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Worldbuilding

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Diputs:
At around the time our main planet is undergoing the century -7600 the gas giant of Fesii continues its own life and makes several innovations.

The Fesi, having previously been disunited and existing as a species of individuals, have began to come together. In order to hold pieces of Reef-land, some groups of Fesians have invented war of a kind. Previously, though there was violence and disagreement, the physiology of the Fesi made it difficult to hurt one another effectively without a weapon, and weapons were hard to come by. However, the idea of using a hard surface to enhance fighting prowess occurred to them, and spread quickly. The Srias plant, known for its tall, light stalks, was fashioned into Asemi, an artificial exoskeleton allowing the many grasping appendages of the Fesi to utilize a sharp-ended limb for increased movement speed along the ground and the ability to stab into the soft flesh of another. Though they were relatively heavy, they were still able to be carried aloft by a Fesii’s wing strands.

Though some may react with horror at the thought of this development, note that by setting up a sovereign territory and being able to protect it from incursions, wild animal attacks were reduced and a more horrible form of warfare was eliminated. Since the boneless and weaponless creatures had trouble killing adults, warfare previously consisted of removing rival’s eggs from the nests on the Reef, effectively killing the infants and forcing the adults to move. This ability to defend and protect territory led to an increased rise in different groups, too decentralized to be called nations, and not enough genetic difference to be called races. With the loose geography of the Sky-Ocean they will not hold fixed territory as those of an Earthlike planet would be able to.



   The Iferaa Tribe: The tribe that first came up with the Asemi-skeleton. They tend to live in the lower parts of the atmosphere near a section of Reef-land from which they derive their name. The abundant natural resources of the area make it a desired place, and they maintain vigilance against predators, sentient and non. They have developed a religion that is essentially a form of ancestor worship, elevating the founders of the different traceable lineages into gods, each of whom are venerated by their descendants.

   The Memsoo Tribe: Still nomadic, this tribe continues their wanderings across the Sky-Ocean, driving with them their small group of Baufeii-whales, which they have domesticated to serve as living space and attract smaller animals for food. They attempt to refrain from making enemies, even with smaller tribes, due to their relatively peaceful nature and skill at avoiding conflict with words and speed. They have a certain philosophy of life that praises the system of nature and attempts to work with it.

   The Sieseele Tribe: A tribe of hunters, making use of their natural strength and skill as they hold their Reef-land against all comers despite it usually being the last logical choice. Their inferior numbers are due to their strict mating rituals as assigned by their religion, allowing a male and female to marry and mate only after having proved their worthiness in a hunt or fight, ensuring they have strong children. These dictates are by their god of choice, Eids, and relayed through a High priest-warrior.

   The Nacalii Tribe: Living along the high reaches of the Sky-Ocean and keeping a raiding style of life, the Nacalii are considered by many other Fesi to be quite attractive due to their singing voice, which, to a species that relies on hearing, is praised for its ability to be distinctive and loud without tiring. Despite still refraining from the Asemi-skeletons, the Nacalii are known for being able to raid resources should they run out, perhaps due to the strength of their wing-strands from living in the upper atmosphere. They have a relatively simple religion of henotheism, believing their goddess of Sreela to be their patron protector.

   The Weerisai Tribe: Having Reef-land near one of the south pole of the planet, this tribe deals with the cool temperatures that often spell the death of non-mammal creatures. Not only surviving, but keeping a herd of Herlia-beasts alive in the cold shows the tenacity of the tribe. Part of this is having designed clothing; using the thick Wie-grass that grows in the low atmosphere they pad themselves and their beasts. They are considered odd by most other tribes for this. Their religion is an animistic type, with no organized priesthood or set of tenants.

   The Faelsau Tribe: Living midway in the Sky-Ocean, the Faelsau are known for improving agriculture and the shaping of their Reef-land. They are a people few in number who have been invaded several times, and they scatter and relocate often, leaving their hard work and built nests to find somewhere safer. They have a complex religion that is a moral and ethical code, tending to separate them from most of the other tribes.

