Author Topic: NE Warband - Bug Reports  (Read 15826 times)

0 Members and 1 Guest are viewing this topic.

Xprez

  • Recruit
  • *
    • View Profile
  • Faction: Swadian
  • MP nick: Xprez_NL
  • WB
Re: NE Warband - Bug Reports
« Reply #90 on: March 20, 2012, 10:26:45 PM »
hey ive just defeated the whole dark knight faction it even said it in the game it self
but lady larktin doesnt want to join me :(
and she keeps saying
i dont need to join my loyal troops will rescue me soon
but my relation with her is +14
and a other thing my looting is 7 and i fought against some ''kings''
and i keep getting theyr weapon i dont know if its a bug or not but i can sell em for around 6/7k everytime

Monarchs never leave their original faction. (They will never be a vassal, you see).

What weapons are you getting repeatedly that's 6-7k? If they are higher end weapons with really nice modifiers that would make sense, especially with your high looting, since the DKs current carry ridiculous gear.
im in my own faction and declared war on rodhoks and dark knights
i fought twice against lady larkting and got her weapon twice
but i fought 1 time against the king from rodoks and got his weapon twice
srry if you misunderstood me i dint mean that the weapons kept spawning in my inventory
and
tnx for the last anwser xD i rlly wanted her in my faction cuz i saw her with around 700 troops :P
but tnx im almost 16 and when im working
ill donate  best mod ever made imo
We buy things we don't need,
With money we dont have,
To impress people we don't like


Pierre42

  • Recruit
  • *
    • View Profile
  • Faction: Nord
Re: NE Warband - Bug Reports
« Reply #91 on: March 21, 2012, 11:16:48 PM »
Hey I went to get a mission from a lord and this error happened:

SCRIPT ERROR ON OPCODE 2323: INVALID TROOP ID: -1 LINE NO:3
At dialogue consequence: dlga_lord_tell_mission_raise_peasants

Which resulted me taking a nonsensical quest to raise 12 "You hear the occasional grumble in the marketplace...." etc


soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #92 on: March 21, 2012, 11:26:43 PM »
Yeah that quest is definitely bugged. I'll try to address that wit .605b.
(click to show/hide)

soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #93 on: March 22, 2012, 05:31:33 AM »
So I just made a new character and went into Saragoth's tavern and what do I see? A half naked Mercenary captain standing there in just panties and a bra. I'll assume that wasn't intentional, unless the taverns are getting a new kind of action in them :P


Man before reporting bug, read the list of reported bug (it already got reported twice ;) ) ty

I guess the topic admin should post at 1st page the list of reported bugs, so it won't happen again cause reading 6 pages is a pain in the arse (this way u can clean most of posts from this topic). It would work better :)

Hey, I have screenshots of naked mercenary 'stalkers' (consider the irony) running half-naked on the battlefield.
Wanna see?  8-)

In other news, Desert and Tundra Bandits parties still don't gang up against the player.
I know it's been already reported (by me), and is just a glitch rather than a bug, but I really wish I could herd them like I do with Sea raiders, corner them in a mountain and exterminate 4 or 5 groups in just one battle.
As it is, this routine pest control can be very tedious.

Hmm, this is something I'm unable to confirm. The 'personality' assigned to Sea Raiders and Tundra Bandits is the same, and both party templates belong to the 'fac_outlaws' faction, so for all intents and purposes they should behave identically on the field.  Can someone else confirm this?
(click to show/hide)

soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #94 on: March 22, 2012, 06:50:06 PM »
Peasant Woman quest bug and Dark Knight early invasion have both been fixed in the upcoming .605b release.
(click to show/hide)

Alpha

  • Recruit
  • *
    • View Profile
  • Faction: Bandit
  • MP nick: Purple_Town
Re: NE Warband - Bug Reports
« Reply #95 on: March 22, 2012, 07:50:48 PM »
I've tried to look for someone already pointing this out but I couldn't find it, so my apologies in advance if someone has already pointed this out :

Some of the features of brutality mode, like long-term injuries and -4 to trainer skill seem to be affecting my Game even with brutality mode turned off.
I hit a drunk for 84 damage and he was still standing. Headshot with a morningstar and he's standing like, "It's just a flesh wound!"

soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #96 on: March 22, 2012, 09:11:53 PM »
I've tried to look for someone already pointing this out but I couldn't find it, so my apologies in advance if someone has already pointed this out :

Some of the features of brutality mode, like long-term injuries and -4 to trainer skill seem to be affecting my Game even with brutality mode turned off.

That's definitely a problem. Please send me a copy of your save game so I can take a look.

