Author Topic: AAR: Connor: To No Man I Kneel - Chapter 14 posted!  (Read 7395 times)

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jakiskretyn

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Re: AAR: Connor: To No Man I Kneel - Chapter 13 Posted!
« Reply #135 on: January 06, 2012, 04:36:42 PM »
I must say that Your writing is very inspiring. I even thought about my own AAR. So, maybe in the future... :). Connor will be probably so renowned by then, that I'll hear about him in my own game. ;P

Captured Joe

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MatthaisRagnarsson

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Re: AAR: Connor: To No Man I Kneel - Chapter 13 Posted!
« Reply #137 on: January 28, 2012, 03:49:29 AM »
Alright.  Good news/Bad news time. 

The Good News:  CONNOR'S BACK! Mount and Blade Warband, the greatest game ever made, is up and running on my new gaming rig, and much smoother than ever!

The Bad News:  There's gonna be a slight retcon.  For some unknown reason, I have an old save instead of the latest.  Before plugging in the new PC and moving the old one down to the basement, I backed up the save games.  Somehow, the save game sets him back to June 29.  Also, I forgot to save Calradia in Darkness, and I just spent the last two days trying to get M&B to download (internet issues), I don't wanna download another big file, so the textures are back to Vanilla for now.   

Captured Joe

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 Coming Soon!
« Reply #138 on: January 28, 2012, 10:27:42 AM »
Hooray! :D

MatthaisRagnarsson

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 Coming Soon!
« Reply #139 on: January 29, 2012, 04:22:01 AM »
Chapter 13 (Retconned version)

June 29

Good lord, how long have I been asleep?  Feels like I've been bloody dreamin' for ages.  I seem to remember the desert...and blood...and then..a whole new world.  A ruined world, someplace called "The Capitol Wasteland" or "D.C." or something.  Bloody huge monsters, too. 

Well, it's around midnight, I've woken in a cold sweat, I'm shakin', and I'm bloody parched.  Time for a late-night ale. 

June 30th

Damn dreams shook me so much I forgot what I'm doin'.  Guess that means it's time for an adventure then.  Went wanderin' outside Yalen, and stumbled into Count Laruquen, who's payin' me to collect his due from Glunmar.  Bloody nobles.  Got almost a hundred men with him and he sends ME to go do their job.  Seems like they'd be cheaper, too. 

July 3rd

I, Connor, swear on all that's holy and just I'm never doin' that again.  It's boring, and I've got a headache from all the whining.  597 denars richer, though, but I want some more excitement.  I'll head back to Yalen and see if I can find any tournaments. 

July 4th

Nearest tournament is in Sargoth.  Nord tourneys are always a lot o' fun, so it's there I'm headin' next.  For Wenches and Mead!

July 5th

Half the Nord host piled into Sargoth just as I did.  While Swadia's slugging it out with the Vaegir and the Khergits in the tundra, Ragnar and his boys are livin' it up.  I think I'll stay here for a while!

First round I'm side by side with Ragnar himself.  Damned good fighter, if I may say so. We descended on the other teams like the Hammer of bloody Thor!

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Round 2:  Still with good ol' Ragnar, meself with axe and shield.  Same thing as round one, and me with barely a scratch thusfar!

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Round three was a duel.  TECHNICALLY it was a three-way brawl, but the first man was eliminated so quick it didn't seem so.  Still with me trusty axe & board, eliminated another mercenary armed with the same. Poor bloke couldn't land a single blow, either.   

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Next round was a bunch of two-man teams.  Most of 'em seemed to split up, but I stuck with me partner, who was taken out by Ragnar, and we had a very brief duel.  A merc came up behind him and took him down with a sword, and in return, Jarl Haeda backstabbed him, as well.  Came down to me and Haeda, and I bloodied his crown with one hit. 

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Then, was a duel.  Me with an axe versus a no-name with a greatsword.  Fool got too close with his sword; far too close to be effective.  I soon taught him a lesson, though. 

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It came down to me and Haeda, man to man, axe to axe.  A credit to his people he is; with only a few hits he splintered me shield, but I damn near splintered his brains, and I came out 1500 denars richer.  Even got meself invited to a feast! Wenches and mead, indeed!

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King Ragnar, bless him, soon as I walked in welcomed me with open arms and introduced me to the Jarls in attendance.  After a rather large horn of mead and a generous helping of mutton, I introduced meself to the ladies in attendance.  I dedicated me victory to the prettiest, Lady Bergit, Haeda's sister.  She thanked me, as she turned red as a beet. 

After I left, I headed to the local mead hall, Hjogenfjotroinoroenen's, for a little after-party with the common folk.  I spent most of me winnings and bought everyone in their a flagon of the best mead, and, that night, went up to me room by a couple of kindly blondes who wanted me autograph. 

July 6th

To the north, I found a gaggle of deserters, just out for some poor farmer's blood.  I wasn't about to let that happen, so being the lunatic I am, attacked all by meself.  Fortunately, they had no horses.  Unfortunately, they did have sharp things to hurl.  Got on Fred, rode around them, let them hurl their axes, all the while launchin' arrows.  I didn't hit anything, but I did make 'em mad and got 'em to break their formation a little.  Undisciplined yahoos.

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When I thought they were out of sharp things, I swooped in on a straggler and cut him down with me blade, which I've come to call Sally. 

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I'd killed three and they hadn't landed one blow.  When there were just four left, I decided to give the poor blokes a chance and dismounted.  One was polite enough to charge ahead of his mates to take me on like a gentlemen, and, as a way of saying thanks, Sally split his skull.  Then came the other three, trying to bear me down.  I killed another, and one ran.  The last, I cut down and set off after the last, getting me bow out.  Unfortunately, I missed, and the bastard fled into Ismirala castle, probably begging his way inside, swearing to serve King Yaroface and to convert to Christianity. 

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Either way, I sharpened me skills, Sally tasted blood, and I found some more money that no doubt came from some poor bloke on his way to Sargoth.  I'll be sure and drink to his memory. 

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Level 16
« Last Edit: January 29, 2012, 04:37:49 AM by MatthaisRagnarsson »

Lord Lukjan

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Re: AAR: Connor: To No Man I Kneel - New Chapter Posted! Connor's Back!
« Reply #140 on: January 29, 2012, 12:14:19 PM »
Finally!

Captured Joe

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Re: AAR: Connor: To No Man I Kneel - New Chapter Posted! Connor's Back!
« Reply #141 on: January 29, 2012, 02:11:17 PM »
I love this. Really. :D

MatthaisRagnarsson

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 Coming Soon! Mod input needed!
« Reply #142 on: February 03, 2012, 03:27:25 AM »
Thanks guys.  I'm glad to be back. 

Chapter 14

July 7th

Headed back to Sargoth for a bit, while I plan what to do next.  Nordic mead always helps, I've noticed.  Tavern keeper said one of Ragnar's Jarls, Bulba, was looking for someone to do a bit 'o work.  Warned me to watch meself, though.  That night, at the castle, we plotted a deed most foul.  Bulba, a bloodthirsty heathen to put even the most berserk of norse to shame, was growing weary of peace asked me to start a war with the Sarranids in the south by perhaps raiding a caravan.  The Merry Marauders shall return!

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Four men, all skilled swordsmen, I hired at the mead hall.  Tomorrow I set out to find whatever brave pagan lads I can to join me in me looting and plundering. 

July 8th

Just me luck, found 7 raw but willing warriors in the village of Vayejeg.  Now, we set to planning.  I promised me men silver and loot aplenty, and that's all they need to know.  Every kingdom but the Khergits are at peace with the desert-men, so my best bet is to ride wherever I can, outside of the Sultan's domain, find a caravan, and, well, you know the rest. 

