Author Topic: Warhammer 40k: The Lost Battle, Discussion  (Read 6724 times)

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Diputs

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Warhammer 40k: The Lost Battle, Discussion
« on: September 22, 2011, 01:31:41 PM »
Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

   For those who don’t know the difference, Warhammer Fantasy is Lord Of The Rings on a cocktail of steroids and GBH. And Warhammer 40000 is the above on a cocktail of every drug known to man and genuine lunar dust, stuck in a blender with Alien, Mechwarrior, Starship Troopers and Star Wars, bathed in blood and turned up to eleventy billion (and then set on fire). Twice. With chainsaws. And it’s coming to the Duck and Spackle as my latest RP. Praise be to the God-Emperor!

   Attempting to write everything you need to know about the Warhammer World would take too long, especially with a site already dedicated to describing Canon, the Lexicanium (http://wh40k.lexicanum.com/wiki/Main_Page)

I will describe the specifics of this particular RP, though. The Lost Battle was a conflict over the Vitessament system, which had a peculiar anomaly that made it desired by many of the factions. Vitessament consists of a white dwarf star with one habitable planet, three inhabitable rocks, a gas giant, and a stellar anomaly. This anomaly consisted of two half-planetary sized masses in orbit with each other, with a smaller moon balanced between them so they appear to be orbiting it. Needless to say, this odd arrangement wreaks havoc with the Warp, and many millennia ago the Old Ones constructed an intricate system of Webway gates that fed off the creased nature of the Immaterium, and also placed the moon themselves to serve as a method of controlling the entire system, though how that could be possible is still unknown.

   When the Imperium of Man colonized the system, they used the Twin Worlds of Iacove and Easu as a military outpost and industrial world respectively, due to one having huge expanses of ravines and mountains and the other having quite a bit of iron in the soil. The moon was uninhabited due to the gravitational eddies that made it difficult to fly in and out.

   Little did they know that an Eldar Farseer had learned of an impending threat: that there would be a particularly stubborn entrepreneur who would colonize the moon, Eisak, and discover the secrets of the Webway. This could not be allowed to happen, and the colonies on both worlds began to find themselves under attack on their ‘moonsides’(the worlds rotate to keep the moon seeing only one face). In order to combat the alien threat, a Space Marine Chapter known as the Gray Bloods were sent to Vitessament, but word was soon received from the planetary governor they were wreaking more havoc than they were preventing, and they were suspected of having fallen to chaos.
    As the Empire scrabbled to find another Chapter, the fighting became more frenzied with the arrival of the WAAAGGGHHH!!! to the system. The ancient complexes on both planets began awakening from all the activity, and the Necrons began to awaken. The Webway gates became the center of fighting on two fronts as the Eldar tried to protect them from without against the other empires and as they began spewing forth the Dark kin of the Eldar race. Even the Tau managed to slip in their expansionist ships before the Inquisition finally declared the place Exterminautus and finally sent in both the Sisters of Battle and the Space Marines.
   As their soldiers began their descent, the moment came when someone thought to turn a sensor away from the fighting and it was discovered the Tyranids had arrived while attention was focused inwards. Before the rest of the galaxy could respond to this development, things finally came to a climax and the solar system was engulfed in a massive Warp Storm. When no report was heard from it in a month, the area was assigned to be guarded by a neighboring system and the Empire turned its gaze elsewhere.

   One month inside the Storm…
   There has been nearly constant fighting, with no reinforcements. All factions are barely fractions of what arrived, and the civilians are nearly all dead or worse. The Storm is of such a twisted nature even the forces of Chaos cannot navigate it, so there is no retreat. There is only the battle.
   The moon is still held by the Eldar, as are a few of the Webway gates on the planets, the remainder serve as striking bases for most of the Dark Eldar. Iacove houses the Space Marines of both the traitors and the loyalist persuasion, though some may still remain from the bases on Easu. The Orks have also made the primary focus of their fight against the remaining Imperial Bases in the canyons. The Sisters of battle were tasked with exterminating the scourge of the Tyranid Mutants on Easu, and it is also there the Tau have begun colonization.