Note: By default, long-term injuries are ON, Brutality mode just prevents you from turning it off. Make sure to look at your camp menu to see about turning it off.
(click to show/hide)

DonNKaster

  • Recruit
  • *
  • Beyond life, lies the Grave
    • View Profile
    • User
  • Faction: Nord
Re: NE Warband - Bug Reports
« Reply #97 on: March 24, 2012, 01:47:39 AM »
I got quest: "Hunt Down Troublesome Bandits" from the Guild Master at Uxkhal (which I am the Lord of), however I ignored the quest since Swadia was on a campaign.

So it got completed by some other dude (another party killed the troublesome bandits message)

However, the option of getting a new quest from the Guildmaster have mysteriously disappeared... (And I think some error message appeared after failing the quest, but I sadly just ignored it and went on)
However the innkeepers still tell me (when asking for a jobs in the realm) that the Guildmaster in Uxkhal is looking for someone to clear out these troublesome bandits that doesn't exist... i.e. there is an active quest that isn't active for me :p

soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #98 on: March 24, 2012, 01:50:40 AM »
I got quest: "Hunt Down Troublesome Bandits" from the Guild Master at Uxkhal (which I am the Lord of), however I ignored the quest since Swadia was on a campaign.

So it got completed by some other dude (another party killed the troublesome bandits message)

However, the option of getting a new quest from the Guildmaster have mysteriously disappeared... (And I think some error message appeared after failing the quest, but I sadly just ignored it and went on)
However the innkeepers still tell me (when asking for a jobs in the realm) that the Guildmaster in Uxkhal is looking for someone to clear out these troublesome bandits that doesn't exist... i.e. there is an active quest that isn't active for me :p

I have seen cases before where the Guild master doesn't have a quest dialog option when he should. You can fix it by waiting a few days, generally, and trying again. I'm not sure what causes it but I'll add it to the buglist.
(click to show/hide)

Alpha

  • Recruit
  • *
    • View Profile
  • Faction: Bandit
  • MP nick: Purple_Town
Re: NE Warband - Bug Reports
« Reply #99 on: March 26, 2012, 12:02:27 AM »
Rhodok Adept Spearman has 30 polearms skill, not sure if this has been pointed out yet. Will be posting more glitches to come as I play.
I hit a drunk for 84 damage and he was still standing. Headshot with a morningstar and he's standing like, "It's just a flesh wound!"

Xprez

  • Recruit
  • *
    • View Profile
  • Faction: Swadian
  • MP nick: Xprez_NL
  • WB
Re: NE Warband - Bug Reports
« Reply #100 on: March 26, 2012, 09:39:33 PM »
just encountered a bug and already found the solution to fix it
if the dark knights invade and you kill theyr leader first
leave your faction
join them as a mercanary
if you keep asking for lady larktin they will say ''i dont know where lady larktin is''
let them take over a castle
they will hold a feast
and whoops there is lady larktin again
or else they wont capture castles and be camping on 1 spot
l
We buy things we don't need,
With money we dont have,
To impress people we don't like


soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #101 on: March 26, 2012, 09:50:03 PM »
just encountered a bug and already found the solution to fix it
if the dark knights invade and you kill theyr leader first
leave your faction
join them as a mercanary
if you keep asking for lady larktin they will say ''i dont know where lady larktin is''
let them take over a castle
they will hold a feast
and whoops there is lady larktin again
or else they wont capture castles and be camping on 1 spot
l

I'm a little confused by the wording of your post. Let me try to clarify.

Are you saying that if Lady Larktin is defeated before the Dark Knights take any territory, they will sit idle and never take any territory? Unless the player should intervene and take territory on their behalf.

(click to show/hide)

Bombzero

  • Recruit
  • *
    • View Profile
  • Faction: Neutral
Re: NE Warband - Bug Reports
« Reply #102 on: March 26, 2012, 11:43:30 PM »
I think hes saying its half-and-half, either Lady larktin is glitched for a bit and reappears next feast, or she doesn't and the DK become a non-threat.

Shadowcat69

  • Recruit
  • *
    • View Profile
  • Faction: Nord
Re: NE Warband - Bug Reports
« Reply #103 on: March 27, 2012, 07:25:58 PM »
Hi, recently I've got an uncredibly annoying bug. When bandits defeat me, I can't choose the "Surrender peacefully" option. i click like a mad man on it, it plays sound and highlights the text but it does nothing, so I'm forced to choose the other option, which sets me free but make me lose almost all my equipment.

soulmata

  • Moderator
  • *
  • Look to the sky just before you die
    • View Profile
    • Playithardcore.com - All of the glory, none of the dying
  • Faction: Bandit
Re: NE Warband - Bug Reports
« Reply #104 on: March 27, 2012, 10:08:25 PM »
Hi, recently I've got an uncredibly annoying bug. When bandits defeat me, I can't choose the "Surrender peacefully" option. i click like a mad man on it, it plays sound and highlights the text but it does nothing, so I'm forced to choose the other option, which sets me free but make me lose almost all my equipment.


Maybe you aren't clicking hard enough ??


But seriously I'll check it out.
(click to show/hide)