Author Topic: Tribe Hunters Camp: Bug Reports - Hotfix Released  (Read 6086 times)

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Celticpred

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #60 on: March 21, 2012, 07:27:10 AM »
Half the brigands in multiplayer dont spawn with horses. Not sure if thats a bug or not, but its annoying sometimes.

Angry Newbie

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #61 on: March 21, 2012, 08:03:41 AM »
Half the brigands in multiplayer dont spawn with horses. Not sure if thats a bug or not, but its annoying sometimes.

Ah. That will more then likely fixed in the next patch. We are redoing all the troops.
"Remember, I come from Mu." was all he said. Dumbfounded by such wisdom, all among them slopped to their knees, worshiping the wise prince as their city burned."

Crossbow Joe

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #62 on: March 21, 2012, 08:05:53 AM »
Half the brigands in multiplayer dont spawn with horses. Not sure if thats a bug or not, but its annoying sometimes.
That is not a bug, that is intended. Rebels are not supposed to have a reliable cavalry force. Not all thieves are lucky enough to have a horse afterall

Angry Newbie

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #63 on: March 21, 2012, 08:07:45 AM »
That too, But if we follow the campaign trees the won't even have horses the next patch.

Of course thats more or less up to joe.
"Remember, I come from Mu." was all he said. Dumbfounded by such wisdom, all among them slopped to their knees, worshiping the wise prince as their city burned."

Crossbow Joe

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #64 on: March 21, 2012, 08:10:31 AM »
That too, But if we follow the campaign trees the won't even have horses the next patch.

Of course thats more or less up to joe.
Its more a multiplayer balance thing, I say they keep the horses, singleplayer things play out slightly differently.

Angry Newbie

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #65 on: March 21, 2012, 08:12:20 AM »
I agree completely, just wasn't sure what we where doing with that.
"Remember, I come from Mu." was all he said. Dumbfounded by such wisdom, all among them slopped to their knees, worshiping the wise prince as their city burned."

Vangar

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #66 on: April 05, 2012, 02:05:20 PM »
Some minor issues I found :):

World Map: I found a "Training Ground" floating in the ocean, just east of "Ridyar Castle".

Typo: "Coastal Bandiits" - Suggestion: Rename them "Pirates", they already look so Pirate-ish with their black hats and sabres :D

Typo: "Merchant's cosast" - Think it's "Merchant's Coast" ;)
« Last Edit: April 05, 2012, 02:13:28 PM by Vangar »

Crossbow Joe

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #67 on: April 05, 2012, 04:10:13 PM »
World Map: I found a "Training Ground" floating in the ocean, just east of "Ridyar Castle".
That's an annoying bug that has persisted for a long time, strangely enough new games often have it spawn in the proper spot that I set it to in the templates.
Quote
Typo: "Coastal Bandiits" - Suggestion: Rename them "Pirates", they already look so Pirate-ish with their black hats and sabres :D
What version of New Elgante do you have? As far as I know, that's already been fixed
Did you get the hotfix on the OP of this thread?
Quote
Typo: "Merchant's cosast" - Think it's "Merchant's Coast"
Fixed now

Thanks
« Last Edit: April 05, 2012, 04:23:33 PM by Crossbow Joe »

crodio

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #68 on: April 15, 2012, 10:19:54 PM »
Hi, i really like this mod, but i don't like SOME of the animations you have put in it, is there any way to change back some animations to native ones?
Thanks, and great work in the mod!

Crossbow Joe

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #69 on: April 16, 2012, 09:01:34 AM »
Hi, i really like this mod, but i don't like SOME of the animations you have put in it, is there any way to change back some animations to native ones?
Thanks, and great work in the mod!
Not really, or at least simply. I guess you will have to decide whether or not you want native animations.

Just in case this is a recurring pattern and several others want the same thing, what animations do you not like?

Epicrules

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #70 on: April 16, 2012, 07:55:43 PM »
Most likely it's hard to adapt to the new melee system which makes it really hard to block, and kind of makes you worse at every other module as you get better in melee at this one.
James, there is no question you use Smithy-Seeking Ammunition (SSA).  That Carbine has never failed to hit me right in the face as you're going full speed on horseback.
Epicrules your avatar hurts my mind >.<

crodio

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #71 on: April 19, 2012, 05:09:31 AM »
Hi, i really like this mod, but i don't like SOME of the animations you have put in it, is there any way to change back some animations to native ones?
Thanks, and great work in the mod!
Not really, or at least simply. I guess you will have to decide whether or not you want native animations.

Just in case this is a recurring pattern and several others want the same thing, what animations do you not like?
I want, more or less, to change all the block animations to native's, but keep the attack ones.
thanks..

Crossbow Joe

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #72 on: June 01, 2012, 12:24:31 AM »
Hi, i really like this mod, but i don't like SOME of the animations you have put in it, is there any way to change back some animations to native ones?
Thanks, and great work in the mod!
Not really, or at least simply. I guess you will have to decide whether or not you want native animations.

Just in case this is a recurring pattern and several others want the same thing, what animations do you not like?
I want, more or less, to change all the block animations to native's, but keep the attack ones.
thanks..
I'll keep it in mind for an optional add-on

Feretal

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #73 on: July 18, 2012, 04:56:10 PM »
Not sure if this is a bug or not, I executed two enemy lords and immediately it appears that everything in the game has a negative relation towards me.
Maybe the huge drop in honor?  It's kind of annoying when you catch two lords raiding your village and then proceed to execute them for their crimes and then even the village you saved has a -10 relation towards you.

Crossbow Joe

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Re: Tribe Hunters Camp: Bug Reports - Hotfix Released
« Reply #74 on: July 19, 2012, 02:57:16 AM »
Not sure if this is a bug or not, I executed two enemy lords and immediately it appears that everything in the game has a negative relation towards me.
Maybe the huge drop in honor?  It's kind of annoying when you catch two lords raiding your village and then proceed to execute them for their crimes and then even the village you saved has a -10 relation towards you.
Definitely something that needs to be fixed