Author Topic: Cavalry are Rubbish  (Read 19946 times)

0 Members and 1 Guest are viewing this topic.

Marmz

  • Sergeant
  • *
  • The Force = mass x acceleration
    • View Profile
  • Faction: Rhodok
  • NW
Re: Cavalry are Rubbish
« Reply #210 on: May 02, 2012, 04:53:25 AM »

Do you seriously think that "the onset of musket and bayonet generally discouraged the practice unless it was absolutely necessary [cavalry head on charges]"? What is bayonet? A dagger on a unwieldy stick (musket) - a makeshift weapon. Even a solid pitch fork is a better weapon against cavalry than a bayonet. Bayonet is a choice of lesser evil - it was chosen not because its a good weapon, but because its cheap and versatile.

It wasn't the muskets or the bayonet that made cavalry charges obsolete - it was the growth of population, while the amount of weaponry (resources) increased only a bit since middle ages, there were a lot more men in XVII century which lords could enlist into their armies. Even the best armor and weapons can't win you a battle if your 100 knights stand against 1000 infantry with crude muskets and makeshift bayonets.

The way bayonets are depicted in NW suggests its the best melee weapon ever, while in reality its just a crude, unwieldy and rather short spear.

I must agree. Cavalry would of cost more to maintain and equip than run-of-the-mill infantry, and yet it was used quite extensively in that period; so surely it must of been considered valuable (though not in a head-on charge, obviously).

In my opinion, NW doesn't reflect the value and strength of cavalry very realistically; though it's balanced, in the sense that 1 cavalryman ~ 1 infantryman, I would prefer a clever way of limiting cavalrymen in a match (~20% cavalry seems fair). Current server-side limits are fine, but somewhat crude; if all the slots are taken, you're screwed. Warband's "gold" system could be adapted to remedy that.

Normally, a cavalry squad charging the flanks of and equal-sized infantry squad already engaged/distracted/spread-out should decimate them. Although that's the best way to fight as cavalry in NW already, I feel the shock value is insufficient.

On that subject, the cuirassier's cuirass is also somewhat underwhelming.
"At birth we cry. At death we understand why"

rejenorst

  • Language Moderator
  • *
  • Imperial Inqusitor
    • View Profile
  • Faction: Bandit
  • NW
Re: Cavalry are Rubbish
« Reply #211 on: May 02, 2012, 05:19:28 AM »
I must agree. Cavalry would of cost more to maintain and equip than run-of-the-mill infantry, and yet it was used quite extensively in that period; so surely it must of been considered valuable (though not in a head-on charge, obviously).
You're quite right.
1) It was essential for victory in that it was used extensively in the pursuit of retreating armies in order to deprive them of a) human resources and b) the chance to reform/regroup.
2)The heavy cavalry cost a fortune for both armor and specially bred horse, to which Napoleon remarked that the cost over the other cav types did not significantly outweigh the benefits.

Quote
In my opinion, NW doesn't reflect the value and strength of cavalry very realistically; though it's balanced, in the sense that 1 cavalryman ~ 1 infantryman, I would prefer a clever way of limiting cavalrymen in a match (~20% cavalry seems fair). Current server-side limits are fine, but somewhat crude; if all the slots are taken, you're screwed. Warband's "gold" system could be adapted to remedy that.

I wouldn't mind heavy cav or cav in generally getting some form of additional protection value to the horses front against thrusted bayonets if they are moving full speed. Or some additional bump damage.


Quote
On that subject, the cuirassier's cuirass is also somewhat underwhelming

My cuirassier's armor has protected me a few times from musket shots and once at close range too (not always) but they were intended to stop a musket shot at long range. Not short range or so my source seems to say: http://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA406969

However the video you posted is great and seems to fall in line with the story about the square formations of english troops who claim to have heard musket balls bounce off the enemy's cuirasses, I've been looking for a live demonstration the past few days but couldn't find any. Cheers for that.
Ve hav vays of making you talk... I vish also ve had vays of making you shut up!

Falrinth

  • Regular
  • *
    • View Profile
  • Faction: Neutral
  • WBWF&S
Re: Cavalry are Rubbish
« Reply #212 on: May 02, 2012, 12:58:54 PM »
What i would like to see is the dead horse having some projectiel mechanic... Its so wrong when you charge someone with huge speed on heavy horse, he stabs killing both horse and rider, and the horse with the rider simply ghost-pass the one who stabbed them... It should have some physics, so even dead heavy horse with huge momentum should knock down and badly dmg the one it hits...

