- The pathing, during battle some troops are running in the opossite direction.
- Something is broken with the ranged weapons, the range is very short and sometimes they are switching from lance to bow a litle late so the range is even shorter, and bowmen are near useless.
- imho The Army is loosing a litle too much moral when not resting.
- i would love to be able to turn off army moral, when you have to wait for routed enemies to be killed or to run to the edge of the map this is just boring against an army with some cavalry they shoud just surrender.
1 I noticed the same problem with the original game.
2 The bows, i still think something is wrong with bows, (xbow?)
The range is very short and sometimes the henchmen are taking too much time to use their bows so the enemies are already in mele. The range is imo way too short.
3 The army moral sigh.. personnaly i can't stand it i can't keep my men happy so each week i am loosing troops, the resting down time is boring. and this is the reason why i gave up with this mod.

4 about routed enemies i am an infantry army big fan so when the enemies are routed and running in all direction i have to wait for them to reach the edges of the map.
So imho we should be able to disable the abttle moral.
Don't get me wrong this mod look pretty good but for me it is unplayable for the reasons above.
The mods i like are :
Prophesy of Pendor (Over powered but still an outstanding mod well balanced).
Native expansion a must have if you are playing the original world. (a case of over powered bows)
and then your mod even if i am a litle frustrated.