Author Topic: Proposition Regarding match size and Roster  (Read 4298 times)

0 Members and 1 Guest are viewing this topic.

ramboTotalWar

  • Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: AE_Crusader
  • WB
Re: Proposition Regarding match size and Roster
« Reply #45 on: February 03, 2012, 04:19:57 PM »

I'm still try to wonder how can americans find 6v6 battles funny  :lol:
Ooohhh, classy.

Quote from: Deacon Barry
Deacon of the ancient house Contys, master of the immortal techniques, one part of the unstoppable trinity 3Heavens, restates his attendance.

Broomstick

  • Grandmaster Knight
  • *
  • Norway > USA
    • View Profile
  • Faction: Vaegir
  • MP nick: BROxVIPER
Re: Proposition Regarding match size and Roster
« Reply #46 on: February 03, 2012, 04:21:47 PM »

I'm still try to wonder how can americans find 6v6 battles funny  :lol:

Haven't you been in the 5-a-side's?

I have really enjoyed the 5-a-side tournaments, and I prefer smaller battles not going higher than 10 players a side.

Rhade

  • Sergeant Knight
  • *
  • BkS Victor
    • View Profile
  • Faction: Nord
  • MP nick: BkS_Rhade
Re: Proposition Regarding match size and Roster
« Reply #47 on: February 03, 2012, 11:03:08 PM »

I'm still try to wonder how can americans find 6v6 battles funny  :lol:

Because it requires skill AND tactics, instead of just having 30 people going archer and shooting in similar directions.

Individual skill is irrelevant at large numbers because of the sheer amount of arrows in the air; luck plays a huge role in whether or not you get hit when the air is literally filled with arrows. In 6v6, luck rarely factors in.

Just like professional CS teams don't do 50 vs 50.
Black Shields

Quote from: Scientia Excelsa
Rhade could win a flame war with a rock.

02:59:02 - [KoA_Holy_Father_Waffles] Whos the leader of Bks?
02:59:11 - [BkS_Rhade] BkS_Ganjanisafaggot
02:59:53 - BkS_Rhade <img=ico_swordtwo> POM_Ganjan
02:59:55 - [BkS_Rhade] gf
02:59:58 - BkS_Rhade is banned permanently by POM_Ganjan.

Orion

  • Grandmaster Knight
  • *
  • Marnid, Captain America 2010, 2012
    • View Profile
  • Faction: Vaegir
  • MP nick: Marnid
  • M&BWBWF&SNW
Re: Proposition Regarding match size and Roster
« Reply #48 on: February 03, 2012, 11:59:08 PM »
Because it requires skill AND tactics, instead of just having 30 people going archer and shooting in similar directions.

Individual skill is irrelevant at large numbers because of the sheer amount of arrows in the air;

You don't want to fight in the shade? :lol:

Quote from: Magorian Aximand
I can happy lettuce pimp, but island dick be ******* on game your face.

Araf

  • Master Knight
  • *
    • View Profile
    • RR-Gaming
  • Faction: Vaegir
  • MP nick: Araf~RR
Re: Proposition Regarding match size and Roster
« Reply #49 on: February 04, 2012, 01:28:40 AM »
Warband isn't an fps. There is no benchmark for the genre because the game is unique. In the ENL we're experimenting with 8vs8 and I'm personally undecided on the subject. 8vs8 certainly has its advantages but although it's important to learn things from successful esports, they shouldn't be dictating the standards for Warband where the comparisons aren't applicable.
I completely agree with this one.

I personally prefer smaller match sizes like 5on5 or 6on6 because I find them more interesting and fun. Besides, it's much easier to organize (and quicker), both in terms of gathering people and commanding during the game. And most importantly, it would be a lot easier to hold together a clan when you have a standard match size of 5-6. I wish the competitive scene of Warband had smaller clans, where all good players are not stacked in a clan, and clans were able to sustain without having a single devoted person organizing all the stuff.

But, yeah, after all it's a personal taste. We shouldn't come up with a decision with someone's preferences. And since there are no solid reasons, I highly doubt if there's a way to come to a conclusion about the match size, satisfying or at least sounding reasonable to everyone. So, for NC '12, I think it would be best for the sake of this tournament to find a fair number, that'll both suit small and large communities without ruining the experience and keep experimenting on the match size (and on other rules as well) in different events like WTFFS.

TurambarMakart

  • Master Knight
  • *
  • voip.arrakis-net.com Battlegrounds Europe TS3
    • View Profile
  • Faction: Bandit
  • MP nick: Turambar \ Turambarix
  • M&BWB
Re: Proposition Regarding match size and Roster
« Reply #50 on: February 04, 2012, 07:45:24 PM »

I'm still try to wonder how can americans find 6v6 battles funny  :lol:

Because it requires skill AND tactics, instead of just having 30 people going archer and shooting in similar directions.

Individual skill is irrelevant at large numbers because of the sheer amount of arrows in the air; luck plays a huge role in whether or not you get hit when the air is literally filled with arrows. In 6v6, luck rarely factors in.

Just like professional CS teams don't do 50 vs 50.

It's a sword game dammit

sammac

  • Sergeant Knight at Arms
  • *
  • inactive ingame, spying on tw, for now
    • View Profile
    • BrethrenCrusaders
  • Faction: Vaegir
  • MP nick: BrC/TMW_sammac Sumarliưr_FA
Re: Proposition Regarding match size and Roster
« Reply #51 on: February 04, 2012, 08:30:47 PM »
And there was me thinking it was a lance game D:


TurambarMakart

  • Master Knight
  • *
  • voip.arrakis-net.com Battlegrounds Europe TS3
    • View Profile
  • Faction: Bandit
  • MP nick: Turambar \ Turambarix
  • M&BWB
Re: Proposition Regarding match size and Roster
« Reply #52 on: February 04, 2012, 10:56:20 PM »
As long as someone likes doing examples with CS i will do my statement by saying: it's a sword game not a damn FPS, so 30 players will not be 30 archers ....


