champion who comes from a distant shore and unites the lords of Pendor under a single King and brings peace and prosperity once again to this ravaged war-torn land.

Strap on your sword, and buckle your imagination.  Prepare to enter the world of Pendor and accept the challenge of the Prophesy… if you dare.

Features

A new unique and challenging map. 
5 Playable Factions with extended troop trees for each (15-19 per tree).

The Kingdom of Ravenstern – Blue 
The Fierdsvain – Green
The Kingdom of Sarleon – Red
The D’Shar Principalities – Brown
The Empire - Gold

A unique troop tree reserved for the player.
Advanced troop types.
Enhanced troops.
Well thought out cultures, armies, and conflicts.
Expanded Armor and Weapons and Mounts (250+)
There are “Enchanted” weapon and armor: if you can find them.
Updated Companions modified for Pendor.
Period Music -
Expanded new banners.
There are more foes to fight, and much more challenging that in “native”.
High replay value.
Not a module for the inexperienced player.

Game Screen Captures:
http://forums.taleworlds.net/index.php/topic,53971.0.html

Download at:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=1011

Bmen

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Re: Get your mod some publicity
« Reply #14 on: October 10, 2009, 09:06:42 PM »
i've been looking for this mod for while i can't seem to find so i guess ill ask here.

WHERE CAN I FIND THE 5 KINGDOMS MOD??
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