Author Topic: Enterprises  (Read 1946 times)

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Aziyk

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Re: Enterprises
« Reply #15 on: August 01, 2012, 06:04:33 AM »
I really like the land feature because it's ridiculously profitable once your initial investment is recouped. I have over 60,000 in Jekala right now and probably 40k in Yalen because the stinking Vaegirs, Swadians and Nords won't give me enough peace to venture far enough south to collect it! 

The lenders are loan sharks and the only time I'll ever use them is in the opening days of a new game when I'm desperate for decent gear.

anoddhermit

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Re: Enterprises
« Reply #16 on: August 02, 2012, 04:03:18 AM »
Yeah I've finally gotten some land bought up, had neglected the feature for awhile but once I got enough to buy out land in a few places it's definitely better than enterprises.
And the more you buy the easier it is to buy more until eventually money is no issue. I now make ~40k every two weeks and soon to be much more. The easiest way to get the denars to buy lots of land and enterprises is definitely still prisoner management it seems like though.

98cassandra

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Re: Enterprises
« Reply #17 on: October 26, 2012, 02:32:05 AM »
I thought enterprises would be better than land, since when you own land, you typically earn 10% of the land's worth every TWO weeks. But when you own an enterprise, you can probably earn 10-15% of your initial investment EVERY week. So logically, it seems to me that owning an enterprise would have a much better return per denar invested.

But of course, you can only have so many enterprises...
« Last Edit: October 26, 2012, 02:41:21 AM by 98cassandra »

azxcvbnm321

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Re: Enterprises
« Reply #18 on: October 26, 2012, 07:27:47 AM »
Enterprises do give a better return, but that depends upon how often you'll be at war with the faction where the enterprise is located.  Land, unlike enterprises, are not sequestered during war and continue to rack up money. 

The land is a pretty good investment, 5% per week.  I will buy land after I buy up all the enterprises because there is just too much money and it's a waste having it sit there in my treasury. 

eastpaw

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Re: Enterprises
« Reply #19 on: October 26, 2012, 01:57:00 PM »
To maximize profitability I'll keep an eye out on which towns are getting sieged and will go in and swoop up cheap land after the sieges have wrecked the cities' economy. This works really well if you can buy 100 acres at 50-70/per, then take the city and raise it's prosperity.  You have to be careful, though, that you don't get greedy and buy more land than the town needs.  Low prosperity cities tend to lose population. Any land over what the city needs to feed itself will cost upkeep but generate no profit.  I took Khudan once after the Vaegir  and Khergit armies exchanged it several times and the population dropped from 22k to under 10k before I could right it.

*blink*

What an interesting idea.

*runs off to try it out*

Xenomion

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Re: Enterprises
« Reply #20 on: October 26, 2012, 03:10:11 PM »
I thought enterprises would be better than land, since when you own land, you typically earn 10% of the land's worth every TWO weeks. But when you own an enterprise, you can probably earn 10-15% of your initial investment EVERY week. So logically, it seems to me that owning an enterprise would have a much better return per denar invested.

But of course, you can only have so many enterprises...

For which enterprise? If you buy a dyeworks, you'll spend 10.000 denars for 500 denars each week, which is clearly 5% like the lands. Of course if you buy another enterprise, you'll earn less money...

eastpaw

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Re: Enterprises
« Reply #21 on: October 26, 2012, 10:47:36 PM »
For which enterprise? If you buy a dyeworks, you'll spend 10.000 denars for 500 denars each week, which is clearly 5% like the lands. Of course if you buy another enterprise, you'll earn less money...

It's true. Buying land typically gives better returns than starting enterprises does; many enterprises go into the red and few can be trusted to consistently stay at or above the 5% ROI mark.

In contrast, land is cheap on a per-plot consideration, allowing you to begin investing earlier; this also means a little bit of bonus cash since money sitting in your pocket waiting to be used does not grow. You don't need to please a town's owner and guildmaster in order to buy land. As azxcvbnm321 has pointed out, if the town passes into unfriendly hands, your land continues to work for you.

Of course, there's the risk of buying too much land (as explained by Aziyk earlier in this thread). The money you make from land also simply sits there unless and until you go pick it up, making enterprises attractive for the fire-and-forget kind of player and for players who like to run long and uninterrupted military campaigns.

All told, the land purchase system is probably "overpowered" and can easily make the financial difficulty of running a large military machine a non-issue. Since it's a feature that's only used by the player, however, it's easy to just ignore it if one does not wish to benefit from it.