Rhade

  • Sergeant Knight
  • *
  • BkS Victor
    • View Profile
  • Faction: Nord
  • MP nick: BkS_Rhade
Re: Proposition Regarding match size and Roster
« Reply #53 on: February 05, 2012, 02:10:01 AM »
As long as someone likes doing examples with CS i will do my statement by saying: it's a sword game not a damn FPS, so 30 players will not be 30 archers ....

Sword game? So why does every scrim have predominately archers? CS also has knives in it, just like Warband has swords in it. Sure, the comparison isn't exact, but if you can't see that parallels even though they aren't exactly in line, then I really don't know what to say to you.
Black Shields

Quote from: Scientia Excelsa
Rhade could win a flame war with a rock.

02:59:02 - [KoA_Holy_Father_Waffles] Whos the leader of Bks?
02:59:11 - [BkS_Rhade] BkS_Ganjanisafaggot
02:59:53 - BkS_Rhade <img=ico_swordtwo> POM_Ganjan
02:59:55 - [BkS_Rhade] gf
02:59:58 - BkS_Rhade is banned permanently by POM_Ganjan.

Lord_David

  • Knight
  • *
    • View Profile
  • Faction: Rhodok
  • MP nick: AE_David
Re: Proposition Regarding match size and Roster
« Reply #54 on: February 05, 2012, 03:25:44 AM »
As long as someone likes doing examples with CS i will do my statement by saying: it's a sword game not a damn FPS, so 30 players will not be 30 archers ....

Sword game? So why does every scrim have predominately archers? CS also has knives in it, just like Warband has swords in it. Sure, the comparison isn't exact, but if you can't see that parallels even though they aren't exactly in line, then I really don't know what to say to you.
I have to say I see absolutely no comparisons/ parallels with Warband and CS, there two completely different genres of gaming and comparing them is a waste of time and undermines your points. Comparing automatic guns to bows and swords to knives is the most ridiculous thing I've heard in a long time.

There's not much luck involved in being hit, someone's aiming at you so if your not defending in that area it going to hit surely? and if archers are shooting you from all around its not lucky one hit's, its a crossfire, designed to do just exactly that.
I love sandy's bush..
All Davids are sexier than Italians.
David's not dead....just spreading the awesomeness around a bit ^^

Orion

  • Grandmaster Knight
  • *
  • Marnid, Captain America 2010, 2012
    • View Profile
  • Faction: Vaegir
  • MP nick: Marnid
  • M&BWBWF&SNW
Re: Proposition Regarding match size and Roster
« Reply #55 on: February 05, 2012, 04:31:20 AM »
His point isn't that archers will get "lucky" and shoot around your cover/shield randomly, nor is he saying that skill doesn't come into play. What he is saying is that you don't need an incredible level of personal skill when you've got a horde of backup. A team of a dozen terrible archers can put out a large volume of arrows quite rapidly, and chances are high that they'll score hits regardless of skill. This is especially true when they're facing a large volume of enemies.

Quote from: Magorian Aximand
I can happy lettuce pimp, but island dick be ******* on game your face.

Gulatr

  • Squire
  • *
    • View Profile
  • Faction: Vaegir
  • MP nick: Gultar
Re: Proposition Regarding match size and Roster
« Reply #56 on: February 05, 2012, 01:17:58 PM »
Orion - the same can be said about any class.

BlackTide

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Nord
  • MP nick: CoR BLACKTIDe
  • WB
Re: Proposition Regarding match size and Roster
« Reply #57 on: February 05, 2012, 05:10:17 PM »
Orion - the same can be said about any class.
Not really, having a lot of horrible infantry can often work to the advantage of other players as it increases the chances of them teamkilling each other. Archer's just have to stand back and fire away therefore not having to have the team at risk. Mass cavalry is also easily countered. 


21:58 - Eternal: If there is a deity, and there is a hell, you had better hope that he doesn't look through turn orders.
16:57 - Varsung: How did you become so good?

Mr.X

  • Sergeant Knight at Arms
  • *
  • All the worlds a forum.
    • View Profile
  • Faction: Neutral
  • MP nick: VocalMoons
Re: Proposition Regarding match size and Roster
« Reply #58 on: February 05, 2012, 09:32:09 PM »
Going from 8 to 10 means increasing by 25% the number of people who have fun

What if only 9 players show up for one team? Thats 19 people who don't have fun cause they can't play. Thats decreased by like, 100% or something.
Is this a dagger which I see before me?

Orion

  • Grandmaster Knight
  • *
  • Marnid, Captain America 2010, 2012
    • View Profile
  • Faction: Vaegir
  • MP nick: Marnid
  • M&BWBWF&SNW
Re: Proposition Regarding match size and Roster
« Reply #59 on: February 05, 2012, 11:25:39 PM »
Orion - the same can be said about any class.
Not really, having a lot of horrible infantry can often work to the advantage of other players as it increases the chances of them teamkilling each other. Archer's just have to stand back and fire away therefore not having to have the team at risk. Mass cavalry is also easily countered.

Cavalry will also succeed mostly in getting themselves killed by running into each other. Ranged weapons are the real threat with large battles. It's true in reality and in the game.

Quote from: Magorian Aximand
I can happy lettuce pimp, but island dick be ******* on game your face.