I wonder why there aren't more players. Last I played Vikingr, it was normal to have 40+ people on the server all the time and 120+ events
I have the feeling that the M&B multiplayer community is a fickle sort, and it's possible that we've lost the more numerous players once available back in 2010 when warband first released. It seems like the big three to collect players do so for a niche reason - MM because of musketry, CRPG because people like persistent stats and such, and Persistent world for similar reasons. I've seen other multiplayer mods run into population troubles too. Which really is unfortunate since the amount of attention given to Vikingr is nothing short of impressive. Would that I wasn't doing SITD, I would have wanted to help establish a Vikingr singleplayer experience. Might also be that singleplayer just tends to be the raison d'etre of M&B players?
I mean I can't really fathom why Vikingr would have trouble getting a multiplayer populace, given it's strength is what the majority of players prefer - no cavalry, no archery, rough and tumble melee fighting with the added bonus of Vikings and such.
Best of luck to it. I just can't play because I ragequit after I find myself swinging slower than I feel I ought to, or getting my butt kicked.