Author Topic: RCC Server Main Thread [Beta 7] [Rules Translation/s added! - Swedish & Italian]  (Read 74524 times)

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Saracen_Crusaders

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1005 on: July 26, 2012, 05:03:22 AM »
Well the complaint thread on the roaming cavalry company website is locked so I must ask something, everytime I try to join it says incorrect authorised key?
We have arrived and it is now we perform our charge.
In fealty of the god Emperor (our undying lord) by the grace of the golden throne I declare exterminatus upon the imperial world of Typhoon Primaris.
I hereby sign the death warrant of an entire world and consign a million souls to oblivion.
May imperial justice account in all balance.


The Emperor protects.

Peton

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1006 on: July 26, 2012, 10:14:20 AM »
Well the complaint thread on the roaming cavalry company website is locked so I must ask something, everytime I try to join it says incorrect authorised key?

Since then you got it working so your be replied to on the website.


Von Blucher

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1007 on: July 26, 2012, 10:16:25 AM »
"This server is a joke. Roleplay my ass. Literally it's a place for dudes who want to indiscriminately kill for "reasons" to hang around spamming each other with attacks. "

I had a similar experience on two occasions with trying to setup up small factions with a nice little economy. Just a couple of well armoured comoners with two handed swords can ruin your day but this server is geared towards commoners and not factions IMO - thats just its theme i think and there is no point complainting about it unless rules are broken.

Coming on to the forum and just posting that the server is "shit" aint helping anyone though and just makes you look like an ass.

Saboteur100

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1008 on: July 26, 2012, 11:22:33 AM »
A reminder to all that we appreciate constructive and helpful criticism, but we're going to dismiss anything less as trolling. Please be civil and explain to us what your exact complaints are with the server and how we can address them.

Thanks :)
« Last Edit: July 26, 2012, 03:14:32 PM by Saboteur100 »

robindelang2

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1009 on: July 26, 2012, 11:53:18 AM »
"This server is a joke. Roleplay my ass. Literally it's a place for dudes who want to indiscriminately kill for "reasons" to hang around spamming each other with attacks. "

I had a similar experience on two occasions with trying to setup up small factions with a nice little economy. Just a couple of well armoured comoners with two handed swords can ruin your day but this server is geared towards commoners and not factions IMO - thats just its theme i think and there is no point complainting about it unless rules are broken.

Coming on to the forum and just posting that the server is "shit" aint helping anyone though and just makes you look like an ass.

In the new map the heavy armored commoners is no longer possible ;)
(click to show/hide)

The Bowman

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1010 on: July 26, 2012, 11:57:15 AM »
From where do you happen to hold such information?

Von Blucher

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1011 on: July 26, 2012, 12:00:31 PM »
"In the new map the heavy armored commoners is no longer possible "

I would very much welcome that. You would still get badass commoners but more due to the skill of the player which is how I would personally prefer it.

IMO the chests money should be improved a bit too as that would allow semi decent wages for faction members and more incentive to hold on to castles. Currently a lot of players only care about NZ.

Dark_Hamlet

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1012 on: July 26, 2012, 01:10:48 PM »
"In the new map the heavy armored commoners is no longer possible "

I would very much welcome that. You would still get badass commoners but more due to the skill of the player which is how I would personally prefer it.

IMO the chests money should be improved a bit too as that would allow semi decent wages for faction members and more incentive to hold on to castles. Currently a lot of players only care about NZ.

If you want to have your chest filling with coins quickly all you have to do is to set up an economy in the area around your castle. Active armories, players buying stuff from your castle and resources stockpiles being filled up will fill your chest with a lot of coins.

Shinobido

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1013 on: July 26, 2012, 01:32:02 PM »
"In the new map the heavy armored commoners is no longer possible "

I would very much welcome that. You would still get badass commoners but more due to the skill of the player which is how I would personally prefer it.

IMO the chests money should be improved a bit too as that would allow semi decent wages for faction members and more incentive to hold on to castles. Currently a lot of players only care about NZ.

If you want to have your chest filling with coins quickly all you have to do is to set up an economy in the area around your castle. Active armories, players buying stuff from your castle and resources stockpiles being filled up will fill your chest with a lot of coins.

Yeah Money Chest should stop generating money. I am getting sick of New Zendar Lords with full plate armor and horse, they didnt even worked for it! Even the whole faction has heavy armor and elite weapons. Make the economy more important in this mod ;(

Von Blucher

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1014 on: July 26, 2012, 01:37:20 PM »
Yeah but other castles people never seem that bothered about chest or garrison.

Isnt this cos noone buys from there or it just lords dont bother hiring smith etc so stocks just run out?




eth1234567890

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1015 on: July 26, 2012, 01:56:43 PM »
"In the new map the heavy armored commoners is no longer possible "

I would very much welcome that. You would still get badass commoners but more due to the skill of the player which is how I would personally prefer it.

IMO the chests money should be improved a bit too as that would allow semi decent wages for faction members and more incentive to hold on to castles. Currently a lot of players only care about NZ.

If you want to have your chest filling with coins quickly all you have to do is to set up an economy in the area around your castle. Active armories, players buying stuff from your castle and resources stockpiles being filled up will fill your chest with a lot of coins.

Yeah Money Chest should stop generating money. I am getting sick of New Zendar Lords with full plate armor and horse, they didnt even worked for it! Even the whole faction has heavy armor and elite weapons. Make the economy more important in this mod ;(
they do not generating money. that is the automatic tax when some one sell something the lord get a part of it.

Leonidas300

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1016 on: July 26, 2012, 02:54:46 PM »
My suggestion for this server: change map to another one, this Valley of Swamps give a lot of lag and bad performance, there is just one village (Glunmar) and one important city (New Zendar) and i think that there should be a minimum of 2 villages...
If you dont click ^this^ link... you'll hurt the feelings of Leonidas :C

Shinobido

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1017 on: July 26, 2012, 03:11:35 PM »
"In the new map the heavy armored commoners is no longer possible "

I would very much welcome that. You would still get badass commoners but more due to the skill of the player which is how I would personally prefer it.

IMO the chests money should be improved a bit too as that would allow semi decent wages for faction members and more incentive to hold on to castles. Currently a lot of players only care about NZ.

If you want to have your chest filling with coins quickly all you have to do is to set up an economy in the area around your castle. Active armories, players buying stuff from your castle and resources stockpiles being filled up will fill your chest with a lot of coins.

Yeah Money Chest should stop generating money. I am getting sick of New Zendar Lords with full plate armor and horse, they didnt even worked for it! Even the whole faction has heavy armor and elite weapons. Make the economy more important in this mod ;(
they do not generating money. that is the automatic tax when some one sell something the lord get a part of it.

Are you sure? New Zendar Castle once didnt had anyone in the faction and the castle was pretty empty too, only a few commoners standing at the chest. It just generated gold :/

Dark_Hamlet

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1018 on: July 26, 2012, 03:39:34 PM »
Whenever someone craft, sell or buy something that belongs to a faction, a fraction of the money will be transferred to the faction money chest.

Shinobido

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Re: RCC Server Main Thread [Beta 4] [New, updated Ruleset]
« Reply #1019 on: July 26, 2012, 03:50:24 PM »
Whenever someone craft, sell or buy something that belongs to a faction, a fraction of the money will be transferred to the faction money chest.

But as i said no one was buying selling or crafting there, the server had only like 25 people.