Author Topic: [Item] Fred's bunch 'o armours  (Read 8542 times)

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Life_Erikson

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Re: [Item] Fred's bunch 'o armours
« Reply #15 on: May 26, 2012, 08:55:31 PM »
Very nice work!  :D

Very beautiful work. I'm trying to use it in my mod.
But I've got some problems making the files work under OpenBRF. Majority of the models leads to blue/white textures.
Any idea to make it work under OpenBRF ?

Thanks 4 the answers.

You need to put the textures in the texture folder first and put all of the resources in the module.ini like this:
load_mod_resource = "name of the resource" then it should work.

Anyways the link seems to be dead.
Could you please reupload it?

That would be nice!  :D

La Grandmaster

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Re: [Item] Fred's bunch 'o armours
« Reply #16 on: May 28, 2012, 01:45:13 PM »
Yeah can you reupload the file, im pretty sure its dead :(

KeithGB

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Re: [Item] Fred's bunch 'o armours
« Reply #17 on: June 19, 2012, 02:07:19 AM »
Yeah can you reupload the file, im pretty sure its dead :(

I concur.

pertodonunca

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Re: [Item] Fred's bunch 'o armours
« Reply #18 on: June 21, 2012, 09:33:02 PM »


Great, impressive and incredible work here, congratulations.



  Loved and wanted so badly the "Sarranidied armors", but the link is invalid.



' ' A King doesn't need a throne. A King just need a horse. ' '


MightyGreek

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Re: [Item] Fred's bunch 'o armours
« Reply #19 on: June 23, 2012, 12:14:45 AM »
Since fred seems to be absent I took the liberty of re-uploading the file

http://www.crocko.com/4EB84B927A334E5AB36EA8F538A176F6/fredsbunchofarmours.zip

but please can some1 post kindsitems because i can`t add them to my game please?

Franquito

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Re: [Item] Fred's bunch 'o armours
« Reply #20 on: June 23, 2012, 05:06:29 PM »
Since fred seems to be absent I took the liberty of re-uploading the file


Thank you very much kind sir.

Life_Erikson

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Re: [Item] Fred's bunch 'o armours
« Reply #21 on: June 23, 2012, 05:49:12 PM »
Thank's dude! :D

MightyGreek

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Re: [Item] Fred's bunch 'o armours
« Reply #22 on: June 23, 2012, 07:49:19 PM »
no worries mates,but please i really need itemkinds so if you could just help me  :mrgreen:

Life_Erikson

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Re: [Item] Fred's bunch 'o armours
« Reply #23 on: June 24, 2012, 10:53:40 AM »
That's a really huge pack...

Do you know some items, that youe really want to have in game?

I mean 20 or so.

pertodonunca

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Re: [Item] Fred's bunch 'o armours
« Reply #24 on: July 06, 2012, 08:28:01 PM »
That's a really huge pack...

Do you know some items, that youe really want to have in game?

I mean 20 or so.



I would appreciate itemkinds for the items in this image ,
but I looked in the Textures folder and didn't find the textures for these items,
the link provided by MightyGreek have all the items of the pack?


' ' A King doesn't need a throne. A King just need a horse. ' '


Life_Erikson

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Re: [Item] Fred's bunch 'o armours
« Reply #25 on: July 06, 2012, 10:27:21 PM »
That's a really huge pack...

Do you know some items, that youe really want to have in game?

I mean 20 or so.





I would appreciate itemkinds for the items in this image ,
but I looked in the Textures folder and didn't find the textures for these items,
the link provided by MightyGreek have all the items of the pack?

Yes it does as far as I know.

charleyp

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Re: [Item] Fred's bunch 'o armours
« Reply #26 on: July 09, 2012, 09:37:43 PM »
Can someone please re-upload this again? The website provided by MightyGreek isn't working for me.

Life_Erikson

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charleyp

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Re: [Item] Fred's bunch 'o armours
« Reply #28 on: July 10, 2012, 05:09:00 PM »
Thank you very much Erikson! Some lovely armours.

How would I go about making the item_kinds1.txt for this? I can't find any information for this anywhere; clearly I'm useless.
« Last Edit: July 10, 2012, 11:13:03 PM by charleyp »

Life_Erikson

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Re: [Item] Fred's bunch 'o armours
« Reply #29 on: July 11, 2012, 04:15:09 PM »
Look here: http://forums.taleworlds.com/index.php/topic,27735.0.html

This is the item kinds editor. I don't use it, as I do everything by hand so I won't be able to help you with it.
However it should be self explaning.