Poll

Do you think Extra Invasion is too easy or too hard? (Don't vote random if you duno nothing please)

I think it is normal no need to balance
88 (28.8%)
I think it is too hard
23 (7.5%)
I think it is too easy
49 (16%)
Sometimes its hard sometimes its easy
103 (33.7%)
I think it is overpowered
43 (14.1%)

Total Members Voted: 302

Author Topic: [M] Extra Invasion [A FuIn based mod for WB] - Version 8.0 Released!  (Read 44568 times)

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Ikaguia

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #210 on: January 11, 2012, 01:36:02 AM »
simple, just don't get banned permanently thrice!


Sorry for my poor English, I'm Brazilian.

NurikSakura

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #211 on: January 12, 2012, 07:33:08 AM »
Have problems running the last version. While parsing INI file it says something about costumes_lod_black and some more files (could not read, blinked fast) but still continues to load. Then on textures loading it crashes the game with error about not finding Textures\spec_cuirass_rust1.dds. What could it be and how to fix that? Me and my friends loved the mod, and would like to play the latest version.

Tried the mod downloaded (and re-downloaded) from M&B Repository and from Ironlegion.de and both crashed.

Specialist

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #212 on: January 12, 2012, 02:50:34 PM »
The creator is banned, so the easiest way to fix it probably won't be found

NurikSakura

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #213 on: January 12, 2012, 03:51:30 PM »
Although creator is banned, AFAIK his sister is still here managing the mod, so my request was addressed to her in hope she could help me find the solution... Or maybe someone with a normally working client could upload it for me.

Rigadoon

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #214 on: January 12, 2012, 03:54:26 PM »
Her sister is banned too, but they were the same person anyways according to the moderators.

NurikSakura

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #215 on: January 12, 2012, 04:00:11 PM »
What a pity. Does anyone know where can I find them? =)

Arch3r

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #216 on: January 12, 2012, 04:15:06 PM »
Try checking their profile for an e-mail

I am Space Khergit, and above pyramids.

NurikSakura

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #217 on: January 12, 2012, 04:19:36 PM »
Thank you for the help. And for the great base module (Full Invasion) too. It was (and is) fantastic =)

Arch3r

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #218 on: January 12, 2012, 04:53:02 PM »
Thank you :)

I am Space Khergit, and above pyramids.

Computica

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #219 on: January 13, 2012, 05:55:42 AM »
This is wild... they have a knack for getting banned. Almost got banned on ModDB too...


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"No need for bombs, when hate will do."

Wolfstar

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #220 on: January 13, 2012, 04:44:01 PM »
Funnily enough before Elaine (or Alex, I still have no clue about that scenario) was thrown from this earth by the lords and ladies of taleworlds (damn i want to say some stuff about olympus but scrap that..) She gave me the module system which I was going to try and patch to 1.143 so if there is someone out there who wants to continue the work then I have the module system but I wont be helping as I have 3 mods to complete myself however I'll still answer your questions. Anyway I just wanted to drop the note by ;).

P.S. Nice work Arch3r, only just got round to playing 1.05, I hope you continue to bring out more great releases for this sexy mod ;)

Wolf.
I'm taking a short break from my activities over here on Taleworlds for about a month but I will be back. Please note that this is mostly in order to re-organize myself.

Tajulek

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #221 on: January 14, 2012, 11:16:36 AM »
Have a nice time, when playing this mod. Good job!
(click to show/hide)

Khalidov? Epic crazy guy

NurikSakura

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #222 on: January 15, 2012, 01:29:04 PM »
Funnily enough before Elaine (or Alex, I still have no clue about that scenario) was thrown from this earth by the lords and ladies of taleworlds (damn i want to say some stuff about olympus but scrap that..) She gave me the module system which I was going to try and patch to 1.143 so if there is someone out there who wants to continue the work then I have the module system but I wont be helping as I have 3 mods to complete myself however I'll still answer your questions. Anyway I just wanted to drop the note by ;).

P.S. Nice work Arch3r, only just got round to playing 1.05, I hope you continue to bring out more great releases for this sexy mod ;)

Wolf.
So maybe you can now help me with my problem (http://forums.taleworlds.com/index.php/topic,193419.msg5059749.html#msg5059749)? =)

HappyHippy

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #223 on: January 21, 2012, 06:00:55 AM »
I took that pic of the double rank line with gold M16s, don't know how it got here but right on  :lol:
          

Specialist

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Re: Extra Invasion [A FuIn based mod for WB] - Version 5.0 Released!
« Reply #224 on: January 21, 2012, 06:05:59 AM »
Funnily enough before Elaine (or Alex, I still have no clue about that scenario) was thrown from this earth by the lords and ladies of taleworlds (damn i want to say some stuff about olympus but scrap that..) She gave me the module system which I was going to try and patch to 1.143 so if there is someone out there who wants to continue the work then I have the module system but I wont be helping as I have 3 mods to complete myself however I'll still answer your questions. Anyway I just wanted to drop the note by ;).

P.S. Nice work Arch3r, only just got round to playing 1.05, I hope you continue to bring out more great releases for this sexy mod ;)

Wolf.

I would take it over..but I have so many projects to work on, plus I have to worry about the fact that I disliked all the anime and pirated material in the mod. If I continued it...it would end up being an FPS with fixed autofire versus invasions of terrorists or something :lol: