Author Topic: [M] Rome at War  (Read 40024 times)

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gokiller

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Re: Rome at War [MP] - Released 1.0
« Reply #30 on: July 12, 2012, 01:22:45 PM »
I'm sorry, but are you kidding me? It's stands in the OSP part. And you tell me you've read it?... ?


Woop. Let's copy paste a bit, (what I posted on the M&G sub-board
Quote
Hello,

Before more flames are coming this way. Rome at War is not an copy of M&G if you would be bortherd to read my thread than you would see that there is a Greek faction, more balanced items. and some more stuff. Witch so far M&G does not have. Furthermore M&G would never have started on a Greek faction if I wasn't here. I planned to make my own version already quite a while ago. But by than I got called to the M&G to help them out. Seeing they've got Wibbler now, who seems to be an excellent coder, I started once again on my own version.

Karantukki is my friend. I'm working with him on several projects. And seeing as he and me left the M&G team because some reasons. (Out of the Rome at War mod).

Furthermore, we've all respect to the current MnG team, and wish them the best of luck with there development.

I hope you are well enough informed. And please read something in advance before you flame about it.
Thank you,
Gokiller

Hope you get it now.

Good-day,

Tedstery

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Re: Rome at War [MP] - Released 1.0
« Reply #31 on: July 12, 2012, 01:27:17 PM »
Calm down Gokiller, I simply asked a question.

I didn't know you had got the team to work on a Greek faction, your OSP simply says you got stuff from the 2.2 version, which doesn't actually have Greeks in yet, but thank you for telling me.


Fa'er Ted of the 24th Warwickshire Regiment!

Veni, vidi, vici.

Member of the XI legion (Gaming clan)

gokiller

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Re: Rome at War [MP] - Released 1.0
« Reply #32 on: July 12, 2012, 01:30:03 PM »
And I answered it. ;)

I've fixed that aswell. If you would have read my comment on Wibbler. It was first 2.0 (Small mistake my side excuses).

But the idea to add an Greece faction to M&G was mine yes.


Hope you know enough now. ;)

rgcotl

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Re: Rome at War [MP] - Released 1.0
« Reply #33 on: July 12, 2012, 01:39:56 PM »
well mainly all Greek faction are based of mine items
and it was donated in the process when gokiler was on M&G team


i may probally donate a bit different models for Greeks for a different teams (cause i have it a lot more than i donated for anyone)
« Last Edit: July 12, 2012, 02:16:14 PM by rgcotl »


SvenssonHD

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Re: Rome at War [MP] - Released 1.0
« Reply #34 on: July 12, 2012, 01:48:34 PM »
I hope you will finish this mod for once. Best of luck Gokiller, really looking forward to try this out sometime.

Edit: Just noticed there's a release link!
« Last Edit: July 12, 2012, 02:32:42 PM by SvenssonHD »

Mitchel

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Re: Rome at War [MP] - Released 1.0
« Reply #35 on: July 12, 2012, 01:53:15 PM »
Looking forward to this Gokiller, best of the lucks  :wink:

gokiller

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Re: Rome at War [MP] - Released 1.0
« Reply #36 on: July 12, 2012, 02:54:24 PM »
Some small but fun gameplay there, got some things out of it to change in the next patch (1.1) witch will be released in the coming days. ;)

BetaKnight

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Re: Rome at War [MP] - Released 1.0
« Reply #37 on: July 12, 2012, 03:32:08 PM »
Well ill see to play this and maybe make a let's play about it :D

gokiller

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Re: Rome at War [MP] - Released 1.0
« Reply #38 on: July 12, 2012, 03:47:28 PM »
Well ill see to play this and maybe make a let's play about it :D

Hehe good to hear! You know where to find me if you want to help ah beta ^^

Jarvisimo

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Re: Rome at War [MP] - Released 1.0
« Reply #39 on: July 12, 2012, 03:51:42 PM »
The entire Mount&Gladius team wish you good luck.
I've told my guys to not argue with you or your team.
Good luck Gokiller!
cause all ours modelers are mans and they more interests in nude woomans than nude mans
When's the mod out?
Go to hell.
Thanks.
If Barad-dûr is Sauron's dick then orcs are his semen.

lolSid

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Re: Rome at War [MP] - Released 1.0
« Reply #40 on: July 12, 2012, 04:32:10 PM »
Really good job Gokiller, you can tell you put alot of work into making the textures and models, as the armour looks freaking awesome! I look forward to playing it!

EDIT

When there is an event going on, message Hekko, I am sure we would love to play it!
« Last Edit: July 12, 2012, 04:41:43 PM by lolSid »
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Vorlen

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Re: Rome at War [MP] - Released 1.0
« Reply #41 on: July 12, 2012, 04:33:52 PM »
Really good job Gokiller, you can tell you put alot of work into making the textures and what not as the armour looks awesome! I look forward to playing it!

Yeah, I agree with you Sid, it must have taken some time with this.




"oke bro lucky lag i dont know how often un port from one side to other i chamber u 7 times oke im better than u thx for that laggy time"

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gokiller

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Re: Rome at War [MP] - Released 1.0
« Reply #42 on: July 12, 2012, 04:39:30 PM »
Right...  :? Is this another of your Jokes Sid?

lolSid

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Re: Rome at War [MP] - Released 1.0
« Reply #43 on: July 12, 2012, 04:42:57 PM »
Right...  :? Is this another of your Jokes Sid?

No, I am being deadly serious. I urge you to give Hekko the event times (if you do one) and we will happily play as it does look very good!
« Last Edit: July 12, 2012, 04:49:24 PM by lolSid »
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Evanovic

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Re: Rome at War [MP] - Released 1.0
« Reply #44 on: July 12, 2012, 05:17:53 PM »
Freaking awesome dude. What happened to the NW single player btw? Has that gone out of fashion? Times change fast.
Evanovic / Evanski. 4-time Group Fighting Tournament Winner. Team: Graham and his Minions & Team Argyll