Author Topic: [B] Warriors of the Gods  (Read 61167 times)

0 Members and 2 Guests are viewing this topic.

MariusThePaladin

  • Knight
  • *
  • Medieval facepalm
    • View Profile
  • Faction: Swadian
  • MP nick: MariusThePaladin
  • WB
Re: [B] Warriors of the Gods
« Reply #375 on: May 24, 2012, 05:39:38 AM »
Hi. Are you going to implemented some feature that made the heroes, lords could fight like demi-gods, or mythology-god-protected warriors ? Or Warrior of the gods is just the name ?

Specialist

  • Master Knight
  • *
  • Coder
    • View Profile
  • Faction: Neutral
  • MP nick: TheSpecialist
  • WB
Re: [B] Warriors of the Gods
« Reply #376 on: May 24, 2012, 06:29:45 AM »
this mod use diplomacy mod? i saw a picture with a almost same conversations...
Yes. I didn't bother to credit the original creator because I credited the Native Mod Compilation team (which used a slew of great mods altogether and had credits of their own) already.

Also is this dead? would be a shame if it is.  :cry:
Not technically. ;) Just hibernating for now.

Hi. Are you going to implemented some feature that made the heroes, lords could fight like demi-gods, or mythology-god-protected warriors ? Or Warrior of the gods is just the name ?
Well, not sure yet, but probably not. See, the name, Warriors of the Gods, implied nothing more than the concept that the gods of old took the ancient warriors and stuck them all in one world to battle it out. They aren't 'protected' per-se, but I may end up adding some feature or skillset later for specific classes or something.

Specifically what I mean by this would start with you finding and choosing some blessing or something of the ancient gods. Therefore, each faction would have 4-5 shrines/altars/etc in their base land, which when you run to allow you to pray or honor that god, thereby obtaining their blessing (which would have different effects. I mean, if you choose Ares or Mars to get a blessing from, you will get much more of a bonus to sword and shield fighting, while a bonus to a different god may have a very different effect). Have yet to do anything like it though.

Wolf8732

  • Recruit
  • *
    • View Profile
  • Faction: Swadian
Re: [B] Warriors of the Gods
« Reply #377 on: May 26, 2012, 11:40:55 PM »
Hello all What this  mount blade warband version  to play this mode  help please

Wu-long

  • Sergeant Knight at Arms
  • *
    • View Profile
  • Faction: Vaegir
  • MP nick: Wulong
  • WBWF&SNW
Re: [B] Warriors of the Gods
« Reply #378 on: May 27, 2012, 07:46:20 AM »
Will you be making new scenes for the villages?  :mrgreen:

Hitman™

  • Recruit
  • *
    • View Profile
  • Faction: Neutral
Re: [B] Warriors of the Gods
« Reply #379 on: July 08, 2012, 06:35:29 PM »
what happen with this mod?

i like the legendary weapon things.

Aetius Aquilus

  • Recruit
  • *
    • View Profile
  • Faction: Nord
Re: [B] Warriors of the Gods
« Reply #380 on: July 09, 2012, 09:28:25 AM »
For what version of Warband is this mod? I have 1.153... Seems a nice mod though.

phantom96

  • Squire
  • *
  • not all those that wander are lost.
    • View Profile
  • Faction: Swadian
  • WB
Re: [B] Warriors of the Gods
« Reply #381 on: August 02, 2012, 10:20:24 AM »
Hi I have a problem I am using 1.153 but when I am finished with character creation my screen turns black and I can only move the mosue pointer .
Can you help me ?

Specialist

  • Master Knight
  • *
  • Coder
    • View Profile
  • Faction: Neutral
  • MP nick: TheSpecialist
  • WB
Re: [B] Warriors of the Gods
« Reply #382 on: August 02, 2012, 07:52:42 PM »
Hi I have a problem I am using 1.153 but when I am finished with character creation my screen turns black and I can only move the mosue pointer .
Can you help me ?
Most likely a graphics driver issue. I've never had that happen to me.

What are your PC Specs?

phantom96

  • Squire
  • *
  • not all those that wander are lost.
    • View Profile
  • Faction: Swadian
  • WB
Re: [B] Warriors of the Gods
« Reply #383 on: August 02, 2012, 09:50:24 PM »
my pc specs Intel   (R) Core (TM)2 Duo CPU T6600 @ 2.20 ghz 2.20 ghz
4GB , 3GB usable
graphic car ATI Radeon HD 4330 graphics
OS WIN 7 32 bit
Hope this helps !

Specialist

  • Master Knight
  • *
  • Coder
    • View Profile
  • Faction: Neutral
  • MP nick: TheSpecialist
  • WB
Re: [B] Warriors of the Gods
« Reply #384 on: August 04, 2012, 01:24:32 AM »
My specs are pretty close to that, only difference is that I have Vista instead of 7, but I've had no problems whatsoever with my mod. :/

Do other mods work for you?

phantom96

  • Squire
  • *
  • not all those that wander are lost.
    • View Profile
  • Faction: Swadian
  • WB
Re: [B] Warriors of the Gods
« Reply #385 on: August 04, 2012, 08:58:37 AM »
When you mention it all others work except Rise of Bandit , check my sig  :mrgreen: . It has similar character creation screen , i mean it looks similar to yours  maybe that is the problem ? I am asking this because my screen turns black after selcting gender , origin   ...

Specialist

  • Master Knight
  • *
  • Coder
    • View Profile
  • Faction: Neutral
  • MP nick: TheSpecialist
  • WB
Re: [B] Warriors of the Gods
« Reply #386 on: August 04, 2012, 02:45:55 PM »
When you mention it all others work except Rise of Bandit , check my sig  :mrgreen: . It has similar character creation screen , i mean it looks similar to yours  maybe that is the problem ? I am asking this because my screen turns black after selcting gender , origin   ...
Hmm.... Maybe it's a presentation issue with 1.153... I'll look into it, as I actually forgot that I'm still using 1.143.

Edit: I'm not getting a black screen, but with 1.153 I'm getting a CTD when the presentation tries to load. Not sure what I can do to fix it though.  :?

phantom96

  • Squire
  • *
  • not all those that wander are lost.
    • View Profile
  • Faction: Swadian
  • WB
Re: [B] Warriors of the Gods
« Reply #387 on: August 04, 2012, 08:38:55 PM »
Can you make special sub version with normal creation screen for us using 1.153  :mrgreen:  :?:

zhurazawR

  • Recruit
  • *
    • View Profile
  • Faction: Vaegir
Re: [B] Warriors of the Gods
« Reply #388 on: August 24, 2012, 07:52:53 AM »
Same problem over here.. Fix would be nice for this.


Specialist

  • Master Knight
  • *
  • Coder
    • View Profile
  • Faction: Neutral
  • MP nick: TheSpecialist
  • WB
Re: [B] Warriors of the Gods
« Reply #389 on: August 24, 2012, 05:03:24 PM »
My tinkering with it has done nothing useful, sadly. I just play on 1.143 now, but to fix it I may have to rewrite the whole module using the 1.153 MS... We'll see though, a bit busy with school starting Monday and all.