In NW cav gets disadventage in plenty of forms (no reloading on the move, short lances, anti-cav wepaons everywhere), so it should get some buff aswell - and i agree with the OP, the momentum of the heavy horse should be dangerous. Ninja suprise attacks are for light cavalry, not heavy cav on heavy horses.... Their strenght was momentum and in the game its not present :/
« Last Edit: May 02, 2012, 01:24:30 PM by Falrinth »

tomislawus

  • Recruit
  • *
  • Permanently Banned
    • View Profile
  • Faction: Neutral
Re: Cavalry are Rubbish
« Reply #213 on: May 02, 2012, 01:20:49 PM »
I dare to say that a XVI century knights in a full (and very expensive) plate armor on a horse which had its own armor too, could easily charge a line of XVIII century infantry and decimate the enemy. I once read about a russian cavalryman who fired a pistol point blank at a french soldier - the ball failed to penetrate the skull and got stuck in the head wrappings. Granted it was very cold there and russians had very low quality powder at their disposal, but still you you have to remember that that musket balls are round and rather soft. A musket ball to penetrate a proper plate armor would need to be fired at really close range , so close actually that it would make the charging horse crash into the line. Also, note that such units as Polish Winged Hussars had their own specials tactics of charging frontally infantry - they would disperse while approaching the line and in the last few meters they would close in the formation for the maximum effect.

As I said, 100 late middle ages knights would easily destroy 200 XVIII century infantrymen in a full frontal assault, but the problem was that 1 such knight with his horse and equipment would cost as much as 100 soldiers with muskets.

Also, I like your Rejenorst for how much well you argument your opinions and back them up with facts. Its so rare actually that I must express my gratitude for your selfless pursuit of truth:D 

rejenorst

  • Language Moderator
  • *
  • Imperial Inqusitor
    • View Profile
  • Faction: Bandit
  • NW
Re: Cavalry are Rubbish
« Reply #214 on: May 02, 2012, 02:11:23 PM »
Quote
I dare to say that a XVI century knights in a full (and very expensive) plate armor on a horse which had its own armor too, could easily charge a line of XVIII century infantry and decimate the enemy.

I disagree, they had trouble enough just charging longbow men. Let me put it this way. While theoretically they could, the outcome is decided by so many factors both inside and outside of human control that what seems impossible at times may very well be possible.
Example the battle of Minden: Marshal Contades is reputed to have said bitterly after the battle: “I never thought to see a single line of infantry break through three lines of cavalry ranked in order of battle and tumble them to ruin.”

There's a whole list of failed and successful cav charges throughout history making assumptions like 'easy' hard to swallow.

Quote
I once read about a russian cavalryman who fired a pistol point blank at a french soldier - the ball failed to penetrate the skull and got stuck in the head wrappings. Granted it was very cold there and russians had very low quality powder at their disposal, but still you you have to remember that that musket balls are round and rather soft. A musket ball to penetrate a proper plate armor would need to be fired at really close range , so close actually that it would make the charging horse crash into the line.


The joys of dealing with black powder :) misfires were also common and if the powder got wet from humidity or whatever reason you were in big trouble (as the musketeer).

Quote
Also, note that such units as Polish Winged Hussars had their own specials tactics of charging frontally infantry - they would disperse while approaching the line and in the last few meters they would close in the formation for the maximum effect.


Yes and they had very good results in a few battles against superior Russian forces, also and correct me if I am wrong this was probably before the bayonet was adopted for standard use.

Quote
As I said, 100 late middle ages knights would easily destroy 200 XVIII century infantrymen in a full frontal assault, but the problem was that 1 such knight with his horse and equipment would cost as much as 100 soldiers with muskets.
Yes its true that the cost would be enormous and even Napoleon was annoyed by the cost of his heavy cav's armor which I believe was apprx 8mm thick for the front and back plate, (I think the medieval plate armor was actually thinner (not sure)). In any case after much reading of various sources I can safely say that there is no certainty of victory in any case.

Napoleon's main use of heavy cavalry was to keep them in reserve and to trot them out only for decisive operations and mop ups. Occasionally however, when his situation grew desperate he did in fact trot them out for a frontal charge (as is the case in the battle of Eylau). At Eylau Napoleon sent Murat with 10,700 cavalry to charge the Russian center in order to buy himself some time. At one point Napoleon had to send in more cav to ensure the cavalry wouldn't become encircled. Some of the Russian infantry managed to withstand several charges before eventually succumbing or withdrawing. All in all the battle proved indecisive and the casualties to Murat's 10,000 strong cav force are estimated at over 1,500 although the exact numbers are unknown. It was by no means an easy victory, and yet it was the largest cavalry charge of its time.

