Mount & Blade Merchant's guide

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Ingolifs

Grandmaster Knight
This is a guide to trading and merchandising things to get lots of money. It's not as entertaining as Rustyarmour's merchant guide, but hopefully it is more informative. The prices vary with your points in Trade, i believe. Since i don't have any info on how, i'll just have to list the values for my character.
My character is level 5 with 10 in charisma, and 3 in trade.


These are all the towns, and their speciality products. The towns are listen in the best order to visit them all in.

Zendar: Sells tools for 422, buys salt for 200

Wercheg: sells fish for 99, buys wine for 525

Khudan: sells furs for 674, buys ale for 294

Curaw: sells iron for 509, buys dried meat for 329

Tulga: sells spice for 1732, buys grain for 120, buys tools for 609

Reyvadin: sells wool for 444, buys velvet for 3225

Salt mine: sells salt for 74

Halmar: Sells pottery for 248, buys linen for 587

Veluca: sells wine for 359, buys dried meat for 333

Jelkala: Sells velvet for 2534, buys pottery for 399

Suno: sells oil for 851, buys furs for 1117

Uxkhal: sells wheat for 59, buys fish for 194

Praven: sells ale for 175, buys spice for 2166

Sargoth: sells linen for 410, buys iron for 882

Tihr: sells fish for 104, buys wool for 710

Rivacheg: sells dried meat for 192, buys oil for 1188


This is the list of all the items, ranked in order of most expensive to least expensive.

Velvet:
Bought at Jalkala for 2534
Sold at Reyvadin for 3225
Profit per load: 691
% profit on original price: 27%

Spice:
Bought at Tulga for 1732
Sold at Praven for 2166
Profit per load: 434
% profit on original price: 25%

Oil:
Bought at Suno for 831
Sold at Rivacheg for 1188
Profit per load: 357
% profit on original price: 43%

Furs:
Bought at Khudan for 674
Sold at Suno for 1117
Profit per load: 443
% profit on original price: 66%

Iron:
Bought at Curaw for 509
Sold at Sargoth for 882
Profit per load: 373
% profit on original price: 73%

Wool:
Bought at Reyvadin for 444
Sold at Tihr for 710
Profit per load: 266
% profit on original price: 60%

Tools:
Bought at Zendar for 422
Sold at Tulga for 604
Profit per load: 182
% profit on original price: 43%

Linen:
Bought at Sargoth for 410
Sold at Halmar for 587
Profit per load: 177
% profit on original price: 43%

Wine:
Bought at Veluca for 359
Sold at Wercheg for 525
Profit per load: 166
% profit on original price: 46%

Pottery:
Bought at Halmar for 248
Sold at Jalkala for 399
Profit per load: 151
% profit on original price: 61%

Dried meat:
Bought at Rivacheg for 192
Sold at Veluca for 333
Profit per load: 141
% profit on original price: 73%

Ale:
Bought at Praven for 175
Sold at Khudan for 294
Profit per load: 119
% profit on original price: 68%

Fish:
Bought at Tihr for 104, Bought at Wercheg for 99
Sold at Uxkhal for 194
Profit per load (from Wercheg): 95
% profit on original price: 96%

Salt:
Bought at Salt Mine for 74
Sold at Zendar for 200
Profit per load: 126
% profit on original price: 170%

Grain:
Bought at Uxkhal for 59
Sold at Tulga for 120
Profit per load: 61
% profit on original price: 103%


Notice that as the goods get cheaper, the profit you gain from them is larger, but you have to carry more.
For example, 10000 dollars worth of spice will get you 2500 dollars profit, but 10000 dollars of Salt will get you 17000 dollars profit. The tradeoff is that 10000 dollars of spice is equal to 240 pounds or 6 bags, but 10000 dollars of salt is equal to 5400 pounds or 135 bags. Weight is important, as even though you might be able to reach speeds of 12 without equipment, you can be slowed down to 6.4 if you have too much stuff. When that happens, you fall prey to Khergit raiders, Dark hunters and Steppe bandits. I tell you, 6400 denars worth of velvet is a hard thing to part with.

Iron and fur are pretty much the best things to trade, since they give a large amount of profit, and the store owners often have a lot of it stocked.

Trade routes:

The most comprehensive trade route goes as follows:
Zendar, Wercheg, Khudan, Curaw, Tulga, Reyvadin, Salt mine, Halmar, Veluca, Jelkala, Suno, Uxkhal, Praven, Sargoth, Tihr, Rivacheg, Zendar.
This one will get you the most money, but also take up the most time and leave you too slow. There are many points in this journey which are superfluous and can be skipped.

The most important towns for trade are Suno, Khudan, Curaw, Jelkala, Reyvadin, Sargoth and Rivacheg. The problem with Jelkala is that it is quite a remote town, and as such, a large detour from the route.

