Author Topic: Suggestions  (Read 59493 times)

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Raging Womble

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Re: Napoleonic Wars: Suggestions
« Reply #855 on: June 24, 2012, 07:49:24 PM »
Commander Battles general unit?
Could be general with 3 or so men who ride around checking for enemy, giving info where enemy is etc. His men are his aide de camps!

Punishment

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Re: Napoleonic Wars: Suggestions
« Reply #856 on: June 24, 2012, 09:25:50 PM »
And what would be the use?, every person gets a telescope anyway .

Swargy

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Re: Napoleonic Wars: Suggestions
« Reply #857 on: June 25, 2012, 02:18:54 PM »
hi

today i was playing as my favorite unit (partisan) and I got lucky and spawned with the pike (not the short one, the looong real pike) It was incredible. I completely raped any cav in my way, and destroyed line inf with my range (assuming I didn't get shot mid-charge)

my suggestion is maybe we could have pikemen units for the nations? pikemen use was declining around this time, but they were still used a bit by militia i guess. Also it would be really cool to make pike squares and they'd be useful for defending against cav better than a bayonet.

Raging Womble

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Re: Napoleonic Wars: Suggestions
« Reply #858 on: June 25, 2012, 05:31:27 PM »
And what would be the use?, every person gets a telescope anyway .
There use is for -
 For giving information on enemy troop advances, you cant always see stuff everywhere on Commander Battle, making suggestions of movements, RP value, fun value etc.
Also a flag man and musician
« Last Edit: June 25, 2012, 06:13:15 PM by Raging Womble »

Alma69

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Re: Napoleonic Wars: Suggestions
« Reply #859 on: June 26, 2012, 01:39:31 AM »

Every cavalry weapon can and will outrange a bayonetted musket if used properly. Plus, since you have been asking for more realism with your suggestions here, flying from a horse and hitting the ground from full gallop is going to do some serious damage. You aren't going to be able to jump right back up most of the time due to loss of breath or you know..broken bones.[/b]

[/quote]
Sorry what?
Bayonet out range everything exept maybe lance.
Falling of the horse is not even near as dangerus as being hit by galloping horse. Yet infantry just kung fu jump back on feet in a split of second.

Alma69

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Re: Napoleonic Wars: Suggestions
« Reply #860 on: June 26, 2012, 01:47:11 AM »

Every cavalry weapon can and will outrange a bayonetted musket if used properly. Plus, since you have been asking for more realism with your suggestions here, flying from a horse and hitting the ground from full gallop is going to do some serious damage. You aren't going to be able to jump right back up most of the time due to loss of breath or you know..broken bones.[/b]

Sorry what?
Bayonet out range everything exept maybe lance.
Falling of the horse is not even near as dangerus as being hit by galloping horse. Yet infantry just kung fu jump back on feet in a split of second.
[/quote]

I want to see muskets on shoulders while marching.

What about some sort of stamina bar?

Hypno Toad

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Re: Napoleonic Wars: Suggestions
« Reply #861 on: June 26, 2012, 03:10:49 AM »
This is a very small suggestion.

Could you change the overhand attack animation for the partizani sledgehammer? Right now it's using a polearm animation for the overhand, and it makes the overhand attack sort of bollocks given the short reach of the weapon. A two handed overhand attack would be way less awkward.

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Falling of the horse is not even near as dangerus as being hit by galloping horse. Yet infantry just kung fu jump back on feet in a split of second.

Not entirely true, falling off a horse can prove lethal many times depending on the size of the rider. A smaller, lighter hussar might not take too much of a beating but a cuirassier in armor would take an immobilizing landing in most circumstances. If his horse landed on him as he went down he'd probably die.

Either way though, I think more charge damage would actually be good for both infantry and cavalry. There's a really annoying "horse bump" technique people (IE: me) use to get easy cavalry kills. If people were simply knocked down entirely when being horse-bumped it might not be as big a problem, and at the same time cavalry would become a bit more useful because the horse charge actually does good damage. (which is sort of the point of a cavalry charge, it bowls infantry over and shatters formation)

Quote
my suggestion is maybe we could have pikemen units for the nations? pikemen use was declining around this time, but they were still used a bit by militia i guess. Also it would be really cool to make pike squares and they'd be useful for defending against cav better than a bayonet.

The russian line militia can choose a "pike." It's got a bit better reach than the bayonet so it's fairly good for anti-cavalry.

It's slower and does way less damage than the bayonet, despite being just as sharp(looking). It's realistic though, as every nation hired wizards to enchant bayonets to have vastly superior damage to even the most identical or even superior weapons.
« Last Edit: June 26, 2012, 03:25:53 AM by Hypno Toad »
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8Dusan

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Re: Napoleonic Wars: Suggestions
« Reply #862 on: June 26, 2012, 12:06:52 PM »
plz do you have a serial key for mount & blade napoleonic wars??? i need it

Lascivo

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Re: Napoleonic Wars: Suggestions
« Reply #863 on: June 26, 2012, 12:28:07 PM »
plz do you have a serial key for mount & blade napoleonic wars??? i need it

Go buy one.

Also,was thinking something was missing...Sergeants..just feels odd having NCOs going rankers in trainings/events..would look a bit better if there was a Sergeant class added for line infantry. ;)
poo

Kegger

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Re: Napoleonic Wars: Suggestions
« Reply #864 on: June 26, 2012, 02:07:02 PM »
plz do you have a serial key for mount & blade napoleonic wars??? i need it

BUYA-CDKE-YFRO-MTWS

8Dusan

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Re: Napoleonic Wars: Suggestions
« Reply #865 on: June 26, 2012, 02:08:23 PM »
thant you :D:D:D:D::D:

8Dusan

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Re: Napoleonic Wars: Suggestions
« Reply #866 on: June 26, 2012, 02:12:13 PM »
it says  "incorect serial key"

Lascivo

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Re: Napoleonic Wars: Suggestions
« Reply #867 on: June 26, 2012, 02:19:28 PM »
You sir,are an idiot.

Sigged this.******** hilarious.
poo

James Stewart

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Re: Napoleonic Wars: Suggestions
« Reply #868 on: June 26, 2012, 02:22:17 PM »
it says  "incorect serial key"
I literally pissed myself. xD

Epicrules

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Re: Napoleonic Wars: Suggestions
« Reply #869 on: June 26, 2012, 02:36:21 PM »
I am laughing so hard right now...
James, there is no question you use Smithy-Seeking Ammunition (SSA).  That Carbine has never failed to hit me right in the face as you're going full speed on horseback.
Epicrules your avatar hurts my mind >.<