Re news -- I've had to do other stuff for the past few days. I still need to find and fix the bug that Faruq spotted. After that I want to finish off the dynamic economy.
You can wear down a capital over time, but it's too slow currently and there should also be more feedback. I'll try to set down more thoughts on this in a bit.
More variety in troop trees would be hard to implement immediately because of the complications involving feudal troops, although I do want to put some in eventually. I will try to make sure that each troop type at least has four categories of experience, so you do get the same sense of building an army of veterans as you do in Native.
Promoting vassals/NPCs from your forces would be a good idea that I would like to implement eventually, but it might be some time.
You can wear down a capital over time, but it's too slow currently and there should also be more feedback. I'll try to set down more thoughts on this in a bit.
More variety in troop trees would be hard to implement immediately because of the complications involving feudal troops, although I do want to put some in eventually. I will try to make sure that each troop type at least has four categories of experience, so you do get the same sense of building an army of veterans as you do in Native.
Promoting vassals/NPCs from your forces would be a good idea that I would like to implement eventually, but it might be some time.