July 9

Of course, while I'm out, Ragnar declares war on the Swadians, I've heard.  I better still be getting paid...

July 13

Finally, we sight a bloody target, in the Rhodok highlands just outside Jelkala.  Sally and me men were getting anxious.  Most o' the guards are horsemen, which won't do them much good in these wooded hills, so we at least have that to our advantage. 

Today was a victory, though it was plenty costly.  Lost seven good men, though my plan worked almost perfectly.  Bloody fools charged straight up a hill to get us, and it was no problem to cut their horses out from under 'em.  The real loss came when the hardened Sarranid warriors made it up.  They knew what they were doing, but it meant little in the end.  We fertilized that forest with their carcasses, except for the one who decided he'd like to live to fight another day. We let him flee, to tell his people of the wrath of Connor. 

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Surveying the Carnage.

Food, silk, velvet, salt, and a cask of ale for me new friends, plus the near 1300 pieces of silver, minus what we set aside to send to the families of our fallen brothers made for a good day.  First to unload our loot in Swadia, where it'll likely fetch a good price considering Harlaus is havin' a go with the Sultan as well, then to find Bulba and collect me pay. 

July 14

Swadia burns.  Every village we passed was desolate, the smoke still rising.  The Nords are fiercer than their reputation would have ye believe.  The men and I talk of hiring on with them, but it seems they have the situation well in hand, though only time will tell what will happen with the Sarranids.  Considering, though, that Swadia is at war with every bloody faction save the Rhodoks, their days may be numbered.  It will be interesting to see what happens to the heart of Calradia.  More interesting, maybe, to see firsthand. 

July 15th

Along the way, I met with Jarl Olaf, who asked me to train 5 of his men into elite Huscarls.  Since I'm thinkin' of joining with the Nords, it might be a good idea. 

I entered Jelbegi Castle, in search of Jarl Bulba to find King Harlaus imprisoned there.  I took the opportunity to laugh in his fat face, after which Jarl Gearth pointed me in the direction of me reward.  Of course, Bubbly wasn't near Curin Castle by the time I arrived, though I did run into Jarl Marayirr, who asked me to hire on with the Nords.  I consulted with me men; each man has a say in the Merry Marauders, I've decided.  We voted, and it was unanimous: sign on with Ragnar.  At the end of the contract, we vote again to decide whether or not to renew.  Almost immediately, I was ordered to report to Jarl Turya.  Fortunately, Bulba was riding with Turya and most of the Nordic lords, headed for Uxkhal. 

Bulba gave me 500 denars for me trouble, though, seeing his enthusiastic approval, I feel sort of rotten.  I started a war, with someone I no quarrel.  That's heavy stuff, man.  Ah well.  On to Uxkhal!

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Along the way, we had another vote; go over the walls of Uxkhal, should the notoriously quirky lords not decide to abandon the siege for no apparent reason, AGAIN, or not.  We're going over the walls.  [Real reason: I want to test sieges with my new machine.  They're fun now!]

July 18

The defenders are damned well outnumbered, though I expect I'll be seein' Busey again by the end of the battle.  Turya asked me to find him some cattle, but no way in bloody hell am I missing another fight just to have to steal or buy cows from whatever village is still standing and herd them back to his pompousness. 

Not long after, We went over the walls.  I knew he'd forget about the accursed bovines.  My plan was to launch some arrows over the walls, then when I ran out, charge up the ladder like the rest of these mead-addled lunkheads.  I killed at least four, by my count, before I decided to head up the ladder and play a little sniper. 

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Then, immediately after getting on to the wall, I slip on some blood and fall to the ground below, nearly breakin' me legs.  Good job, old boy.

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Arrow fight!

Had an interesting shootout with the Swadians atop the wall, though.  'Twas a lot o' fun till I nearly took one in the junk. 

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Swadians shoot back.