Lord Tim:
(click to show/hide)
--- Quote ---Welcome to the reborn Wiki!

As of lately, the Wiki of the Worldbuilding RP has been a place of chaos and confusion. People randomly added their stuff and there was little to no coordination.
This caused a successfull thread to slowly bleed out.
We cannot allow this to happen!
The Worldbuilding RP is one of the better RP's the D&S has ever seen. It's also one of the few that has in some form been realised into an actual project.

The Wiki was established when we realised that writing the history of multiple civilisations, even if we only note the basic things, equals the creation of a huge amount of lore. This lore had to be somehow structured.
If it was all randomly put into a single thread it would be impossible for new people to join in and catch up or for senior members to 'refresh' their memory.
Building a Wiki on the lore was a great solution for this matter. Therefor we thank Gaham for creating this page and Diputs (and all the others for joining in and actively help working on it)
But the lore expanded more and more and people started adding content to Wiki, regardless of what others might have posted before them. Tags and pages were wildly created and the Wiki became even harder to manage than the original thread.

Therefor I have decided to renew the Wiki (with Diputs permission). To do so I had to find out what the problem was and how we could solve it. I think I found an answer.
Let us begin with a few rules or let me put it as 'suggestions'.:

1. The thread on Taleworlds remains the primary page of the RP. EVERY post must be added there. DO NOT add content here before posting it in the Worldbuilding thread.
That way, we will know everybody read it, or at least knows you posted it. Then they can keep the latest information in mind when writing their own posts.

2. This is a suggestion as I can not forbid you anything. But I think it would be better, if we want to keep the Wiki structured, that you let me or Diputs place the post in the Wiki, so all that you have to do is post it in the thread.
That does not mean that you can't edit the Wiki if you see a minor mistake or lack of information. But do not post new or important information without making sure everybody has seen it in the actual thread.

3. Do not start randomly tagging pages. That will make it very hard to filter on subjects when searching the Wiki.
Example: You want to have information on a historical nation, but you can't remember its name. Some nations have the tag faction, nation, country, kingdom etc... Which one do you filter on?
Therefor I will post a list of possible tags here. These might be edited or tags may be added when necessary.


Tags:
Castle/Fortress
Creature
Faction
Intelligent creature
Legend/Tale
Map
Miscellaneous
Person
Planet
Plant
Region
Religion
Subfaction
Town
Village
Weapon

The old pages have not been removed. They can be found in the Recycle Bin (I think this is moderators only, but since you are, there should be no problem).


I hope it works out better this time, now go and build your world!
--- End quote ---

So yes, I started this with Diputs permission.

Note that this is NOT a call for aid.

I would just like to know who is still interested in the Worldbuilding RP. (I hope everyone :p)
Then I'll know wether it is worth the time I'll put into renewing the Wiki.

Now Please don't start adding pages thinking you're helping, I think it would be better if I did it by myself to keep the structure in it :p
No offense, but multiple moderators kinda ruined it. (as multiple moderators in general).


Grimmend:

Lord Tim:
Eh, Greatsword, I asked you NOT to add things on the Wiki.
This will make it very hard for me to know what stuff is still to be edited :S


Btw, should I add Kopaka's info and all info related to his posts?
Because it would probably just be a waste of bytes...

Diputs:
   We will need to come up with a policy for either the people who posted once, posted badly, or aren't coming back. I suppose, considerin we are still in the ancient ages, we can say that the last date they wrote anything, some up-and-coming petty barbarian nations overthrew them, that would keep the map clean for whenever we have a colonialization time.

   As for whether to keep Kopaka's specifically, the island itself is already added to most of my maps, but he didn't really do much internationally, so we could sweep that under the rug. Or, if someone feels like taking on a pet project, we can turn it into some other nation, or try to flesh out the previous one.

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