sHocK: Hello there
sHocK: Did you solve your problem?
Klaups Chamask: yes,
i can added module_strings.
sHocK: I wasn't home when you asked me
sHocK: Good to hear you fixed it
Klaups Chamask: ah, thank you for you can help
sHocK: No problem
Klaups Chamask: statistic codes in wolfpack server..
Klaups Chamask: that secret ?
Klaups Chamask: turkish players want to statistic system
sHocK: You can do your own, it's not hard
sHocK: All you need is a webserver with a database
Klaups Chamask: mm..
Klaups Chamask: i want to not server transfer to webserver..
sHocK: Then you need WSE
sHocK: I'm not sure how you display the statistics though
sHocK: You'll have to use chat commands maybe?
sHocK: Or code a mode specifically for that
Klaups Chamask: actually, i want webserver, but i think difficulty..
Klaups Chamask: so codes..
sHocK: I learned PHP because of Warband
Klaups Chamask: lol
sHocK: I didn't find it that hard
Klaups Chamask: hmm.. for, whats added codes to warband ?
Klaups Chamask: can i deal script ?
sHocK: What do you mean?
Klaups Chamask: mm,
Klaups Chamask: what i can deal adding scripts for statistic system ?
sHocK: I don't understand what you mean with deal
Klaups Chamask: what i can tackling add scripts for statistic system ?
sHocK: The problems that might appear?
sHocK: Or how to begin?
Klaups Chamask: yes
sHocK: In my case I started with the database
sHocK: We made a list of everything we wanted to save
sHocK: And then built the data model
sHocK: Players, Characters, Kills, Weapons, Games
sHocK: After that it's just about sending data to the database
sHocK: On certain events
sHocK: We add a new Connection on ti_on_player_join
sHocK: And on ti_on_player_exit we set that same connection's play time
Klaups Chamask: oouw, i get excited
i can !
sHocK: It started as curiosity
sHocK: It seemed to easy that I wanted to see what I could do
Klaups Chamask: ok, i starting.. but i will always asking