OOC: First things first, thanks to everyone for their patience. I had a great holiday, my girlfriend lives the other side of the Atlantic Ocean so it was great to get to visit her. We had a wonderful time.
Extor: Thanks for the tips, I will look into the Floris mod pack in the near future. I think I will probably need to close this AAR soon just because after so long as a knight I am starting to run out of features for this current edition. I will do my research on the Floris mod back and what it entails. I would really like to use the same character for it though, and I want to see if and how backgrounds affect things before I commit to anything. Plan B would be something more sinister, writing an AAR as a Necromancer from Solid & Shade.
For now, an update.
May 30, 1257.
Several of my men are still weary from our last fight. I deemed it kindest they be allowed to rest before we destroy the bandits in the northern forests. Besides, we have a tournament to fight. Or rather had. I shall regale you with my progress on the matter.
In the first round fortune favoured us, we were the only ones with horses. After the initial charge we became a target hemmed against the walls, but we won. My comrade was struck down by one team, since we made the mistake of allowing them to remain a team rather than take down one from each of the three teams so that our opponents were fighting against each other. However, a few charges dealt with that.
The second round requires some advice to my comrades. Standing in front of your team’s lancer is never a good idea. I only managed to get two charges in despite this being a battle of 7 on each side.
Round three was smaller, 2 teams of 2. I actually fought on foot for a change this time. One horseman and one footman apiece. Our horseman’s horse got injured first, I feel sorry for the poor animals. However, their horseman cantered off and got separated from his support. The pair of us now on foot were able to take down one and then the other.
Fourth round, again I was on foot, fighting 4 teams of 2. My comrade was a lancer, who forgot the most basic rule: a lancer in close-quarters is useless. If your only weapon is for the charge, do not stay after charging. Anyway, since he was taken down quickly after I had dispatched my opponent I was able to borrow the horse he was using.
Next I was given a horse, but it was hatchets versus swords of war. An interesting combination, since the hatchet is far too short to suit a horseman. Still, I was able to get results by bulling up close with my horse and striking while my foe tried to regain his balance.
Finally, a sword duel against a mercenary. I was using a shield, while he had the larger sword. I got a lucky blow at the start which struck him in the throat, and I think he never recovered his breath. Looking back, I wish I had been more courteous, allowed him to recover so skill and not luck won the day. Still, I suppose it is a fair victory and a fine reward.
Since then, I had been patrolling around the forests, looking for small groups of bandits we could catch away from the main group. We chased one group as far south as Nomar, freed the bounty hunters they had taken prisoner, but when we doubled back we could not find the others we had left behind us.
Currently I am resting at Kelredan Castle, ready to launch another strike soon. With luck, we should be able to thin their numbers before the main assault. However, I feel my men are ready. I will look for any return messages there. I hope to win the approval of Lord Grainwad soon. He has been a man of good heart and a kind lord to his people, and I am starting to understand some of his reluctance regarding me. I should say no more unless this message is intercepted, but know that I am safe and well.
Your loving son.
Karsimir von Greyssen.