Author Topic: Bugtracking - see first post  (Read 7874 times)

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Vrael_

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Re: Bugtracking - see first post
« Reply #60 on: February 23, 2012, 11:09:00 PM »
I don't use the Bugtracker for this report, because it seemed like only one player at the server had it, and I have no idea how. He spawned with a blunderbuss and bullets for it, then he picked up another blunderbuss. Then he dropped one of them. After that, he fired the remaining blunderbuss, dropped it, re-equiped it and fired it again without reloading, dropped, equiped, fired and so on. I saw him shooting at least 6 shots like this. Then he wrote something in the chat like "guys the gun is reloaded if you drop it" and someone else said "it doesn't work for me".

I don't remember his name and even if I did, it's not the important thing here. It seemed like only that player had the bug. Have you admins any ideas about what it is, or have you seen it earlier?
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Slawomir of Aaarrghh

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Re: Bugtracking - see first post
« Reply #61 on: February 24, 2012, 01:19:58 AM »
I didn't only see it, I abused that bug myself on INV server, when I was out of ammo and bots were coming to get me. ;)

I'll add some new ammo flags for dropped guns, that should fix it.

Holyfluff

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Re: Bugtracking - see first post
« Reply #62 on: February 25, 2012, 02:10:37 AM »
Hey, When I admin on "EU_Deluge_Invasion + Battle + Siege" I dont know if it's the server the mod, I cannot ban or kick, Also I cannot heal people who are dead (To revive)

I've tried reinstalling the mod too.
With new downloads...
Any help is much appreciated Thanks.

H0lyfluff.
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Slawomir of Aaarrghh

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Re: Bugtracking - see first post
« Reply #63 on: February 25, 2012, 11:30:45 AM »
Download the patch once again from our website - http://thedeluge.net/files/The_Deluge_0.51_patch.exe

I uploaded some small fixes yesterday. Kicking and banning using admin options should work fine now. Still, you can always use console commands for that.

Also, today at night all EU servers have been updated to newest version (fixed bugs with digging giant trenches, fixed blocking players when loading cannons/digging... etc.)

As for revive, it works only on Invasion and it's actually not a revive, but "force respawn next round". Player will respawn when all bots are killed. If it didn't work on EU servers, it should now, after update.

Holyfluff

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Re: Bugtracking - see first post
« Reply #64 on: February 25, 2012, 02:36:56 PM »
Okay thanks! And Console commands?
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Slawomir of Aaarrghh

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Re: Bugtracking - see first post
« Reply #65 on: February 25, 2012, 02:44:40 PM »
Okay thanks! And Console commands?

http://forums.taleworlds.com/index.php/topic,217198.msg5193812.html#msg5193812

Since the day I added them, I actually stopped using Admin Options panel. Typing is much faster, at least for me. It gets some time to get use to them, but they're really helpful.
« Last Edit: February 25, 2012, 02:47:02 PM by Slawomir of Aaarrghh »

Holyfluff

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Re: Bugtracking - see first post
« Reply #66 on: February 25, 2012, 03:05:28 PM »
Cool I think I'll use them because They dont work the buttons still, The First one (1.) is Highlighted the rest arent
Gavin Mcdougal Some Bastard you dont want to know... but when you do, you're screwed.

Holyfluff

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Re: Bugtracking - see first post
« Reply #67 on: February 25, 2012, 03:14:02 PM »
Also it'd be cool if there were Like a Admin tool to change map and stuff instantly without using the Map Option which could mess the server. ! :)
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Slawomir of Aaarrghh

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Re: Bugtracking - see first post
« Reply #68 on: February 25, 2012, 04:10:26 PM »
Cool I think I'll use them because They dont work the buttons still, The First one (1.) is Highlighted the rest arent

Strange. I'm 100% sure I fixed it. I even downloaded the patch once again and installed it on top of my old version after reading your message. Everything works fine for me... :|

Kwal

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Re: Bugtracking - see first post
« Reply #69 on: February 25, 2012, 04:20:24 PM »
Is there any hope for fixing my music bug? Would it help if I went to the Taleworlds tech help section with this problem?
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Slawomir of Aaarrghh

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Re: Bugtracking - see first post
« Reply #70 on: February 25, 2012, 04:37:11 PM »
If I knew what's wrong, I would fix it. Unfrotunately I have no idea what's the problem here. If music files are in "The Deluge 0.5\Music" directory, then they should be played by the game, since scripts are fine.