    So there is our setting, I was trying to cram every faction in a space so small we could all play as whoever we wanted and still be able to encounter each other over the course of the RP. Still, this seems like we might have trouble, so I am going to allow everyone to make up to three characters, either in different factions or the same one, whichever you prefer. I won’t dispute the outcome of this, whether we manage to escape the Storm or not does not matter. Even if what we write from this point forwards is implausible or downright heretical I want some work put into your applications, keep them realistic and in Warhammer 40k(Looking at you, Draco, don’t mess up in reverse this time). I want high-quality posts, and obviously no godlike powers---you blasphemers against the Golden Throne.

Name: Michaelos Umbralumadis
Race: Human
Position/Rank: Inquisitor
Description: A broad shouldered man with rough skin, greying hair, and dark blue eyes; many scars cross his body. Due to his experience in the hands of Chaos Cultists, he has a disease that eats away at his bone, surgery allowed him to continue serving the God-Emperor by replacing them with steel. Miniature servomotors were also implanted to allow him to move the extra weight, and they have resulted in a slight stiffness whenever he is not using them.
Weapons: Chainsword, Laspistol
Equipment: Inquisitorial Seal, Powered Endoskeleton
History: Michaelos’ service to the Emperor has been long and successful, having removed many of the threats to Humanity on his own and aided many collaborations with other Inquisitors. He has put his troubled youth long behind him, and now walks in the path the Emperor has laid out for him, to Iacove, in the Vitessament system. He now suspects his career is at an end, and holding out with the aid of the Imperial Guard in one of the few remaining encampments against the tide of the WAAAGGGHHH!!! may prove to be the end of the Inquisitor. Such does not matter for him, it does not befit a human to die a coward. Whether they will it or not, his command will die with ‘Praise be to the Emperor’ on their lips.
Quote: “…” (So badass he doesn’t need one)
***
Name: Ururubos
Race: Eldar
Position/Rank: Harlequin, Warlock
Description: None needed
Weapons: Shuriken Pistol, Hallucinogen grenades
Equipment: Holo-suit, Anti-grav Belt
History: A performer of the history of the Eldar, Ururbos heeded the call to defend the Webway and the Black Library from the younger races, and his Troupe was one of the first to arrive on Iacove. Their plays soon began to lose actors, for the repeated attacks began to have significant casualties. After a particularly lethal attack by the Dark Eldar, Ururbos found himself last member of his Troupe, and perhaps sole defender of the Gate they were guarding. Using cunning, surprise, psychological warfare and the blessing of Cegorach himself, Ururbos has made a last stand worth telling, and has indeed began another script in the time between laying traps and salvaging Spirit Stones of his kin.
Quote: “And as the breath left him, Slaanesh gathered one more of the Fallen to himself…”
***
Name: Herald of the Darkest Hour
Race: Necron
Position/Rank: Bronze-Level Lord
Description: Living metal with the classic skeleton appearance, White-light grey with purple trim, slightly corroded.
Weapons: Staff of light with blades in scythe position, the typical Gauss flux weaponry was cleared to make room for a less damaging magnetic cable system, this allows the weapon to be thrown and lock on to targets, then reeled in, either pulling him or the target to each other.
Equipment: Resurrection orb fashioned to look like a disco ball (don’t ask), miniature Scarabs for even faster repair.
History: As one of the lords in the Vitessament system, The Herald of the Darkest Hour went into the death-slumber with the rest of the Necrons. The Warp strain in the system caused the reawakening on Easu to be a bit… different. Many of the higher level Command Units have been damaged due to exposure, and the Platinum Network is almost entirely offline. But under the light of the moon Eisak, there is one Tomb Complex that has begun to stir under the crazed delusions of a mind that should have been dead in the 60s. As the highest level awake, the maniacal, inefficiently evil, affable, disco-loving Herald of the Darkest Hour has total allegiance of the Moonside Necrons on Easu.
Quote: “Disco may be dead… but so are we.”

