Author Topic: [M] Shot and Shell *Outdated thread*  (Read 14327 times)

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Mitchel

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #30 on: May 27, 2012, 08:39:53 PM »
Dwonloanding now!

If you need any help with the Spaniards I can help you with historical researches.  :wink:

Dion/Folcwar

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #31 on: May 27, 2012, 08:50:33 PM »
its pritty good for an alpha

damonkey

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #32 on: May 27, 2012, 09:15:25 PM »
Danke, Danke
"The Lord is my light and my salvation- of whom shall I fear? The Lord is the stronghold of my life- of whom shall I be afraid? When the wicked advance against to devour me, it is my enemies and my foes who will stumble and fall. Though an army besiege me, my heart will not fear." ~ Psalms 27

William Wilkins

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #33 on: May 27, 2012, 09:16:09 PM »
will there be a board for this?

Gunnar11

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #34 on: May 27, 2012, 09:30:40 PM »
will there be a board for this?

I hope so.

damonkey

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #35 on: May 27, 2012, 09:36:19 PM »
 I will take suggestions from the people who play Alpha test, and balance the game.
 Then I will release an update with Artillery, Admin Tools, and fixed smoke/audio bugs, this will be v1.0 Beta. At this release, I will request a board.
"The Lord is my light and my salvation- of whom shall I fear? The Lord is the stronghold of my life- of whom shall I be afraid? When the wicked advance against to devour me, it is my enemies and my foes who will stumble and fall. Though an army besiege me, my heart will not fear." ~ Psalms 27

Volkonski

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #36 on: May 27, 2012, 09:38:41 PM »
Pistols don't make any sound at all when shot.

damonkey

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #37 on: May 27, 2012, 09:40:21 PM »
The audio bug I am refering to is when you fire a musket, you can't see it's smoke or hear it's shot when your x meters away from it. And on second thought, I may try for the board sooner than that.
"The Lord is my light and my salvation- of whom shall I fear? The Lord is the stronghold of my life- of whom shall I be afraid? When the wicked advance against to devour me, it is my enemies and my foes who will stumble and fall. Though an army besiege me, my heart will not fear." ~ Psalms 27

Mitchel

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #38 on: May 27, 2012, 09:42:04 PM »
Can I suggest longer pikes and briquets for light infantrymen? Reasons are that pikemen should have any advantage over musketeers and horsemen.  :P

(Please excuse any orographic mistakes Im typing on my mobile)
« Last Edit: May 27, 2012, 09:45:25 PM by Mitchel »

damonkey

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #39 on: May 27, 2012, 09:45:13 PM »
Yeah, I'm looking into making a model for a longer pike. And I haven't decided on a butter knife for light inf or not.
"The Lord is my light and my salvation- of whom shall I fear? The Lord is the stronghold of my life- of whom shall I be afraid? When the wicked advance against to devour me, it is my enemies and my foes who will stumble and fall. Though an army besiege me, my heart will not fear." ~ Psalms 27

William Wilkins

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #40 on: May 27, 2012, 09:47:48 PM »
My suggestions

1) Swords should do less damage,
2) aiming should be less fast, (meaning the dude brings his musket up too fast)
3) Accuracy of muskets?


Mitchel

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #41 on: May 27, 2012, 10:00:25 PM »
I think that the accuracy of the musket is fine as it is, maybe it should be increased for the rifle (a bit) but in 1700 muskets were fairly to be  as accurate as in the Napoleonic Wars

The Flying Dutchman

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #42 on: May 27, 2012, 10:03:09 PM »
will there be a board for this?
It hardly meets the requirements for a sub-board. Not to mention it'll take more work than copying AoFI's source code and adding a cheer option.

Captured Joe

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #43 on: May 27, 2012, 10:04:15 PM »
I think that the accuracy of the musket is fine as it is, maybe it should be increased for the rifle (a bit) but in 1700 muskets were fairly to be  as accurate as in the Napoleonic Wars
Hmm, I thought the Napoleonic muskets were more accurate than those in the 1700s, in RL.

damonkey

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Re: [WB][M] Shot and Shell - A 1700s Mod (Public Alpha Available!)
« Reply #44 on: May 27, 2012, 10:08:37 PM »
As I said before, I did most of the code. I am just using AoFI models as placeholders as I am terrible at modeling- and if it were a copy of the source code, it's still fine as im pretty sure Shred gave it out for the public to do as they please.


Coming in next patch:
- New sword models, tweaked damage and speed ratings. (%90 Done)
- New pike model, with appropriate reach (Done)
- Artillery (Starting, with help of Azrooh)
- Admin Tools (Done)

Should be ready by Friday.
"The Lord is my light and my salvation- of whom shall I fear? The Lord is the stronghold of my life- of whom shall I be afraid? When the wicked advance against to devour me, it is my enemies and my foes who will stumble and fall. Though an army besiege me, my heart will not fear." ~ Psalms 27