Excerpt:
Quote
Napoleon saw that Murat would have to be cut free and ordered forward the
cavalry of the Guard. The guard cavalry smashed through everything, cutting a path for
Murat’s trapped cavalry to withdraw. The cost was heavy though. General Dahlmann,
Aide de Camp to Napoleon and previous commander of the Chasseurs of the Guard, was
killed. General Lepic, commander of the Guard Grenadiers, was wounded.45 Murat had
lost over 1,500 cavalry (either killed or wounded) in the assault. General D'Hautpoul,
who commanded the cuirassiers, was killed and General Grouchy was wounded.
Additionally, four regimental commanders were lost in what would become know as the
greatest cavalry charge of the Napoleonic wars.
http://www.jeux-histoire.fr/doc/MURPHY.pdf

Quote
Also, I like your Rejenorst for how much well you argument your opinions and back them up with facts. Its so rare actually that I must express my gratitude for your selfless pursuit of truth:D 

Thank you :)

Also I leave you with an excerpt from a U.S. Bayonet Manual (1852 or 1854) which comments about 2 men who defeated 25 cavalry men with bayonets:

(click to show/hide)
« Last Edit: May 02, 2012, 02:13:30 PM by rejenorst »
Ve hav vays of making you talk... I vish also ve had vays of making you shut up!

tomislawus

  • Recruit
  • *
  • Permanently Banned
    • View Profile
  • Faction: Neutral
Re: Cavalry are Rubbish
« Reply #215 on: May 02, 2012, 02:32:29 PM »
I admit you you have somewhat convinced me that an infantry man can defend with much success against cavalry, but still I think that horses should be buffed in NW. Why? Yesterday I was charging a guy, he obviously killed my horse and then still managed to kill with the same move another cavalryman who was two meters behind me. It should not have happened. I agree that he managed to dehorse me, but he should have been knocked down by my horse in the process and then killed easily by the other cavalryman. We both failed there, but horses really need to have some impact when hitting people.

Thokan

  • Knight
  • *
    • View Profile
  • Faction: Swadian
  • MP nick: Modig
Re: Cavalry are Rubbish
« Reply #216 on: May 02, 2012, 02:49:50 PM »
The main focus of MM and now NW has always been to be a fun and competitive game, so as to progress longevity. Realism, for the sake of the game and the community should come in second hand. The cavalry is challenging, competitive and skillful and many a veteran just like me has taken up the cavalry sword as the shooting has been buffed and it's hard to prove your worth with the bayonet these days.

The current cavsystem in NW is a FIX from what can be considered several years of beta-testing that was MM. It's patched, done and darn good if not brilliant.

Unbalancing the game by buffing the cavalry breaks it and hurts the longevity wich have held me amongst several playing since long before mmprussia2 even.

If you want to break the game for the sake of realism than start working on a mod. Add TBC, plague and whatever. Buff the cavalry, make tanks out of the horses and give every cavalryman a musketoon while you are at it.  :mrgreen:
Shunned Official Admin. Labeled "troublemaker" and "troll" by FSE. Persecuted accordingly.

tomislawus

  • Recruit
  • *
  • Permanently Banned
    • View Profile
  • Faction: Neutral
Re: Cavalry are Rubbish
« Reply #217 on: May 02, 2012, 03:42:40 PM »
The main focus of MM and now NW has always been to be a fun and competitive game, so as to progress longevity. Realism, for the sake of the game and the community should come in second hand. The cavalry is challenging, competitive and skillful and many a veteran just like me has taken up the cavalry sword as the shooting has been buffed and it's hard to prove your worth with the bayonet these days.

The current cavsystem in NW is a FIX from what can be considered several years of beta-testing that was MM. It's patched, done and darn good if not brilliant.

Unbalancing the game by buffing the cavalry breaks it and hurts the longevity wich have held me amongst several playing since long before mmprussia2 even.

If you want to break the game for the sake of realism than start working on a mod. Add TBC, plague and whatever. Buff the cavalry, make tanks out of the horses and give every cavalryman a musketoon while you are at it.  :mrgreen:

Making my suggestion of slightly buffing horses ability to bump into people an unreasonable demand to make cavalry completely OP is the most low and unintelligent way of arguing I can think of.   

rejenorst

  • Language Moderator
  • *
  • Imperial Inqusitor
    • View Profile
  • Faction: Bandit
  • NW
Re: Cavalry are Rubbish
« Reply #218 on: May 02, 2012, 03:53:55 PM »
Quote
Making my suggestion of slightly buffing horses ability to bump into people an unreasonable demand to make cavalry completely OP is the most low and unintelligent way of arguing I can think of.   

I believe we have a duel SUH! CHOOSE YOUR WEAPON!



Shall we say PISTOLS AT DAWN??