Posts for the Post god! Applications for the Application Throne!
« Last Edit: October 05, 2011, 07:10:15 PM by Diputs »
A good story has meaning. A great story asks you what its meaning is.

Rallix

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #1 on: September 22, 2011, 03:43:52 PM »
Name: Cainan
Race: Human/Adeptus Astartes(SPESS MEHREENS)
Position/Rank: Justicar(Sergeant)

Description: Tall and grim, he bears the scars of numerous battles, one of which go across his nose bridge. His scalp is clean shaven, though the hair would be black and greying, while he has stubble about his chin and cheeks. His eyes are greyish blue. There are silver purity wards under his skin which cover his entire body.
(click to show/hide)

Weapons: Storm bolter attached to his left arm, and a nemesis force halberd is carried in both hands.

Equipment: Aegis Armour(See picture), personal teleporter, a deck of the Emperor's Tarot, and Insignium Valorus - Shoulder mounted shield that displays squad designation, or for higher ranking Grey Knights, personal heraldry.

History: As with all Grey Knights, his memory was wiped completely during his training, in which he likely had already lost it; Grey Knight training being as intense as it is. This is to give him an even more unswerving loyalty to the Emperor.
He was assigned a new name, a squad, a system, and a campaign. His only orders are to purge Daemons wherever his Brother-Captain commands him. This is all he knows, besides hundreds of anti-daemonic chants and prayers of hatred, and as much Daemonology his lifetime has given him to study.
He is the Emperor's hammer, all else is forsaken for glory in combat, to join eventually his brothers in the great crypt beneath their fortress monastery on Titan, one of Saturn's moons.

Now he will know battle again on Iacove in this forsaken system. He and four of his battle-brothers are all that remain of the small Grey Knights forces detachment sent by the Ordo Malleus to the system before the warp-storm cut off all communication. The Knights were on the forefront between the Chaos and Astartes marines.
Cainan's captain would not retreat, and so the knights tore deep into enemy territory, constantly assailed by the innumerable forces of Chaos as they went. Most of the Knights were slain alongside thousands of Daemons and Chaos marines. Justicar Cainan would have soon joined his brothers in this glorious last stand if not for an imperial aircraft aiding them in their plight, and spiriting them away to the nearest Imperial base that required their services. Now they have a defensible position near some Inquisitor and his Guard. It seems Xenos are the Knights' next foe, let them come.

A_Mustang

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #2 on: September 22, 2011, 04:19:21 PM »
Considering a pilot or tank commander. Not really sure though.
I Always aim for the throat. It makes the most mess ^.^

Blessed be to the Wolf and Horse whom are free of all bindings save those of God, whom live but to breathe in the land of his work and creation.

A person's loyalty is foremost to those that are under obligation to him.

Luna is best pony. LUNA, Y U SO AWESOME!?

Diputs

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #3 on: September 22, 2011, 04:32:44 PM »
Alright RalliX! You're in, let the hammer of the Imperium fall on the foes of Humanity!

And A_Mustang, you can do both if you want, like I said in the opening post I'm letting anyone make up to three characters in this one. I understand if you wouldn't want to do multiples though, a little hard to change perspective in the same RP.
A good story has meaning. A great story asks you what its meaning is.

Rallix

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #4 on: September 22, 2011, 05:15:22 PM »
Alright RalliX! You're in, let the hammer of the Imperium fall on the foes of Humanity!

Draco Wrath

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #5 on: September 22, 2011, 09:56:09 PM »
Psssshaw I never mess up things...

I WANT POWAH ARMAH!

Name: Exavior
Race: Human
Position/Rank: Lieutenant (I guess thats it, can't find if the Vostroyan's had "different" ranks.)

Description: A thin, tall and skinny man. Green-Grey, Ice-like eyes. Dark-Brown hair, cut short. One tattoo on his shoulder that says,
"Never again...". Prominent nose and chin, and a slight shadow on his cheeks.

Weapons: Plasma Rifle (It says Plasma Gun but I'll put down rifle.)

Equipment: Nothing, besides standard Vostroyan equipment.

