Author Topic: HYW PATCH: 6.0.1 to 6.2.0  (Read 3403 times)

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exhominem

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HYW PATCH: 6.0.1 to 6.2.0
« on: May 21, 2011, 02:35:32 PM »
Features:

Kitbashes the Native Compilation Mod v .9 by Bismark and all it's features into HYW.

Link

I highly reccomend you back up your mod folder before installing this, as this patch is still relatively untested.
« Last Edit: May 21, 2011, 03:05:59 PM by exhominem »

MariusThePaladin

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #1 on: June 02, 2011, 10:04:11 AM »
I have two question.

1. Is this mod dead ?  :cry:
2. Do I have to install 6.0.1 before I install this patch ?


EDIT : Oh, sorry, I didn't see 6.0.1 to 6.2.0 part.

exhominem

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #2 on: June 05, 2011, 03:41:52 AM »
We're not dead yet, I promise.

JHaukewood

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #3 on: June 06, 2011, 03:30:37 AM »
Hmmm... that's funny. I was just playing HYW, and was thinking to myself "if only there were enhanced tactical options. And improved diplomacy. And someone to fight during the Hundred Year's Peace."
So there is a God!!!  :D

Edit: Just downloaded, but am CTDing halfway through the load screen before the menu. Says that it is missing "env_materials.brf" in the Resource folder. Re-downloaded the mod, but still happens.

Edit Again: It's working now. Just need to make sure that Polished Landscapes is enabled.
« Last Edit: June 06, 2011, 04:00:44 AM by JHaukewood »

exhominem

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #4 on: June 06, 2011, 12:38:23 PM »
Sorry about that. Polished landscapes do have to enabled, as the mod kind of relies on them.

Lilian ZEN

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #5 on: June 13, 2011, 11:22:42 PM »
Faction in confusion, can not marry wife.

ChapterMaster

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #6 on: July 10, 2011, 09:08:00 AM »
RGL error!
it says invalid number of troops?

the exact worlds :

Load error:Invalid number of troops:25309

RavemaZ

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #7 on: July 10, 2011, 04:05:23 PM »
I have same problem ^ Invalid number of troops.

ChapterMaster

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #8 on: July 11, 2011, 09:28:34 AM »
I have same problem ^ Invalid number of troops.

yeah help us plz  :(

exhominem

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #9 on: July 18, 2011, 12:17:18 AM »
When does the error occur, exactly?

ChapterMaster

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #10 on: July 18, 2011, 09:20:21 AM »
Finally a reply..
When loading the savegame

de Bethencourt

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #11 on: July 25, 2011, 12:49:17 AM »
Hi there.
Downloaded this patch, and noticed a couple things (haven't played much yet).
 Former turkish bows have reverted to khergit bows, and I can guess that many native items have reverted to their original names. Also some weapons stats have reverted - i.e. warbows are again more powerful than longbows
 Other than France and Englad, we've got Nords, Sarranids, Rodhoks and Khergits. They've got no physical presence in the game, but they're listed as existing faction (instantly defeated though).
 Strange things going on with lords' armies. They start off with what should be their army, but as prisoners. It seems they go recruiting a bit, but at the beginning the map is swarming with single lord armies.
 Something else, mounted sargeants (and les sergents montés) are no longer availeable (nor were they in the previous patch)
If anybody could fix these apparently simple things, it would be just dandy. :)
 
Cheers and thanks.
« Last Edit: July 25, 2011, 05:33:35 AM by de Bethencourt »

ChapterMaster

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #12 on: July 25, 2011, 09:13:13 AM »
Hi there.
Downloaded this patch, and noticed a couple things (haven't played much yet).
 Former turkish bows have reverted to khergit bows, and I can guess that many native items have reverted to their original names. Also some weapons stats have reverted - i.e. warbows are again more powerful than longbows
 Other than France and Englad, we've got Nords, Sarranids, Rodhoks and Khergits. They've got no physical presence in the game, but they're listed as existing faction (instantly defeated though).
 Strange things going on with lords' armies. They start off with what should be their army, but as prisoners. It seems they go recruiting a bit, but at the beginning the map is swarming with single lord armies.
 Something else, mounted sargeants (and les sergents montés) are no longer availeable (nor were they in the previous patch)
If anybody could fix these apparently simple things, it would be just dandy. :)
 
Cheers and thanks.

this mod is almost dead. No one replied to my problem yet ==

de Bethencourt

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #13 on: July 25, 2011, 10:15:34 PM »
It's a pitty there's no able modder out there willing to take over. Unless there is work going on in the shadows...Great weapons and armours, great time period. And I was just speaking about minor tweaks. Further enhancement would be expand the map a bit, add other factions and NPCs, take a more realistic approach to settlements and recruiting.....things other mods have. They just don't have the weapons nor this particular war...
Anybody? Pleasssse :(

de Bethencourt

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Re: HYW PATCH: 6.0.1 to 6.2.0
« Reply #14 on: July 27, 2011, 04:26:37 AM »
I'd like to add that the patch is not from 6.0.1 to 6.2.0
It's from 6.0 to 6.2, so bugfixes and tweaks from 6.0.1 are not included...