I have a 6-core 3.3 GHz computer and 8 GB of RAM, running at a really low temperature... my fairly capable HD6850 ...
We should scrape some money together to buy Hanakopaedia a supercomputer just to watch such a battle. lol
*Eyes boggle* You mean that ISN'T a supercomputer?!
I'm afraid I'm stuck with my Quad Core 2.6GHz, 6GB RAM, HD4350, which means I have to turn graphics settings down
Oh, and my laptop can't even play Native
Yeah. I wish I could go up to 800 or something. Would be awesome and probably a lot harder to do my tactics stuff at that size, especially using or against a lot of cavalry. Could make for some epic battles though. I mean, if you have like 250 troops on the field (no more reinforcements) versus a big army of maybe 1200 (with one big wave of reinforcements), and you actually win even with heavy losses?! I would LOVE to try to take command of that battle!
I wonder how a Cavalry Steamroller army would do vs. Hanako's disciplined, tactical infantry armies in a battle of that size o.O
Octopi are pretty smart. 8D
Actually I haven't really thought much about it because honestly I thought everybody played the way I did. I mean, not exactly the way I do, but I thought that everybody also micromanaged the battlefield. It's not that hard to learn and it's certainly easier than learning to play an RTS.
I mean, this cavalry guide is pretty comprehensive, so I was in fact thinking it was written with micromanagement in mind lol. Because as we know, using the wrong strategy with cavalry against a strong formation is suicidal.
Mmh, I'm fine with RTSs, but am hopeless on the rare occasions when I've attempted to micromanage a M&B battlefield. I guess it's a credit to the game that it can be played in such different ways, though.
I'm afraid that the guide was written with a warrior who enjoys getting stuck in with a few, but minimal, tactics to execute during a battle.
You're absolutely right that that can lead to a massacre for the horsey army. As you say, the guide is quite comprehensive, but mainly in tips for how to cope with negative situations and a pretty unnecessarily lengthy description of what to do normally.. but that's just me going over the top in an effort to avoid any confusion
The main reasons I use this strategy, though, are because: a) I like being in the thick of the action; b) I<3Cavalry; c) It's an effective strategy which takes some effort to get right, but doesn't require you to be constantly faffing around with the F-keys.
I always thought the Japanese love of glory over life rather crazy. Were the Romans like that too?
But no, rereading your post, I guess you're saying that the Romans were also prone to committing their forces perhaps a little too heavily. Perhaps they focussed too much on grand strategy and valued the individual soldier's life too little?
Was it not a strategy to wear down/tire the enemy's elite troops by throwing, effectively, fodder at them and then sending in the 'heavies', so to speak, once they would have an advantage in toe-to-toe conflict, thus allowing them
to fight another day? An interesting, if immoral (/barbaric, and any other words you want to use) tactic.. was this only made possible by them constantly taking over new lands, and so getting a fresh supply of recruits/fodder as they went?
I was afraid of that. Knowing you.... >_>
Yeah, octopuses are apparently rather magnificent bastards! http://www.youtube.com/watch?v=xAL0R5MbzdQ&feature=related
That's pretty awesome, and imagine the number of orders an octopus could issue to different regiments at once
One would imagine that the impact of complex tactics has to do with battle size. The more units there are in the field at one time, the more important tactics become and the less useful personal heroics get. That said, it seems we all have battle size set to more or less the same number.
Another thing that comes to mind is friendly troop composition. I like being a mounted tin-can with an oversized toothpick (and so do you too, I reckon
), and the armies we typically employ are probably a lot hardier than the guerilla units Hanakopaedia favours. As you imply, charging in at the head of your troops can allow you to take out the most dangerous opponents right off the bat (plus it lets you feel GAR about yourself lol).
Also, one who utilizes mostly tougher elite troops will be fielding fewer units at one time, so there are only so many tentacly-tacticly things one can do or needs to do.
That's true, but I'm wondering whether an army of Living Steamrollerness could still cope at a Battle Size in the 500+ area (not that you'd be able to field that many); the enemy could be more spread out and, given the greater number of troops on the field, there would be more troops (I'm thinking archers, really) to attack a Steamroller wedge at the same time. One wedge, no matter how large it is, can only be heading in one direction at once, after all. To improve the situation, you'd have to split in to multiple wedges, which proves your point, really, that at least more orders would be needed, even if the actual tactic remains the same.
I do, indeed, enjoy being a mobile lightning-conductor
I guess, on paper at least, our way of fighting is more effective if there are some elite enemy forces; the player can KO them without them, inevitably, taking down the more 'guerilla'-y troops that Hanako employs. I wonder if that actually holds true in reality, though, or if Hanako, given his vantage points and 8 arms for issuing commands, can get rid of the enemy's elite troops with even less hassle. In the right circumstances, I think that that might easily be the case, actually.
You're absolutely right about needing fewer tactics with fewer troops on the field, and, at least in short battles, the elite units can pretty much look after themselves. However, in long battles, where a Hanako-style enemy has more troops (given that they cost less to maintain), I wonder if the elite band would end up losing; if you send enough low-ish tier troops at a high tier units then it will, eventually fall, after all. This is especially the case with our cavalry, who eventually get de-horsed and can then easily be surrounded by the enemy!
Danged octopuses. :/
Ha, absolutely brilliant! xD