History: Shortly after being sent to Danik (Danik's World), his regiment (The 68th Vostroyan's) were crushed in two encounters, luckily being one of the around 30 hardened survivors from 5th Company, they were seconded to the Inquisition. Their fates are still unknown, by most atleast... The 5th Company was sent to Easu by the Empire as punishment for failing to fight to the death on Danik, now only 15 remain, guarding a lost cause. The end is near, or is it? The last contact with the Empire was "Danik was a mistake, but now we shall defend this place to the last breath, no retreat, no matter what comes through that warp, for the Empereor!"

Quote: "We may have been beaten on Danik, never again..."
« Last Edit: September 23, 2011, 12:42:57 AM by Draco Wrath »

Diputs

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #6 on: September 23, 2011, 12:36:44 AM »
Second one in, Draco.
A good story has meaning. A great story asks you what its meaning is.

Draco Wrath

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #7 on: September 23, 2011, 12:42:41 AM »
Hell yeah, now i just need to find... THE POWAH ARMAH!

A_Mustang

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #8 on: September 23, 2011, 04:48:46 AM »
Name: HarthKassh Eft Resnik
Race: Beastman, Blood Pact Chaos follower.
Position/Rank: Acting Commanding officer of the Thiekthath 12th Armored Regiment, which fell to chaos at some point.
Description: A Beastman, HarthKassh stands roughly mutated the same height as a standard man, perhaps a bit taller. He appears to be a cross of a of a Fenrisian wolf with a human, in standard beastman style. In typical Blood pact fashion, he wears what appears to be a disheveled version of a Imperial officer's uniform, but he does not wear the Grotesque, as he is not fully human. As a beastman, he is far stronger and faster then a human of the similar stature, and this is further added to by at least one gift of chaos that has been bestowed on him. As a Blood Pact soldier, his body is covered in a large number of scars, focused on his hands, chest and face. (Likely a gift of demonic speed)
Weapons: He currently possess a power-sword, power-seax and a laspistol.

Equipment: Aside from his weapons, he carries a handful of frag and krak grenades, and the usual infantryman's field kit.
currently; his unit only contains two tanks and their crews, his own Leman Russ Vanquisher and another Leman Russ battle tank. The other original tanks, a few Leman Russ tanks and AT70s where lost in prior fighting. Both of these tanks were former Imperial that fell into Chaos hands as the 12th Thiekthath fell. Both of these tanks have sponsons of heavy bolters, a hull mounted lascannon, Camo-nets, track-guards, smoke launchers, and an improved communication arrays. The Russ Vanquisher, valuable as it is, has an extra layer of armor and a pintle mounted storm bolter which HarthKassh will often fire as his primary weapon. The standard Leman Russ tank also has a search light. Both vehicles are running low on fuel and ammunition; the Vanquisher cannon only has handful of more rounds before they are all expended, and with the warp storms, resupply is nigh impossible.

History: The Thiekthath 12th Armored Regiment was a Imperial guard regiment originally from a manpower deprived world but possessing enough raw materials and wealth to be required to produce and field a standard Leman Russ battle tank regiment. In order to accommodate manpower shortages, and because of the impracticality of producing off-worlders, Thiekthath regiments incorporate the old Homo Sapiens Variatus Doctrine to bolster required manpower to acceptable levels. As these Regiments are rarely deployed far away, the Departmento Munitorum allows the continued use of this doctrine so that the world can give it's demanded Tithe. This was how HarthKassh Eft Resnik, a born beastman, became a tank gunner in an imperial armored regiment. While highly irregular, even by Homo Sapiens Variatus Doctrine standards, HarthKassh proved himself the most technically competent of the unit's gunners, barely enough for his companions and officers to overlook his nonhuman traits.

Shortly after the unit was dispatched, the overall commander of the imperial force the 12th armored was part of pretty much fucked over the unit (Probably because of the heavy use of Homo Sapiens Variatus Doctrine, which resulted in little more then a half of the troops being pure humans) when they were stationed a outland outpost, only to be nearly immediately mobbed by several Ork warbands whom stumbled on them by chance. After continued battles with the Orks, losses, and refusals to be reinforced or even acknowledged to be under attack, the unit fell to the will of the warp after a blood pact unit came to their aid.

