Poll

Will you buy Red Orchestra 2?

Yes i have been waiting a long time!
Maybe.....
No
What are you talking about?
Fap fap fap fap

Author Topic: Red Orchestra  (Read 16288 times)

0 Members and 1 Guest are viewing this topic.

Big Boss

  • Sergeant Knight at Arms
  • *
  • I spraech Retardet Engrish
    • View Profile
  • Faction: Vaegir
  • MP nick: Ruslan
  • WB
Re: Red Orchestra
« Reply #45 on: August 06, 2011, 01:11:08 PM »
I dunno about this game. It's got a lot of neat features but it seems pretty arcade-y.

 :o

What? Have you played the original Ostfront?
This, I remember playing as Russians in one game and everytime I spawned I almost instantly got killed by either snipers or cleverly placed Machineguns.. Was so ******** awesome.

Untitled.

  • Grandmaster Knight
  • *
  • Banned: 14 hours
  • Real life... Is it worth downloading...?
    • View Profile
  • Faction: Nord
Re: Red Orchestra
« Reply #46 on: August 06, 2011, 01:16:32 PM »
I dislike the 'reward' system. All the teenagers who play 8-12 hours a day get fancy equipment and such and are allowed to just kill everyone else at will.
Or is this gonna be somewhat balanced? I'd like a game based on skill, not fully unlike M&B.
My mind has left. My body follows.

They'll just keep following you. They'll keep staring. They'll stare. Never looking away, never blinking, never sleeping, never eating nor drinking, they'll stare.

socks

  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
  • WB
Re: Red Orchestra
« Reply #47 on: August 06, 2011, 04:23:30 PM »
I dunno about this game. It's got a lot of neat features but it seems pretty arcade-y.

 :o

What? Have you played the original Ostfront?
Absolutely not. However, Dslyexci (http://dslyecxi.com/) heralded it as a great and realistic game. But I don't see many significant gameplay features to distinguish RO2 from other shooters. I'd be most obliged if someone could point them out, since I'm considering whether or not to get it.
s.w.a.g

#YOLO <333

Moose!

  • Grandmaster Knight
  • *
  • I'm an alligator.
    • View Profile
  • Faction: Bandit
  • MP nick: EnthusiasticMoose
Re: Red Orchestra
« Reply #48 on: August 06, 2011, 04:47:16 PM »
I dunno about this game. It's got a lot of neat features but it seems pretty arcade-y.

 :o

What? Have you played the original Ostfront?
Absolutely not. However, Dslyexci (http://dslyecxi.com/) heralded it as a great and realistic game. But I don't see many significant gameplay features to distinguish RO2 from other shooters. I'd be most obliged if someone could point them out, since I'm considering whether or not to get it.

One of the more significant ones in my opinion is realistic combat distances. It's not like Call of Duty where you are right next to your enemy. Instead, you might first see your enemy at 200 yards away. Because of this, aiming is extremely important, especially for riflemen because you typically have a bolt-action, and after your first shot, you've already given away your position.

I also enjoy the cap on automatic (and avtomatik) weapons - it gives the game an edge of realism. Not every soldier would be equipped with a pa pa sha or an MP-40 during the battle of Stalingrad, and your weapon can partially set the type of combat style you play. Once again, in comparison to CoD (where everyone has either a sniper or a high powered machine gun) the playing styles become radically different. A riflemen will have to hold back and take their time aiming because they will get slaughtered in close combat - likewise, an assault troop will have trouble attacking a foe at long distance. And gods help you, don't take on a machine gunner unless you attack him from the sides - they are brutally realistic, and can mow down anything in their path, as they should be able too.

That's what distinguished it for me at least.
« Last Edit: August 06, 2011, 04:50:41 PM by Moose! »

socks

  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
  • WB
Re: Red Orchestra
« Reply #49 on: August 06, 2011, 04:51:16 PM »
Well, in the game that I am playing most atm, ARMA2, you often first see your enemy a kilometer away :P
s.w.a.g

#YOLO <333

Moose!

  • Grandmaster Knight
  • *
  • I'm an alligator.
    • View Profile
  • Faction: Bandit
  • MP nick: EnthusiasticMoose
Re: Red Orchestra
« Reply #50 on: August 06, 2011, 05:01:39 PM »
Ah, I've heard about ARMA2, it's always looked good, but I do prefer WWII shooters to modern shooters. The stakes are much higher. Who cares if some Soviet-Union breakaway state is going to fall under a communist regime again - we've got to stop Hitler!

