Bring it on, that's exactly what I have in mind. There are thousands of great mod adding piles of new shiny armors and weapons in new historical time settings for M&B. That's not what rigale is about. Rigale is not about combat, Rigale is about adventuring, discovering, variety. I always felt the basic M&B gameplay was great, but so boring... I would love for the player to make some great interesting careers without drawing his sword.
I am an old school gamer ( a "pong" and MERP/Cthulhu kind of old school gamer), I like games to be deep, I like to always discover new things when I play, not discover everythings there is to discover in the first ten minutes of play, then, either try to find a better loot, or rinse and repeat...
As for the mod's best interest, about 8-10 ppl show there interest here. That's an old rant of mine, I am used to ppl not being really interested in my mods (I have one for CIV4, and my MAJOR MOD, "frontieres", for NWN2), but in the end, I mod for the pleasure of creating a world I would like to play into, not for others.
And I don't care about sword or armor skins, if there is no new gameplay/effect behind.