Poll

How many Extra Towns, Forts would you like to see added

1 Town 1 Fort Per main Faction
7 (14.6%)
1 Town 2 Forts per main Faction
2 (4.2%)
2 Towns 2 Forts per main faction
10 (20.8%)
3 Towns or more
26 (54.2%)
I don't care
3 (6.3%)

Total Members Voted: 47

Voting closed: June 01, 2011, 11:58:50 PM

Author Topic: New Town,Forts,Villages  (Read 8465 times)

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TheDyllionaire

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Re: New Town,Forts,Villages
« Reply #30 on: October 27, 2011, 05:17:15 AM »
Any update on this?

Robert E. Lee

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Re: New Town,Forts,Villages
« Reply #31 on: May 08, 2012, 05:29:45 PM »
It would be nice if the map was made a little bigger, and along with that it would be very nice if there were more "neutral" places meaning that they don't belong to countries. I think it'd be nice if there were some Confederate camps in the areas far from the main cities and villages.

Captured Joe

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Re: New Town,Forts,Villages
« Reply #32 on: May 08, 2012, 05:45:36 PM »
Mod is dead.

Robert E. Lee

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Re: New Town,Forts,Villages
« Reply #33 on: May 12, 2012, 11:33:38 AM »
Wait, who's the original developer? Because I never saw an official announcement that it's dead and people still discuss the mod. (which is good)

Captured Joe

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Re: New Town,Forts,Villages
« Reply #34 on: May 12, 2012, 05:55:26 PM »
Official Announcement in this thread

More clearly, the original developers no longer work on this mod.
But, as you can read on the second page of the linked thread, Yellowmosquito (the main 1866mod developer) has handed over some stuff of his mod to Gabrilduro, who uses it for his '1860s Old America' mod for WB.

HunterAlpha1

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Re: New Town,Forts,Villages
« Reply #35 on: May 12, 2012, 07:15:02 PM »
Official Announcement in this thread

More clearly, the original developers no longer work on this mod.
But, as you can read on the second page of the linked thread, Yellowmosquito (the main 1866mod developer) has handed over some stuff of his mod to Gabrilduro, who uses it for his '1860s Old America' mod for WB.
maybe a moderator could sticky a thread titled "OFFICIAL ANNOUNCEMENT: THIS MOD IS DEAD", then lock it.  then in the thread state something like:  "feel free to discuss the mod and/or period, but please stop asking about updates".
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Robert E. Lee

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Re: New Town,Forts,Villages
« Reply #36 on: May 14, 2012, 07:37:19 PM »
Oh I see then, well I also say that this is probably the most "finished" mod I've ever seen, who knows maybe a modder with nothing to do comes along and decides to continue the mod? :D

Captured Joe

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Re: New Town,Forts,Villages
« Reply #37 on: May 14, 2012, 09:05:18 PM »
Oh I see then, well I also say that this is probably the most "finished" mod I've ever seen
Agreed on that.

Quote
who knows maybe a modder with nothing to do comes along and decides to continue the mod? :D
Someone did.
Gabrilduro is going to use stuff from this mod in his '1860s Old America' mod for WB, which will therefore some kind of succession of this mod.

Oh wait, I already said that?

Robert E. Lee

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Re: New Town,Forts,Villages
« Reply #38 on: May 15, 2012, 03:45:55 PM »
Quote
Oh wait, I already said that?

Yup you said that, I'm currently checking out Gabrilduro's mod I'm gonna download it in a bit and try it out for myself. :P

Captured Joe

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Re: New Town,Forts,Villages
« Reply #39 on: May 15, 2012, 03:59:43 PM »
It's still in progress though...

HunterAlpha1

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Re: New Town,Forts,Villages
« Reply #40 on: May 16, 2012, 12:12:57 AM »
It's still in progress though...
yeah, Gabby's mods tend to be massively unbalanced. 
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Robert E. Lee

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Re: New Town,Forts,Villages
« Reply #41 on: May 18, 2012, 11:07:28 AM »
It's still in progress though...
yeah, Gabby's mods tend to be massively unbalanced.
Hahaha, I tried them and I see your point. XD

GABRILDURO

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Re: New Town,Forts,Villages
« Reply #42 on: June 13, 2012, 08:50:56 AM »
Just saw these comments guys....thx for your support!  :?
This is exactly the reason why my work went on Closed Beta Testing...cuz some comments would kill all the efforts I made to improve things.

Also, what is called Unbalanced in some cases, I intended to be meant, for different playability.

So, unless you are recently Beta testing my Mods, and know the huge progress made, pls refrain from judging them, basing your comments on 1 year old versions.  :|

Gabrilduro
PS THX Captured Joe for advertising my 1860s Mod project ....that is a good way to have somebody interested to, hopefully, HELP me, ...since I m alone atm on it....and is already hard enough, without having just bla-bla comments.   :wink:
« Last Edit: June 13, 2012, 09:26:09 AM by GABRILDURO »

HunterAlpha1

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Re: New Town,Forts,Villages
« Reply #43 on: July 02, 2012, 11:47:24 PM »
Just saw these comments guys....thx for your support!  :?
This is exactly the reason why my work went on Closed Beta Testing...cuz some comments would kill all the efforts I made to improve things.

Also, what is called Unbalanced in some cases, I intended to be meant, for different playability.

So, unless you are recently Beta testing my Mods, and know the huge progress made, pls refrain from judging them, basing your comments on 1 year old versions.  :|

Gabrilduro
PS THX Captured Joe for advertising my 1860s Mod project ....that is a good way to have somebody interested to, hopefully, HELP me, ...since I m alone atm on it....and is already hard enough, without having just bla-bla comments.   :wink:
didn't mean to discourage you gabby.
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GABRILDURO

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Re: New Town,Forts,Villages
« Reply #44 on: July 03, 2012, 06:22:02 AM »
Well, there is not any encouragement either, though.
And you used to be a very good supporter in the past, and since one of the first one, I added a Character with your name both in 1755 and now in 1860s....don t know if you have the version in which it spawns.

There is no way I will even barely reach the masterpiece they did with 1866, but I am also one of the few modders that pushes to make Musket era SP mods for WB.

Anyway, nevermind, I m used to do my work nevertheles I have encouragement or not.
But when it comes, of course, it helps.

Gab