Reformed by their introduction into the Blood Pact, HarthKassh became the commander of the Leman Russ Vanquisher as losses were counted and his skill in armored warfare was viewed in a unbiased light. The past years were spent earning his rank as tank platoon leader, cumulative in the slaughter of his superior officer for stupidity and taking the unit to an overwhelming victory while painted in the dead officer's blood. Partially because of the resulting victory, partially because his act of violence earned him the demonic gift of speed from the blood god, Khorne, he was allowed the slaughtered officer's place.

The unit was shipped into the evolving battle Vitessament system to support the recent turned traitor chapter of space marines, making it inside the system before the warp storm hit. The unit suffered heavy losses in the occurring month of combat until it was depleted to this pair of tanks supporting the Chaos marine forces.

Quote: "Fire. Hit. Kill. nice shot. Imperial tank, shift to 334 degrees. You see him? Fire. Hit. Kill. Nice hit, watch those imperials whore-sons burn. Oh look, the tanks are all dead, and the Infantry are running away. Driver, take us up to them. Yes, I want to hit them with my sword. BLOOD FOR THE BLOOD GOD, 3rd Platoon, CHARGE! Give our tanks a fresh coat of paint!"

I hope we get someone else to help play Chaos; I'd hate to have to be the only OPFOUR.
I Always aim for the throat. It makes the most mess ^.^

Blessed be to the Wolf and Horse whom are free of all bindings save those of God, whom live but to breathe in the land of his work and creation.

A person's loyalty is foremost to those that are under obligation to him.

Luna is best pony. LUNA, Y U SO AWESOME!?

Tiberius Decimus Maximus

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #9 on: September 23, 2011, 05:03:45 AM »
Considering a pilot or tank commander. Not really sure though.

Okay, what the ****, I totally remember posting this before, but here we go again;

I'd be willing to do either, as long as we fight the 'Nids. Though of course my attendance record is less than stellar.  :P

Diputs

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #10 on: September 23, 2011, 01:10:53 PM »
A_Mustang, welcome to the forces of Chaos. Tzeench knew you would come. Or did he? Or did he? Or did he? Or did he? Or did he?...

TDM: They might have done a small forum reset and lost a few posts, if you were talking about posting in this tread specifically. Anyway, like I said in the beginning post, I crammed all the factions in a small enough space for everyone to play as their favorites against anyone and still encounter each other. Easu is the planet with the largest Tyranid presence, but if you can justify them anywhere else I'll let you have it. (Psst, here's how you justify it: say 'They are bugs, their lack of strategic planning made them overextend themselves and have a base ______'(fill in the blank with and area right in front of your scope).)
A good story has meaning. A great story asks you what its meaning is.

Tiberius Decimus Maximus

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #11 on: September 24, 2011, 02:21:24 AM »
Psh, here is someone who disrespects the cunning of the Tyranids. The 'Nids do everything for a reason; the harvesting of biomass for the Hive Fleet. But yeah, if someone else hops on as a tank crew or copilot, I'll definitely join.

Rallix

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #12 on: September 24, 2011, 03:20:05 AM »
But yeah, if someone else hops on as a tank crew or copilot, I'll definitely join.
I'll do it.

A_Mustang

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #13 on: September 24, 2011, 03:23:31 AM »
join me? I has a Vanquisher...
I Always aim for the throat. It makes the most mess ^.^

Blessed be to the Wolf and Horse whom are free of all bindings save those of God, whom live but to breathe in the land of his work and creation.

A person's loyalty is foremost to those that are under obligation to him.

Luna is best pony. LUNA, Y U SO AWESOME!?

Tiberius Decimus Maximus

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Re: Warhammer 40k: The Lost Battle, Discussion
« Reply #14 on: September 24, 2011, 03:32:05 AM »
Screw Chaos, Imperial Guard is where it's at.