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I begin to regret my decision.

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One more time...

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Bloody hell, NOT AGAIN!

I suppose I should be thanking God.  I took a quarrel to the right eye, and I'm still alive, somehow, though Busey is back, telling me that if I was someone named Mingo in a former life.  I'm overjoyed.  Lost half me men, too. Then, of all the idiocy I saw in Swadia under Delinard, this had to take the bloody cake.  Immediately after ripping the bolt from me eye, Turya sends me and three men in to take the rest of the city.  In other words, though more than half the Nord army survived, the whole siege bloody hinges on one lunatic swordsman and three other guys.  Bollocks.   

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I knew this wouldn't end well.

So, of course I'm defeated.  So we have to repeat the whole bloody battle, and Ragnar and his goons are mad at ME, for some reason.  I thought these blokes were different, but they're as dumb as Delinard.  I think now's the time to just sit back, and get drunk while Calradia burns around me.  I'm deserting.  The heathen scum can go sit on a pike for all I bloody care, now. 

Of course, immediately after I decide to desert, they take bloody Uxkhal LIKE THEY COULD'A DONE IN THE FIRST BLOODY PLACE WITHOUT RELYING TOTALLY ON A MAN WHO CAN BARELY TELL REALITY FROM FANTASY!  I helped me men across the border to the Rhodok lands, back to Yalen, where I'm buyin' each of them a week with a lass and all the ale they can drink, then, we've decided, once the Nords have forgotten about us, we wreak a terrible vengeance.  Sound good, lads?
« Last Edit: February 03, 2012, 03:41:06 AM by MatthaisRagnarsson »

Captured Joe

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #143 on: February 03, 2012, 09:33:06 AM »
Good chapter, again!

Poor Connor... :(

MatthaisRagnarsson

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #144 on: February 03, 2012, 02:01:23 PM »
I still don't understand why that would happen.  I thought that if you were KO'ed in a battle you were out for the rest of it. 

AwPeace

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #145 on: February 06, 2012, 12:36:29 AM »
Ye good chapters :) welcome back

MatthaisRagnarsson

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #146 on: February 13, 2012, 12:47:15 AM »
Hopefully, Chapter 15 will be posted by mid-week.  Until then, I have a question for all my readers: If I were to (attempt) to make a mod to improve roleplaying/immersion, what would you like to see in it?

DarkShogun417

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #147 on: February 13, 2012, 12:56:02 AM »
Hmm...just an idea, perhaps when you loot a village, the elder will come out and beg you to leave them alone if he gives you money and half the items you would take if you loot it? You would still get things but not lose any honor and only half the relation loss you would if looted. So it's a choice between honor + relations or more money. I don't think this would be particularly hard to implement, and it seems like it might increase immersion a little bit.

bonez899

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #148 on: February 13, 2012, 12:57:46 AM »
More defined paths... Like you can't go from being a murdering scoudrel who is feared by all villagers to a lord who is the opitomy of honor.
Keep your friends close, but your enemies closer.... and keep your frenemies as well-paid lackeys so that they're within easy reach for execution when they inevitably turn on you.
 
Starting January, 6, 2012 for a New Years resolution.

Ilevus

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Re: AAR: Connor: To No Man I Kneel - Chapter 14 posted!
« Reply #149 on: February 13, 2012, 04:46:46 AM »
Definitely more political intrigue other than a small relationship points rise/hit. Being able to usurp kings and backstab the other lords properly.

Also I've noticed a sore lack of story based mods that have quests which add onto each other. Where you complete a quest and it unlocks a new one after it. The tutorial quests at the start of the game are a nice touch, but far too short and simple.

It'd make a nice change of pace than the random, generic quests we already have, as well as give more content for those of us who prefer being freelance mercs/adventurers like good ol' Connor.  :D
I have a more pertinent answer.

How the hell a game called : Mount&fist could be sold without a -18 warning?