Ghgl

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Re: Enterprises
« Reply #22 on: October 27, 2012, 05:11:57 AM »
I've found that 4-6 "Consistent" (constant 400-600$$) dyeworks + some other more cost efficient enterprises across the map provides enough income to sustain your army, leaving Landownership and such for long term profits used to increase the size of your army.
Dhirim makes for good land investment, its a hotly contested area, meaning it's prosperity will plummet leaving the land cheap and up for grabs.

azxcvbnm321

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Re: Enterprises
« Reply #23 on: October 27, 2012, 08:23:26 AM »
I thought enterprises would be better than land, since when you own land, you typically earn 10% of the land's worth every TWO weeks. But when you own an enterprise, you can probably earn 10-15% of your initial investment EVERY week. So logically, it seems to me that owning an enterprise would have a much better return per denar invested.

But of course, you can only have so many enterprises...

For which enterprise? If you buy a dyeworks, you'll spend 10.000 denars for 500 denars each week, which is clearly 5% like the lands. Of course if you buy another enterprise, you'll earn less money...



Remember that the dyeworks and all enterprises give returns PER week while lands give returns every TWO weeks.  Thus the dyeworks return 5% while lands return 2-3% usually PER WEEK.

eastpaw

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Re: Enterprises
« Reply #24 on: October 27, 2012, 10:07:07 AM »
For which enterprise? If you buy a dyeworks, you'll spend 10.000 denars for 500 denars each week, which is clearly 5% like the lands. Of course if you buy another enterprise, you'll earn less money...

Remember that the dyeworks and all enterprises give returns PER week while lands give returns every TWO weeks.  Thus the dyeworks return 5% while lands return 2-3% usually PER WEEK.

Incorrect. Dyeworks cost 10,000 and pay around 500 a week. Land costs 1,000 and pays 100 per 2 weeks, so for the same 10,000 you get 10 plots of land for 1,000 per two weeks or 500 a week.

Therefore, Xenomion's conclusion is right.

Xenomion

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Re: Enterprises
« Reply #25 on: October 27, 2012, 11:05:00 AM »
I've found that 4-6 "Consistent" (constant 400-600$$) dyeworks + some other more cost efficient enterprises across the map provides enough income to sustain your army, leaving Landownership and such for long term profits used to increase the size of your army.
Dhirim makes for good land investment, its a hotly contested area, meaning it's prosperity will plummet leaving the land cheap and up for grabs.

You don't have my army...

I have 350 high-tier cavalry, plus 5 castles, with more than 2000 men in them. Therefore, it costs me 25000 denars each week. I'm totally dependant of the land system, the enterprises aren't enough to pay it. The problemis that I got so overpowered that I could crush 15 Lords in the same fight (poor Khergits...). Therefore I stopped this adventure =p

98cassandra

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Re: Enterprises
« Reply #26 on: October 27, 2012, 11:12:22 PM »
I thought enterprises would be better than land, since when you own land, you typically earn 10% of the land's worth every TWO weeks. But when you own an enterprise, you can probably earn 10-15% of your initial investment EVERY week. So logically, it seems to me that owning an enterprise would have a much better return per denar invested.

But of course, you can only have so many enterprises...

For which enterprise? If you buy a dyeworks, you'll spend 10.000 denars for 500 denars each week, which is clearly 5% like the lands. Of course if you buy another enterprise, you'll earn less money...

I've found that cheaper enterprises like ironworks or oil-making ones can consistently make 10% of their cost every week. (Especially with an economic setting on low)

Leifdin

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Re: Enterprises
« Reply #27 on: October 28, 2012, 08:21:27 AM »
Quote
I've found that cheaper enterprises like ironworks or oil-making ones can consistently make 10% of their cost every week. (Especially with an economic setting on low)
I always build ironworks. It generates like 200-300, while costing 3500. Dyeworks generates 400-600 while costing 10000. Yes, dyeworks generate more, but cost much more. They would be better in later game, but in my case it doesn't matter, as I have most of my money from land.

So, I start some ironworks for early-game money(4 ironworks should pay smaller infantry army;if you have more enterprises, it is only good) and then I get land.
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98cassandra

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Re: Enterprises
« Reply #28 on: October 30, 2012, 12:11:25 AM »
Regarding land...

the towns always seem to have just the right amount of land already being cultivated to feed their population. According to the floris wiki,  each acre feeds 200 people, and for every town I visit, exactly one acre is available per 200 people. Does this mean that every acre of land you buy will contribute to a surplus of land in that town? Meaning, the more land you own in the town, the less you're earning for each acre? Or am I completely misunderstanding this concept?

Kinsume

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Re: Enterprises
« Reply #29 on: October 30, 2012, 02:37:13 AM »
@98cassandra

It is a constant number that doesn't fluctuate at all currently. Hence why it is so overpowered. It is a money sink early on, but once properly invested in there will come a point where you're making pure profit from it every 2 weeks.
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