Author Topic: Napoleonic Wars mod (Lf exp Coder)  (Read 14251 times)

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Chill Brah

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #165 on: June 18, 2012, 05:57:01 PM »
this looks pretty neat, if you need any beta testers hit me up. Steam Name is chill brah (the one with a picture of a gummy bear)

Tormidal

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #166 on: June 18, 2012, 09:14:47 PM »
Cant wait to see how this will turn out, with cannons and all.


good luck!

JohanBorg163

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #167 on: June 18, 2012, 09:29:23 PM »
Yay Svea Livgarde! I was in the 1a Svea regiment in MM and after i left them to make my own regiment, His Majestys Royal Scots Regiment!

Pinkknight

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #168 on: June 18, 2012, 09:51:29 PM »
Yay Svea Livgarde! I was in the 1a Svea regiment in MM and after i left them to make my own regiment, His Majestys Royal Scots Regiment!

So was I, I acctually kinda lead it C:.

I hope this (sub) mod will be a success C:. And honestly, with you guys doin' it I think it will be C:. (Please, if you make the Svea Livgarde uniform, could you upload the file so you can replace it on the normal multiplayer? ;D)

NanoNapoleon

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #169 on: June 18, 2012, 10:38:18 PM »
If you add Ottomans you may attract that man who speaks of the nation
(click to show/hide)
that shall not be named.
« Last Edit: June 18, 2012, 10:41:26 PM by NanoNapoleon »

8Lr_RELAX

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #170 on: June 19, 2012, 12:28:32 AM »
I hope that this mod is done as quickly as possible

greez

Evanovic

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #171 on: June 19, 2012, 02:17:09 AM »
I hope that this mod is done as quickly as possible

greez

Could easily see this taking a year or more.
Evanovic / Evanski. 4-time Group Fighting Tournament Winner. Team: Graham and his Minions & Team Argyll

MaHuD

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #172 on: June 19, 2012, 10:10:19 AM »
Even though MS is not released yet, they can already make all the models and textures.

8Lr_RELAX

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #173 on: June 19, 2012, 11:33:44 AM »
I hope that this mod is done as quickly as possible

greez

Could easily see this taking a year or more.

a full year ? :O

gokiller

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #174 on: June 19, 2012, 01:26:56 PM »
Even though MS is not released yet, they can already make all the models and textures.

We already have a nice bunch of "re-textures", I really just hope that they could release the MS soon, so we can get started.

Pinkknight

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #175 on: June 19, 2012, 04:24:58 PM »
Even though MS is not released yet, they can already make all the models and textures.

We already have a nice bunch of "re-textures", I really just hope that they could release the MS soon, so we can get started.

If you have any Swedish uniforms I'd be glad to get the link for them if you don't mind? C:. Just want to have them c0z I'm assam li3k dat k?

Comrade Temuzu

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #176 on: June 19, 2012, 10:23:29 PM »
Have you thought about the recruitment system? I dont think the Warband system would work. I suggest taking a look at the systems of TofSK and 1257, basically recruiting whole companies at a time. Im fairly sure that with this, you could avoid the way you have the troop tree right now, like highlanders upgrading into KGL or something, with regional recruiting.

Punishment

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #177 on: June 20, 2012, 01:33:13 PM »
Even though MS is not released yet, they can already make all the models and textures.

Good to see ur space key is finally working again  :lol:

MaHuD

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #178 on: June 20, 2012, 01:55:19 PM »
It is not, but I bought an external keyboard to bypass the problem.
I am using a laptop with external keyboard and external monitor because the monitor is broken and the keyboard is not very functional.
><

SeanBeansShako

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Re: Napoleonic Wars mod (Under development ~ "community project")
« Reply #179 on: June 20, 2012, 05:07:19 PM »
Recruitment wise, I think it should be a mix of Warband and WFAS. You could recruit and train men from villages/towns on the go but your paying them out of your own pocket and you should only get basic line infantry from it.

If you want anything else like grenadiers, cav and other elites you should bring your guys to the depots in the cities and stick them there or if you have enough money/rank pull just straight up hire some men from said depots.

I'm thinking certain depots would give you unique regiments too.