Author Topic: Chivalry: Medieval Warfare  (Read 20833 times)

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Frosty

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Re: Chivalry: Medieval Warfare
« Reply #45 on: August 18, 2012, 09:59:28 AM »
If you played the mod, which is first person only, you get use to it.
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JabdiMelborn

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Re: Chivalry: Medieval Warfare
« Reply #46 on: August 18, 2012, 11:38:31 AM »
Quote from: Călaraşi link=topic=208950.msg
36529#msg5836529 date=1345278847
I am so buying this in fall

How much does it cost to pre-order?
...I think is more or less like this:...

Quote
- 25$ for a digital copy (delivered on November)
- 50$ for digital copy and early betatesting access (October)
- 75$ n°4 digital copy and 4 early access to betatesting (October)

ciauz^^,
Jab
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Kazzan

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Re: Chivalry: Medieval Warfare
« Reply #47 on: August 18, 2012, 12:26:17 PM »
I used to play AoC with 3rd person, using the console command. Though only some servers allowed it.
 
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Călaraşi

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Re: Chivalry: Medieval Warfare
« Reply #48 on: August 18, 2012, 01:10:34 PM »
Quote from: Călaraşi link=topic=208950.msg
36529#msg5836529 date=1345278847
I am so buying this in fall

How much does it cost to pre-order?
...I think is more or less like this:...

Quote
- 25$ for a digital copy (delivered on November)
- 50$ for digital copy and early betatesting access (October)
- 75$ n°4 digital copy and 4 early access to betatesting (October)

ciauz^^,
Jab

50$?
holy cow...
in this case im saving up for Rome II

Æthelwulf

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Re: Chivalry: Medieval Warfare
« Reply #49 on: August 18, 2012, 06:49:39 PM »
Well no it's $25, you don't have to have the early beta access, which I presume from the dev blogs will be an actual testing beta. Surely it's better to support the indie devs putting their lives on the line instead of going for the triple A title?

Bobthehero

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Re: Chivalry: Medieval Warfare
« Reply #50 on: August 18, 2012, 08:07:20 PM »
It's impossible to manually block when in MP when in first person.

I beg to differ
I feel for you bro. I'm feeling for you. There, I felt for you. Hmm, nice muscles.
Touch my ass, I've been working on the glutes.  :wink:
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Scully

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Re: Chivalry: Medieval Warfare
« Reply #51 on: August 19, 2012, 12:38:20 AM »
It's impossible to manually block when in MP when in first person.

I beg to differ
Obviously it's possible. You just won't be very good.

Bobthehero

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Re: Chivalry: Medieval Warfare
« Reply #52 on: August 19, 2012, 12:42:06 AM »
As good as Goker.
I feel for you bro. I'm feeling for you. There, I felt for you. Hmm, nice muscles.
Touch my ass, I've been working on the glutes.  :wink:
Obviously we now must bow to the Penis Cloud God.

Splintert

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Re: Chivalry: Medieval Warfare
« Reply #53 on: August 19, 2012, 06:50:23 AM »
If you adjusted you could be as good. It'd take a higher skill to be as good.

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Æthelwulf

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Re: Chivalry: Medieval Warfare
« Reply #54 on: August 19, 2012, 07:52:39 PM »
Couple of new gameplay videos from Gamescom just got put up on Gametrailers.

First up we have some One on One action then some Village raid mode.

Yet to watch the videos myself shall comment when I do. Still, really looking forward to this game and after playing a certain Alpha and finding it lacking, I must say I can't bloody wait.

-----------------

Right then, having just watched those, I'm now fully sold. I will admit I have been eager for Chiv for a long while now as I used to play AoC a tonne and my oh my am I impressed. I'm seeing so many simple features here that I have been wanting for a long while, deployable pavise shields, arrow types so on and so on. Also for all you anti first person chaps they go on to showcase the new third person view which has a limited FOV and seems quite balanced to my eyes. Damn, I have to say I enjoyed everything about and well done to some regular Joe's who made a mod then put all their finances on the line to make a game. Well done.

I have previously asked over on their forums about mod support where I was told of plans to release an SDK and support modding but they never stated if we could create conversions because I can see a fair few Taleworlders hopping ship if we can get some more historically grounded and realistic mods on the go. Damn, I can't wait. I'm off to give them more money on the old Kickstarter.

After checking back over on the forums they have indeed said a full UDK SDK shall hopefully be out near to release. After playing RO2 that could mean in a few years.
« Last Edit: August 19, 2012, 09:03:40 PM by Æthelwulf »

JabdiMelborn

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Re: Chivalry: Medieval Warfare
« Reply #55 on: August 19, 2012, 10:03:05 PM »
Couple of new gameplay videos from Gamescom just got put up on Gametrailers.

First up we have some One on One action then some Village raid mode.
...Thanks for posting, this are great videos...

ciauz^^,
Jab
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Scully

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Re: Chivalry: Medieval Warfare
« Reply #56 on: August 19, 2012, 10:14:57 PM »
How about chamber blocks?

Gambino

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Re: Chivalry: Medieval Warfare
« Reply #57 on: August 22, 2012, 12:03:16 PM »
will it be free?
سبحان الله و بحمده سبحان الله العظيم

Biggus Dickus

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Re: Chivalry: Medieval Warfare
« Reply #58 on: August 22, 2012, 12:07:25 PM »
No, it won't.

Kazzan

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Re: Chivalry: Medieval Warfare
« Reply #59 on: August 22, 2012, 01:18:54 PM »
 
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