The optimal path that would visit all these towns would go: Rivacheg, Khudan, Curaw, (Reyvadin), (halmar), Suno, (Jelkala), Sargoth, Rivacheg.
The ones in brackets are optional. Halmar, because it sits right on the pathway, and is a good place to sell linen if you pick some up at Sargoth, but isn't necessary.
Reyvadin, and jelkala because Jelkala sells Velvet and Reyvadin buys it. Velvet, however is quite rare, and it's not uncommon to come to jelkala to find they're all out. Reyvadin sits on the path, so little extra time is wasted visiting it, and if you go to halmar, you might as well pick up some pottery to go to Jelkala.

An expansion on this route visits zendar after going to Rivacheg, and going to Tulga for spices. Like velvet, spice is quite rare, and it's possible to go to Tulga and not find any spices there. This route also requires you to go to Praven.

After doing a few rounds, you notice that everyone pretty much runs out of stock. What i do in these situations is either start trading between the lesser used towns (veluca, tihr, tulga, wercheg) or meet up with my army and train them for a while.

Finally, i'm sure some people will point out, that you can easily gain money through other means, like supply quests, merchant escorting and good old fashioned arse kickeredge. I'm doing this merchant thing because it's the only way of gaining money without gaining exp. As of this moment, i haven't actually bought the game. (it's something to do after exams) I just wanted to go legally buy all the cooler stuff in the game. (marnid, Borcha and i all have a complete set of black armour at the moment.)
 
Nice research there. :smile:

Btw, I've found that travelling the trade routes in a counter-clockwise direction tends to let you travel a bit lighter and with more available slots.
 
:smile: Good stuff.

Here are some additional related threads:

A Trade Map http://taleworlds.com/v-web/bulletin/bb/viewtopic.php?t=1468&start=0&postdays=0&postorder=asc&highlight=map

Gnu's Trading Post http://taleworlds.com/v-web/bulletin/bb/viewtopic.php?t=950&highlight=gnu

The first is a graphical map of possible trade routes iirc, and the second is a less detailed post similar to this one.

At this time, I don't find trade to be relatively important except in the very early stages since combat loot provides beaucoup dinero anyway but some players (and maybe myself sometime) may be striving for noncombat goals.

If I had something to spend it on, I wouldn't be riding around with 700,000 denars in my saddlebags. :smile:
 
Great guide, thanks Ingolifs! :smile:

As a new player, I've been doing a great deal of trading lately so I can afford some nice gear, and have been slowly making my own list, but mine isn't nearly this complete or thorough.

Thanks to the other posters as well. :smile:
 
Well I tried to make a map with all the info that Ingolifs gave so, all the thanks should goes to him. The map posted by tsuken was kinda hard to read so, I made this one in the hopes it would be more legible. Anyways here it is:



map7ma.jpg




You can really see where the print screen breaks but, you get the idea. Since the camera never looks straight down, I couldn't get a proper shot of Jelkala and Tulga so I added them later and couldn't get terrain above them very well so I just painted it black. Anyways I hope it isn't to confusing and I hope it actually helps someone.
 
Do you have the old version of those map screens without all those arrows all over it?

If so, i'd like to make a better map that corresponds more with the strategy i posted in here.

Edit: just so i don't hurt your feelings, nice map. I'm glad you took the time to do it.
 
gigawatt weapons? Einstein never said that that, he said that Earth would be destroyed by teenagers from Mars. And I don't care.
 
Didn't he say something like: "I know not with what weapons WWIII will be fought, but WWIV will be fought with clubs and rocks."?

But really, he should have mentioned teenage martians or gigawatt lasers... the man had no poetry in his soul. :razz:
 
Well the reason it wasn't able to upload awhile ago was because I never changed it from .bmp so the file was gigantic. And to spare those without turbo internet, here is the link to untouched map:



You can really see the print screen breaks and since the mountains/forests never quite line up, I had to just paste screens of them over the others.

Oh, and you can't hurt my feelings. I knew it was kind of ugly looking and ridiculous but, I figured it might still be semi-handy for someone.
 
Thanks rando.

Here is the route that takes you past every city in (i think) the minimum time.



Here is the route for maximum profit in minimum time. It goes past all the large money making commodities.

 
Embarrassing story, anyone?

I saw Ingolifs saying that he hadn't purchased the game yet and nearly fell from my chair.

I then called and made sure that our (online only) credit card had received this month's payoff (long story ... we max it out and pay it off every month).

I came back to the computer to purchase a serial code and send it to him and THEN realized this is an old thread.


Narcissus
 
300% lol.

Surely you would've... oh my god.

I bet you feel silly.

Heh, this was almost half a year ago.

You must've thought at some point that i couldn't have done all the stuff i have done in the game without buying it. Surely.

I guess this little incident is worthy of ending up in Princescamp's sig.

edit: i must also add, thanks for being very thoughtful and generous anyway.
 
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