As referee I shall be expecting a fair fight. May the luckiest bastard win :)
Ve hav vays of making you talk... I vish also ve had vays of making you shut up!

tomislawus

  • Recruit
  • *
  • Permanently Banned
    • View Profile
  • Faction: Neutral
Re: Cavalry are Rubbish
« Reply #219 on: May 02, 2012, 04:15:57 PM »
Quote
Making my suggestion of slightly buffing horses ability to bump into people an unreasonable demand to make cavalry completely OP is the most low and unintelligent way of arguing I can think of.   

I believe we have a duel SUH! CHOOSE YOUR WEAPON!



Shall we say PISTOLS AT DAWN??


As referee I shall be expecting a fair fight. May the luckiest bastard win :)

I choose the pistols, you can have the little brush:D

Thokan

  • Knight
  • *
    • View Profile
  • Faction: Swadian
  • MP nick: Modig
Re: Cavalry are Rubbish
« Reply #220 on: May 02, 2012, 04:36:46 PM »
The main focus of MM and now NW has always been to be a fun and competitive game, so as to progress longevity. Realism, for the sake of the game and the community should come in second hand. The cavalry is challenging, competitive and skillful and many a veteran just like me has taken up the cavalry sword as the shooting has been buffed and it's hard to prove your worth with the bayonet these days.

The current cavsystem in NW is a FIX from what can be considered several years of beta-testing that was MM. It's patched, done and darn good if not brilliant.

Unbalancing the game by buffing the cavalry breaks it and hurts the longevity wich have held me amongst several playing since long before mmprussia2 even.

If you want to break the game for the sake of realism than start working on a mod. Add TBC, plague and whatever. Buff the cavalry, make tanks out of the horses and give every cavalryman a musketoon while you are at it.  :mrgreen:

Making my suggestion of slightly buffing horses ability to bump into people an unreasonable demand to make cavalry completely OP is the most low and unintelligent way of arguing I can think of.   

I have played cRPG, sire. They write rap-songs about the cavalry, which mind you, has more of a bump-aspect. I am absolutely certain the bumping in NW is fine as it is.

http://soundcloud.com/excavation_pls/420-kings-of-kd-crpg-rap

Hilarious^ by the way  :P
Shunned Official Admin. Labeled "troublemaker" and "troll" by FSE. Persecuted accordingly.

SvenssonHD

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: Svensson
Re: Cavalry are Rubbish
« Reply #221 on: May 02, 2012, 04:43:20 PM »
I usually don't particularily like rap, but that was ******** epic, Modig.

Thokan

  • Knight
  • *
    • View Profile
  • Faction: Swadian
  • MP nick: Modig
Re: Cavalry are Rubbish
« Reply #222 on: May 02, 2012, 04:57:19 PM »
I usually don't particularily like rap, but that was ******** epic, Modig.

It's quite the piece of hilarity, ain't it?  :mrgreen:

All on through clever, until the end. I love it!
Shunned Official Admin. Labeled "troublemaker" and "troll" by FSE. Persecuted accordingly.

tomislawus

  • Recruit
  • *
  • Permanently Banned
    • View Profile
  • Faction: Neutral
Re: Cavalry are Rubbish
« Reply #223 on: May 02, 2012, 05:13:42 PM »
The main focus of MM and now NW has always been to be a fun and competitive game, so as to progress longevity. Realism, for the sake of the game and the community should come in second hand. The cavalry is challenging, competitive and skillful and many a veteran just like me has taken up the cavalry sword as the shooting has been buffed and it's hard to prove your worth with the bayonet these days.

The current cavsystem in NW is a FIX from what can be considered several years of beta-testing that was MM. It's patched, done and darn good if not brilliant.

Unbalancing the game by buffing the cavalry breaks it and hurts the longevity wich have held me amongst several playing since long before mmprussia2 even.

If you want to break the game for the sake of realism than start working on a mod. Add TBC, plague and whatever. Buff the cavalry, make tanks out of the horses and give every cavalryman a musketoon while you are at it.  :mrgreen:

Making my suggestion of slightly buffing horses ability to bump into people an unreasonable demand to make cavalry completely OP is the most low and unintelligent way of arguing I can think of.   

I have played cRPG, sire. They write rap-songs about the cavalry, which mind you, has more of a bump-aspect. I am absolutely certain the bumping in NW is fine as it is.

http://soundcloud.com/excavation_pls/420-kings-of-kd-crpg-rap

Hilarious^ by the way  :P

dafuq I just listened to...

I surrender, you are right - cavalry is fine, even a bit OP... I just can't compete with that...

rejenorst

  • Language Moderator
  • *
  • Imperial Inqusitor
    • View Profile
  • Faction: Bandit
  • NW
Re: Cavalry are Rubbish
« Reply #224 on: May 02, 2012, 05:26:53 PM »
Lol... that... left me...  lol
Ve hav vays of making you talk... I vish also ve had vays of making you shut up!