Mount&Blade: Warband > Released WFaS Mods

[S] Enhancement Mod. Rule your own kingdom! 1.75 beta

<< < (113/158) > >>

Gambino:
let them free to go then talk to them on the map when u see their party and catch it.

mantc:

--- Quote from: Gambino on June 07, 2012, 12:23:51 PM ---let them free to go then talk to them on the map when u see their party and catch it.

--- End quote ---

with 60 relation lord I got just  3 dialog: I wish peace; surrender or die; I must hurry;  but don't get "Are you interested on joining my kingdom?" dialog.

bolvadron:
Normally it appears when he is your prisonner, so i don't know :(

bojan811:
I gave a Tepes one village as fief but all he ever does i just sits in my castle and getting father.
I do not have an option to make him follow me on the map, all i can i to recruit him into my army again but then his troops stay in my castle saying Tepes`es party.

Am i missing something here?


Edit:
I have a problem with sieges. The thing is when i attack with ladders half of my man do not obey orders. I tell them stand ground and only some of them actually complies. Did anyone had this problem? When i attack the walls with dynamite i command my troops regularly, and all of them obey.

Glycerius:

--- Quote from: bcashmore on June 06, 2012, 09:59:06 AM ---
--- Quote from: bcashmore on June 04, 2012, 06:03:26 PM ---I have noticed that when one of my companions returns from training or I hire a new NPC, all my elite troops disappear.  Is this something that is in the main programme or a bug?

Either way this is a excellent mod and hope you keep up the good work.

--- End quote ---


--- Quote from: el_infante on June 05, 2012, 05:34:05 PM ---I should test it but I didn't have that problem on earlier versions. Give me time to check why it happen.

--- End quote ---

In your own time squire, can get around it at the moment by putting Elite troops in Fortresses.

--- End quote ---

It isn't always clear which are the elite troops. I suppose putting them all in the fort is what has to be done.

That workaround is not useful for supporting a claimant, as this mod has huge bandit parties, and an entire army can be needed to reach a city with a claimant. Supporting the Russian claimant means a player will have to become Tsar or lose. Moscow then gets a diplomatic centre to interact with other kingdoms.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version