Big Boss

  • Sergeant Knight at Arms
  • *
  • I spraech Retardet Engrish
    • View Profile
  • Faction: Vaegir
  • MP nick: Ruslan
  • WB
Re: Red Orchestra
« Reply #51 on: August 06, 2011, 05:06:13 PM »
Moose, something about your earlier reply to socks made me wonder, How big are the maps gonna be? I don't want them to be too big yet I don't want them to be to small. Can anyone link me the info on map sizes?

Moose!

  • Grandmaster Knight
  • *
  • I'm an alligator.
    • View Profile
  • Faction: Bandit
  • MP nick: EnthusiasticMoose
Re: Red Orchestra
« Reply #52 on: August 06, 2011, 05:08:02 PM »
Well we know that they are remaking the Danzig map with the new setting of Stalingrad, so that should give you an idea of the size.

However, I'm excited for the single player maps, which are apparently going to be large and open world, with multiple ways to proceed. I've got my fingers crossed for that one though, who knows if they'll really deliver.

Eiríkr Rauði

  • Guest
Re: Red Orchestra
« Reply #53 on: August 06, 2011, 05:13:12 PM »
I dunno about this game. It's got a lot of neat features but it seems pretty arcade-y.

 :o

What? Have you played the original Ostfront?
Absolutely not. However, Dslyexci (http://dslyecxi.com/) heralded it as a great and realistic game. But I don't see many significant gameplay features to distinguish RO2 from other shooters. I'd be most obliged if someone could point them out, since I'm considering whether or not to get it.

If ye' don't try, you won't know.  :P

I dislike the 'reward' system. All the teenagers who play 8-12 hours a day get fancy equipment and such and are allowed to just kill everyone else at will.
Or is this gonna be somewhat balanced? I'd like a game based on skill, not fully unlike M&B.

I wish they would release more precise info on how the classes will work in RO:II but from what I understood; there will be limited slots for the 'hero' class. This is the class where a player can used unlocked weapons and shizzle. The rest of the classes will be likewise to RO... If someone could link or find info regarding exactly how the classes work, please do link here ASAP.

socks

  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
  • WB
Re: Red Orchestra
« Reply #54 on: August 06, 2011, 05:24:29 PM »
Ah, I've heard about ARMA2, it's always looked good, but I do prefer WWII shooters to modern shooters. The stakes are much higher. Who cares if some Soviet-Union breakaway state is going to fall under a communist regime again - we've got to stop Hitler!
Well, there's this:
http://www.quartertothree.com/game-talk/showthread.php?t=64666
s.w.a.g

#YOLO <333

Moose!

  • Grandmaster Knight
  • *
  • I'm an alligator.
    • View Profile
  • Faction: Bandit
  • MP nick: EnthusiasticMoose
Re: Red Orchestra
« Reply #55 on: August 06, 2011, 05:27:22 PM »
Yeah, I've seen that - it looks incredible. I don't know how well it would run on my computer though. Which is why I probably won't be buying RO2 immediately either.

Big Boss

  • Sergeant Knight at Arms
  • *
  • I spraech Retardet Engrish
    • View Profile
  • Faction: Vaegir
  • MP nick: Ruslan
  • WB
Re: Red Orchestra
« Reply #56 on: August 06, 2011, 05:31:46 PM »
Yeah, I've seen that - it looks incredible. I don't know how well it would run on my computer though. Which is why I probably won't be buying RO2 immediately either.
canyourunit.com The system requirements aren't that high, my laptop can run it  :P

Tiberius Decimus Maximus

  • Flammen Königin
  • Grandmaster Knight
  • *
  • Gentlemen
    • View Profile
  • Faction: Swadian
  • MP nick: TiberiusDecimusMaximus
  • M&BWBNW
Re: Red Orchestra
« Reply #57 on: August 06, 2011, 05:32:46 PM »
But... can it run Crysis?

the_only_power_Kok_Tengri

  • Recruit
  • *
  • Permanently Banned
  • Anti-TALEWORLDS
    • View Profile
  • Faction: Khergit
Re: Red Orchestra
« Reply #58 on: August 06, 2011, 05:35:51 PM »
I don't buy this. But I suggest play.  :)
ANTİ TALEWORLDS!

Tiberius Decimus Maximus

  • Flammen Königin
  • Grandmaster Knight
  • *
  • Gentlemen
    • View Profile
  • Faction: Swadian
  • MP nick: TiberiusDecimusMaximus
  • M&BWBNW
Re: Red Orchestra
« Reply #59 on: August 06, 2011, 05:36:56 PM »
<.<