Deithwen

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Re: Bugtracking - see first post
« Reply #71 on: February 26, 2012, 07:56:07 PM »
That funny bug had appeared today when I was playing on siege server. After I've killed a guy who was firing a grenade I got teleported to respawn without any time of waiting. Then I was getting teleported several times during the map. And at the end I had found my copy, like this:
(click to show/hide)

(click to show/hide)

Eragon91

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Re: Bugtracking - see first post
« Reply #72 on: February 27, 2012, 09:14:25 PM »
I'm having a big problem with repeated disconnecting from this mod. It happens like once every 5-10 minutes. No problem like this on any other mod.

Any idea what might cause it? It's horribly frustrating  :?
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Slawomir of Aaarrghh

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Re: Bugtracking - see first post
« Reply #73 on: February 27, 2012, 09:40:57 PM »
Do you get any message on disconnection? Also, check your rgl_log.txt (in main Warband directory) after you get disconnected next time.

Eragon91

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Re: Bugtracking - see first post
« Reply #74 on: February 27, 2012, 09:44:09 PM »
Just the "You have lost connection to server/You have disconnected" message.

What should i look for in it? This?

Code: [Select]
//Processing Ini File Finished
 Loading Music...
 Loading Textures...
 Finished Loading Textures...
 L8 Format is  unsupported
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_taken
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_completed
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_succeeded
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_concluded
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_failed
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_cancelled
 WARNING: UNABLE TO MAP GAME TABLEAU CODE:  tab_game_inventory_window
 WARNING: UNABLE TO MAP GAME TABLEAU CODE:  tab_game_party_window
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_before_quit
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_custom_battle_designer
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_start
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_enable_cheat_menu
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_party_encounter
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_simulate_battle
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_item_buy_price_factor
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_item_sell_price_factor
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_buy_item
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_sell_item
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_troop_wage
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_total_wage
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_join_cost
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_prisoner_price
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_prisoner_can_be_sold
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_detect_party
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_undetect_party
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_companion_limit
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_prisoner_limit
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_on_disembark
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_context_menu_get_buttons
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_context_menu_button_clicked
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_skill_modifier_for_troop
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_reset_player_party_name
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_battle_end
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_troop_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_center_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_faction_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_quest_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_info_page_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_upgrade_xp
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_upgrade_cost
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_morale_of_troops_from_faction
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_cheat_mode
 Loading Module...
 Loading item kinds...
 Loading dialogs...
 Loading mission templates...
 Loading party templates...
 loading time:  52989
 Finished All...
 StoreStats - success
 load_map_data complete.
 Init_map complete.
 init_meta_mission complete.
 launch complete.
 Main server response:  860214|3589524724109036098
 Entry points for scene 66 : 0 2 3 100 101 26 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 21 30 29 28 27 22 23 24 25 102 32 1 31 33 34
Total entry points for scene 66 : 73
 Main server response:  153777|1640465224421100098
 Entry points for scene 66 : 0 2 3 100 101 26 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 21 30 29 28 27 22 23 24 25 102 32 1 31 33 34
Total entry points for scene 66 : 73
 Main server response:  800535|4388842327066561090
 Main server response:  189369|2588322773071841858
 Entry points for scene 66 : 0 2 3 100 101 26 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 21 30 29 28 27 22 23 24 25 102 32 1 31 33 34
Total entry points for scene 66 : 73
 Gustav_Adolf was healed by an admin
 QuickS was slain by an admin
 
Quote from: IrishPraetorian
I personally enjoy sitting in an armchair, dressed in a black cloak going 'Good....Good....let the hatred flow through you!' as I see people banned for all kinds of stupid crap.

Quote from: Will Smith
When people ask me "Plz" because it's shorter than "Please", i tell them "No" because it's shorter than "Yes".