I wish the bots' AI pathing would get addressed. On any map that contains buildings or structures of any kind (and the majority do), they become stuck, en masse(!), and can't even figure out how to move around said buildings, objects, etc., let alone get out of one if they happen to spawn indoors. Which leads to TONS of bots missing on the battlefield because they're all walking in place inside buildings or up against the edges of them. Thay're absolutely useless unless it's an open map with no buildings of any kind (and even then they're not too bright about simply moving around boulders and whatnot).