Mount&Blade: Warband > Mount&Blade: With Fire & Sword

Multiplayer Class description/guide as of version 1.143

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Kerc:

--- Quote from: Ans99 on July 27, 2011, 10:08:28 PM ---
--- Quote from: Kerc on July 24, 2011, 04:51:47 PM ---
--- Quote from: Ans99 on July 17, 2011, 04:02:25 PM ---Polish infantry is a something like ... mistake. They are weakest in game. Any class. Chekan or pike agaist poleaxe, halberd or 2h sword ? You need to have a lot of luck to survive it. Anyway ... just go to any server and play the siege on the Polish side. Cannon fodder for enemy infantry.

--- End quote ---
whaaat? sounds like the issue isn't the polish infantry but rather you.
the polish infantry is easily one of the most solid infantry classes in the game. learn to love that spear because it's magnificent since it got its overhead stab
(...)

--- End quote ---

Even the description of the units no mention this ( "the polish infantry is easily one of the most solid infantry classes in the game. " )
Yes... solid infantry, best soldier, powerfull unit...but without weapons :) Pike against 2h sword  - i only wish you good luck. Or maby beter, simple example of wonderfull balance, chekan ( lenght : 70, speed : 90 ) against poleaxe ( lenght 120, speed: 85 ) and the winner is... of course soldier with chekan ;) ( joke )
Losers at the start.
So... faster I stop playing this game on mp ( becouse seriously annoy me this "balance" ), than I love spear ( but really I consider it a great weapon  - has it every nation in the game ).
Seriously, chekan is a secondary weapon for fight on libation with neighbor, not to use in regular battle. Pike in XVII century  is a little bit like relic of the past.

Edit:
I think now balanced gameplay looks for example this: Swedes vs Muscovites, or Cossacks vs Poles.
Skipping the fact that the latter pair has even a little problem with the destruction of the gate or door during sieges.

--- End quote ---

Nobody should be using a pike against any sort of infantry. I mean if you can manage to keep the distance sure but if they have the faintest idea of blocking they'd be able to close in on you without issue. The spear is a more anti-infantry weapon and while other factions do get it Poles have rather high polearm skill and their heavy black armour... pretty sure muscovites are very similar to them. As for the 1h vs 2h debate, really? 2h weapons aren't that great they're usually unbalanced and therefore can't faint well not to mention as you noted with the poleaxe which is 5 units slower than one of the slowest one handed weapons in the game (the chekan). The chekan is a very good side arm yeah it's shorter than most 1h but it does piercing damage allowing it to bypass the majority of the protection from armour. If you're not fighting armour use a good sabre and you shouldn't have any issues.

I can see your point regarding the fact that the pole infantry don't seem to excel at anything which is true, but that's due to their very all round nature that doesn't necessarily make them worse than anyone else.

guy_incognito:
Some specific tips for use when going against Sweden in sieges, for the perplexed:

Use melee and walk around randomly like a spazz, making abrupt and random changes in direction.  Avoid ranged musket shooting. 

Moscovites should spam the balanced axe.  With good armor I can take one musket shot and two pistol shots.

Poles should use the shorter spear as infantry and the hussar lance as cav.   The Polish spear is good at close fights and it's pretty fast.  Mix the upper and lower spear attacks.  As inf, with good armor, I can take one musket shot. 
As cav, I try to start with at least a steppe horse.

None of this applies to Vyborg, though...

Ans99:
Kerc.
This discussion probably does not make sense. That is why I write so late.
I agree with several points of your speech.
1st pike is not a weapon against infantry.
2nd Spear is a weapon more suitable for fighting on foot, but it is not perfect (as you know). It has a very limited application.
3rd Something else, but flew out of my head:)

Now ... I did not want to start discussions about 1h vs 2h. What I meant compare the weapons available to each faction.

You write about the black armor. Please note that hardly anyone wears it.
Maybe because it's hard to get it or earn it. It costs a lot, and getting such a sum by saber or pike requires a lot of luck.
Example. In the comparison of 1h to 2h weapons (yes I know it makes no sense - unfortunately do not have alternative). Armed with a saber I stand in front of the Swedish infantryman in full plate armor with two-hand sword  (Getting this equipment as a Swede it is not difficult.)
To kill him I have to hit 3 or 4 times, while his one hit knocks me right away.
How much luck do I have?
Otherwise, hardly anyone choose Polish infantryman - even during the siege.

If I am already at the sieges - Please note that on these maps as the Tartar camp, Poland (or Cossack) team does not attempt (or attempts rarely) destroy the gate. However if already starting to destroy it, it takes unmercifully long time.In fact, it is certain death.
The reason is the lack of weapons inflicting more damage.
In the same situation, the Swedes or the Muscovites destroyed the gate in a few seconds.

The conclusion is that the one-handed weapon has no advantage over the two-handed weapon. Inflicts less damage, is shorter. It is faster, right - but only slightly. Perhaps two-handed weapon is too fast?

I'm talking only about the game, because from a historical point of view the Swedes in the seventeenth century did not have such units.
Full plate armor, close helm and two-handed sword - a set just in time for the first battle of Tennenberg (1410).

... and for dessert is worth mentioning the Khanate and their horse archers - or rather the destructive power of their bows. This is probably the biggest mistake of the game.

That's it from me. Waiting for a patch.

Blacksword:
its okey 8-)

Swadian-Zombie:
will you guys think of adding some cannons? because i cant imagine the 1600 without some form of gunpowder artillery plz think about it

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