Manual

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Very cool, thanks!

Be glad when the Host option under multiplayer works again, though, for those of us who only run listen servers as opposed to dedicated. Wonder how long that's gonna take to get fixed? :sad:
 
Permanganate said:
Thanks for the guide but I didn't see foot guard listed under the units section. What is foot guard exactly?

Line infantry with slight bonus stats. All of the bonus stats make them better in melee.
 
COMMANDER BATTLE; BOT COMMANDS
As the leader of your squad, you will be able to command your soldiers during a battle.
Choosing the right commands to give your men can be the deciding factor between a
glorious victory and terrible defeat.
Like many modern games, Mount & Blade: Warband: Napoleonic Wars uses a two-staged
system for giving commands. First, you select the general category of the command and
then you select the specific command to issue. Note that, as soon as you have pressed
any of the above keys, the game will display an overlay menu showing you the available
command options.
There are three general order categories which are assigned to function keys F1
through F3. These are: ‘Movement orders’ (F1), ‘Formation Orders’ (F2) and ‘Fire
Orders’ (F3). Once you have selected the order category, you may give a specific order in
that category.- 56 -
Movement Orders:
• F1 - Hold this position: Instructs your men to stay within a short distance of
where you are currently standing. They will fire ranged weapons if they have one,
but will not move to engage the enemy in melee unless the enemy comes close
enough. If you press and hold down the F1 key rather than tapping it quickly, the
game will show a movement flag at the point your look direction intersects with
the terrain, and you will be able to order your troops to move to a specific spot
in your area of sight.
• F2- Follow me: Your men will fall in around you, or travel to wherever you are,
and stay close as you move.
• F3- Charge: Give your men permission to break ranks and pursue the enemy
individually.
• F4- Stand Ground:
• F5- Retreat:


I think formation orders is a little mislabeled, not sure:
Formation Orders:
• F1- ADVANCE TEN PACES:Your troops will walk in the general direction of the
enemy by ten paces and hold there.
*Should be F6 IIRC*?
• F2- FALL BACK TEN PACES:Your troops will move back from the general
direction of the enemy by ten paces and hold there.
*Should be F7 IIRC
• F3- SPREAD OUT: Troops will increase the distance between each other.
This order is useful for reducing your casualties against enemy archers or
crossbowman.
• F4- STAND CLOSER: Your troops will shorten the distance between each other.
This order is especially useful for preparing your infantry for a cavalry charge.
• F5- MOUNT HORSES: All troops who can ride a horse will try to find a mount
• F6- DISMOUNT: Sometimes you will want your mounted troops to fight on
foot, usually if the terrain is not suitable for cavalry.
Fire Orders:
• F1- HOLD YOUR FIRE: Ordered troops will not use ranged weapons.
• F2- FIRE AT WILL:Ordered troops are once again free to shoot at the enemy
with ranged weapons.
• F3- USE ONLY BLUNT WEAPONS: Ordered soldiers will only attack the enemy
with blunt weapons, reverting to their fists if necessary. This order is useful if you - 57 -
want to avoid killing your enemies and want to take them prisoners.
• F4- USE WEAPONS AT WILL: Cancels the ‘Use Only Blunt Weapons’ order.
Soldiers are free to attack enemies with lethal weapons.
 
It looks nice and comprehensive but ... There is no explanation for mapping =(
Vincenzo, may you do some manual for  newbies mapper like I who are trying to start with a mapping tool wich is not easy to use.
Thank you, IVe_9e_Sgt_Adrianna_Adrianna (adjutant of IVe_9e_Chrono)
 
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