Author Topic: [Item] Flintlock Firearms OSP  (Read 16214 times)

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Llew

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[Item] Flintlock Firearms OSP
« on: March 24, 2011, 06:29:39 PM »
Flintlock Firearms OSP

Well, despite the remarkable lack of interest or enthusiasm for the 3D Art thread post, I'm posting these for the public to use. Perhaps there are one or two people could benefit from them.

Download!

Included in the zip:
(Despite the name, only three of the six are flintlocks. The others are matchlocks.)

- Flintlock Pistol
- Arquebus
- Matchlock Rifle
- Matchlock Hunting Rifle
- Flintlock Rifle
- Blunderbus
- Each mapped to a 1024x1024 sheet, includes normal map and specular map
- BRF with all weapons in it, sized/positioned correctly and assigned proper material
- File with module system item code for all items, with basic features there. Smoke emitting is located properly on all firearms.

Top to bottom: Flintlock pistol, Arquebus, matchlock rifle, matchlock rifle, Flintlock rifle, and Blunderbus.









Closeup of the Flintlock Pistol; note the detailed firing mechanism. These are as accurate as I could make them from looking at pics.



Credit would be appreciated, but you don't need to ask permission to use. Enjoy.  :)

FrisianDude

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Re: Flintlock Firearms OSP
« Reply #1 on: March 24, 2011, 06:30:49 PM »
Oh nice. I don't think I'm going to use them but they look nice. :)
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Somebody

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Re: Flintlock Firearms OSP
« Reply #2 on: March 24, 2011, 07:06:52 PM »
Nice of you to finally release it. I've made lods for all of them and increased the scale on the normal maps last night (not sure if it will look better in-game), and I'll PM you with the link once I get home. BTW, the Blunderbus has an extra vertex somewhere, making it display off-center when selected in OpenBRF.

Llew

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Re: Flintlock Firearms OSP
« Reply #3 on: March 24, 2011, 07:14:42 PM »
Excellent. I'll be curious to check your normal map changes; by scale do you mean contrast, or image size?

Hmm, I thought I'd fixed that extra vertex. Maybe I hadn't exported it though.

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Re: Flintlock Firearms OSP
« Reply #4 on: March 24, 2011, 08:32:40 PM »
Very nice! This saves me a lot of work!
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Re: Flintlock Firearms OSP
« Reply #5 on: March 24, 2011, 10:47:35 PM »
Just what I needed, the old one isnt working for me! Danke!

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Hatonastick

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Re: Flintlock Firearms OSP
« Reply #6 on: March 25, 2011, 05:43:27 AM »
Brilliant, just what I was looking for (matchlocks).  Very nice!

Hmm keep forgetting that thread is there, otherwise I'd have commented.  There's a reasonably amount of flintlocks about, but for those of us who want the earlier firearms like matchlocks and wheellocks pickings are a little slimmer.  Or were, until now.  Thanks very much Llew!
« Last Edit: March 25, 2011, 09:49:28 AM by Hatonastick »

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Re: Flintlock Firearms OSP
« Reply #7 on: March 25, 2011, 07:34:19 AM »
Great! Just what I needed.

Kohlrabi

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Re: Flintlock Firearms OSP
« Reply #8 on: March 25, 2011, 06:56:14 PM »
Looks great, thanks for sharing!


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Re: Flintlock Firearms OSP
« Reply #9 on: March 25, 2011, 09:34:36 PM »
Nice :)

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Re: Flintlock Firearms OSP
« Reply #10 on: March 25, 2011, 11:02:11 PM »
which century do these belong?
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Llew

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Re: Flintlock Firearms OSP
« Reply #11 on: March 26, 2011, 12:59:53 AM »
1700, 1800, 1900. Probably.

FUBAR!!!

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Re: Flintlock Firearms OSP
« Reply #12 on: March 29, 2011, 10:22:33 PM »
how do you install this? (sorry for the noob question) I really want to get these into my native :P
« Last Edit: March 30, 2011, 10:31:29 PM by FUBAR!!! »

Llew

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Re: Flintlock Firearms OSP
« Reply #13 on: March 30, 2011, 04:29:46 AM »
Have to use the Module system. And add a line into module.ini to load the brf file.

Mirrond

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Re: Flintlock Firearms OSP
« Reply #14 on: April 29, 2011, 04:06:59 PM »
It don't work. "Cannot find mesh" -> The same in all weapons. When hero hold it, the anims are good, but he hold nothing in his hands... what am i doing wrong?

I tried to open the .brf file with the brf editor, but there was only errors  :(